- Any Soldiers? (6 replies)
- Airwarfare: IL-2 CoD Campaigns & Missions File hosting (0 replies)
- Script assistance needed (57 replies)
- Time oF Day (5 replies)
- Request for scripters: Death/ESC-Ban (34 replies)
- Question: clouds visibility range. How can I increase it? (2 replies)
- Getting started in FMB (2 replies)
- realistic navigation and radar question (0 replies)
- Custom ingame menus introduced (9 replies)
- AI Fuel Load (4 replies)
- Map building SDK wish list (0 replies)
- Campaigns disappeared yesterday!!!!! (1 replies)
- Transporting static guns and deploying them (0 replies)
- Questions about static cameras (2 replies)
- A new downloads and information site for IL2 and COD (0 replies)
- Installing campaign confusing/problems (5 replies)
- [NEW!!] [Translated] Messerschmidts über Dunkirk. New campaign from vetochka (9 replies)
- Simple take-off and land mission (6 replies)
- FMB Seperate Install? (1 replies)
- Cannot Insert objects onto map (3 replies)
- Placement of Aircraft before Takeoff (5 replies)
- Player's Aircraft (5 replies)
- 2 new Clod Single missions for you (1 replies)
- @Enlightened Florist - any chance of a bomber campaign?? (3 replies)
- Sick of playing 'Russian Roulette' in the COD FMB (14 replies)
- Airfield Properties (1 replies)
- How do get bomber pilots/crew get a score (1 replies)
- Real newb scripting help (2 replies)
- Anyone try to use System.Data? (1 replies)
- AI Stukas (2 replies)
- Spawn Point Script 0 (4 replies)
- FMB 109E3/B BOMB Arming!!! (9 replies)
- FMB Human Spawn Point (3 replies)
- Fmb issues (5 replies)
- Dynamic Campaign Released (110 replies)
- Very stupid questions for those in the know (6 replies)
- Grabbing the hWnd and keyboard etc (11 replies)
- 'The Battle of France with 87 Sqn RAF' campaign released (2 replies)
- What happened to the Campaigns once listed her? (1 replies)
- FMB not working (7 replies)
- Scripting for ships (1 replies)
- IL2DCE: A dynamic campaign engine for IL-2 Sturmovik: Cliffs of Dover (120 replies)
- How do you make ships fly ensigns? (0 replies)
- [WIP] MissionTools dll (9 replies)
- Better Training/Tutorial Missions (0 replies)
- runway signs (2 replies)
- Blenheim Navigator's magical cap (0 replies)
- Tasks & Stats in continuous online campaign (27 replies)
- AI-Aircraft classes for scripts (8 replies)
- Removal of AI from submissions (8 replies)
- Speedbar (2 replies)
- how do i get ai bombers to actually bomb something in FMB? (13 replies)
- Rotating object groups (7 replies)
- FMB Tutorial (3 replies)
- BoB Raf and Luftwaffe on 10th July 1940 (14 replies)
- Flatten Ground (0 replies)
- (Semi) Dynamic Campaign: JG 51 (42 replies)
- Script? (3 replies)
- Single/multiplayer missions (0 replies)
- Weather In FMB (2 replies)
- Airdrome Points and Runways? (1 replies)
- Flat Houses (8 replies)
- Time in Scripts (3 replies)
- FMB help list! (4 replies)
- Mission Scripting? (4 replies)
- [RES] Eagle Day (russian translated campaign) (5 replies)
- Builtin Objects In The Wrong Place (4 replies)
- German Flak Organization (43 replies)
- FMB - Planes do not engage (13 replies)
- Re-spawn (6 replies)
- FMB newbie questions (2 replies)
- radio balise (0 replies)
- How do I get Home? (2 replies)
- Campaing Folder??? (2 replies)
- "Spitfire Dawn" campaign (6 replies)
- Ground Start (6 replies)
- [REL] 011 - BoB Day (SP mission) (0 replies)
- Third Party Campaigns & their skins will not 'Play". (2 replies)
- Placing guns/turrets on the Tanker ship? (3 replies)
- Slides (1 replies)
- Enviromental hazards! (2 replies)
- User created vehicle columns (0 replies)
- Cows (7 replies)
- Read Server Chat in Script? (6 replies)
- Spawn Area After Beta Patch (4 replies)
- How To: Write Campaigns (0 replies)
- Translated Campaign : ERPR.GR.210 (0 replies)
- [WIP] Eagle Day (russian translated campaign) (8 replies)
- Translated Campaign: Spitfire over Dunkirk (18 replies)
- 10,5cm lFH 18 - crew on strike? (2 replies)
- IL2 CoD Scripting evaluation (0 replies)
- Gathering information of Squadrons and their airfields (5 replies)
- JG26_German_Campaign released (48 replies)
- How do I make a dogfight refly game? (0 replies)
- IL-2 Campaign Installer v1.0 (13 replies)
- MP Mission: Operation Christina (3 replies)
- Markings for static aircraft? (1 replies)
- Briefing Sound (2 replies)
- Bicycles and humans (3 replies)
- Posting commonly used scripts in one area (10 replies)
- German campaign soon to be posted (31 replies)
- Barracks? (1 replies)
- Refuel Rearm Repair (0 replies)
- Crosswind / Windsock (3 replies)
- MP Mission: Operation Dynamo (26 replies)
- FMB needs to be much more User Friendly. (9 replies)
- Setting up runways in FMB? (6 replies)
- Moving frontline and capturing airfields script sample (11 replies)
- Objects templates for FMB (7 replies)
- Destroyable Static Aircraft? (7 replies)
- Static Camera (3 replies)
- Respawn AA? (6 replies)
- Single 'Dynamic' Mission - Liberation (16 replies)
- setting time in missions ? (5 replies)
- Server mission rotation: Where are we? (3 replies)
- How many bombs to kill a target ? (3 replies)
- The Campaigns... (0 replies)
- Feature request: Invisible, indestrucible target (15 replies)
- Spawn in for Multiplayer (7 replies)
- Exception Error in logs.txt (7 replies)
- Dedicated server and steam (4 replies)
- Baby steps, first DF mission (5 replies)
- Grouping ships? (1 replies)
- Turn objects (2 replies)
- Moving ships on dogfight map? (0 replies)
- Where Do I find bridges in the FMB? (4 replies)
- Sharing missions with Ground units. (0 replies)
- Online Dynamic Campaign with Script (22 replies)
- FMB Basics (2 replies)
- FMB local clouds (0 replies)
- Feature Request: Despawn AI aircraft Command (20 replies)
- Script user manual (4 replies)
- Threads move request (0 replies)
- Permissions in Script Files (10 replies)
- triggers in ground vehicles question (0 replies)
- Problem with spawn at airfield (Single Player) (5 replies)
- Thread move requests (2 replies)
- Script Spawn? (4 replies)
- Thank you for the FMB Forum (5 replies)
- FMB, Mission & Campaign builder Discussions (26 replies)
- mission editor improvement required (5 replies)
- FMB - AI type & AI actors (ccp) (11 replies)
- full mission builder - objects ? (50 replies)
- [REQ] FMB / Campaigns / Missions / Scripting subforum NEEDED (37 replies)
- He-115 takeoff (4 replies)
- Online War - FMB scripting (168 replies)