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View Full Version : FMB, Mission & Campaign builder Discussions


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  1. Randomising missions
  2. Where to download new missions / campaigns
  3. trigger points and spawning
  4. Submission or rotation?
  5. How to override default airfield taxi & spawn points
  6. Having problems making dogfight miss.
  7. Need a willing teacher :)
  8. Where do scripts go?
  9. How to get the mission folder?
  10. Follow command
  11. Spawning help please.
  12. How to get player stats
  13. Heres a mission to look over
  14. Scripting help needed
  15. What is a "Airfield SBA HAT Antenna"
  16. Automatic Installer
  17. [Tutorial] Simple Scripting Lessons - Trigger Part 1 (Basics)
  18. dynamic campaign?
  19. Train mission won't save?
  20. [Tutorial] Target Pass Through Triggers Air/Scramble [wip]
  21. Tracking down NullReferenceException?
  22. Destroy all aircaft
  23. Beta version of Disastersoftsnew campaigns now available for download:
  24. Mission examples for Megahurt
  25. need help with script
  26. Here's some action
  27. Battle of Village
  28. Just an Idea....
  29. Getting the actor type?
  30. Spitfire Dawn Campaign Ver.1.02
  31. Spawning and Season Greetings
  32. Fly your favourite off-line missions in COOP mode with friends
  33. A little question
  34. Stuka Angriff! Single Mission
  35. Questions about sub-missions
  36. Sea planes
  37. Destroy static objects by script
  38. Runway splines?
  39. Getting waypoint information using a script.
  40. Connection to Steam lost Exiting -HELP-
  41. Ship oil fire effect script
  42. Raging building fires script
  43. Help with triggers please
  44. [Tutorial] Simple Scripting Lessons - Preparations
  45. [Tutorial] Full Mission Builder for Dummies by HeinKill
  46. Destroying all actors/AI
  47. Script Help!
  48. Simple HUD timer test script
  49. Use radio-beacons for instrument approach and landing
  50. Are Destroyed triggers working ?
  51. Airport airstrips
  52. Music and sounds for mission briefings?
  53. campaign scripts
  54. Do I have to go back to school to build missions in CloD?
  55. Sea Mines - Has anyone used them yet?
  56. ATAG Great But... Improvement idea.
  57. Conquer the Region
  58. splined roads for boats
  59. Refuel Scripting research
  60. BoB in game Map
  61. targetpassthrough main mission triggers for sub-missions?
  62. How to unselect groups (After using Ctrl+LMB)
  63. Animals
  64. Bridges?
  65. 501 SQN Hurricane Campaign
  66. How to make large formations?
  67. FMB Creations (pics)
  68. Finding the game root directory
  69. How to make script to trigger aircraft spawn
  70. Which sector airfields dispatched to which satellite airfields?
  71. Campaign Building For Dummies
  72. Setting parameters via API (ala devicelink)
  73. Scripting methods for mission operation
  74. Mission script?
  75. TGroupDestroyed Is this working for Trains???
  76. Comms alive scripts!
  77. FMB Actions
  78. Online Carrier Map
  79. Spawn Group Trigger
  80. FMB Questions
  81. il2-1946 FMB convert to cod ?
  82. FMB Static Ships
  83. Capture down pilots?
  84. Help with template
  85. sayMessageTo script help
  86. radio voice messages script
  87. Trains
  88. Importing Speech?
  89. Npc
  90. Static Ships Respawn
  91. Great Britain HAA Flak sites map locations
  92. Setting waypoint/take off time
  93. How to create a campaign with a serie of missions
  94. chat messages
  95. NEed one scrip
  96. Mission to twilight zone
  97. AA\A Firing Range
  98. Investigation into multi Spawn of same chief naming???
  99. Null exception
  100. Loading Submission on ingame trigger
  101. scrips problem.
  102. Mission Error
  103. future of COD
  104. A little fun?
  105. scrpt no work well
  106. spawning aircraft
  107. Make vehicles attack nearest Nutral marker
  108. Actor keys help
  109. Any sort of real dynamci campaign?
  110. Can you group multiple [Action] to spawn from one time [Trigger]?
  111. Weather Map
  112. Any interest in this?
  113. Aerodrome Bug Thread
  114. Terrain height at map point2D ?
  115. Send message on grouped active triggers
  116. blue won message
  117. Bomber Speeds
  118. Bomber Command Missions Against Northern France
  119. How does static cameras work?
  120. Trying to create a simple coop, help
  121. Aircraft abort mission (RTB) if damaged?
  122. Ghosts and Bermuda Triangle Stuff
  123. Execute code from string?
  124. Menu in Game on Server. Is it broken or is it server settings?
  125. Disappearing campaigns
  126. How would I call a const string list to display on screen?
  127. Scores and subtracting from total score
  128. Making AI Land
  129. Barrage balloons, is there any way to get cable collisions ?
  130. Is the Disaster CloD Campaign( s) available in English yet?
  131. Ingame names for static objects ???
  132. A favour to ask
  133. Organising flights in a multisquad campaign.
  134. SpawnScript and Loading new Air Missions
  135. Historical scenarios
  136. Reconnoiter waypoint?
  137. Inbetweening on waypoint tab?
  138. Disable an airfield?
  139. Am I on the right track?
  140. Problems to create factories
  141. help actor
  142. Correct Aircraft Service Years and Numbers
  143. How to restart a battle by script?
  144. List things in Hud display rather than all on 1 line.
  145. self made quick mission over france
  146. landing-training-some kind of-tutorial mission
  147. Britains WW2 AAA Sites and More
  148. Luftwaffe Aerial Archive of Great Britain & Ireland 1939 - 1942
  149. Engine parameters
  150. OnAircraftCrashLanded trying to subtract flyable planes
  151. Copy / Paste units?
  152. Historical Sorties (Time, Size, Distance, Objective)
  153. How to start AiAirGroup engines after x time
  154. how to remove AI planes and AI vehicles?
  155. Help - SpawnScript/Triggers
  156. Server Mission Pack
  157. Offline Mission-with randomly loaded submissions
  158. [QUE] Using scripting for "special effects"
  159. OnChat event by reflection
  160. Copy and pasting in a .mis file
  161. Destroy a mission?
  162. Help!!!! please
  163. IL2DCE AI Mod Utility
  164. Counting planes in an airgroup
  165. Any changes in beta?
  166. Looking for simple CO-OP compatable missions
  167. Bug or not ?
  168. Sending message to specific player
  169. Gents, I'd like to take an aircraft and strafe some trains. Is there a mission out?
  170. patch changes-is it now possible to let ground vehicles&trains disappear(destroy)
  171. Add clouds and rain
  172. Misson builder!
  173. God-Damn! it's dark in here!
  174. Why are these flights greyed out?
  175. Has anyone got these to work?
  176. HudLog Question
  177. How to obtain in-game time?
  178. Recognition for Destruction of a House
  179. Getting bombers to fly in formation better?
  180. Where can i download missions?
  181. Index Out Of Range
  182. Multiple aircraft take off?
  183. Fuel limit
  184. How add user dll
  185. Airfield Fort Watch Ofices
  186. Anyone with C# knowledge, help!!
  187. Script Help - Read damaged objects into file
  188. The use of global variables
  189. Getting aircraft/airgroup home airfield
  190. strange behaviour of some function ( classes?)
  191. Mission Builder GATTACK_POINT vs GATTACK_TARG
  192. some queries
  193. teacher looking for?
  194. Fuel & weapons are blocked in offline missions
  195. Problems with coop
  196. Write to Launcher console process?
  197. RADAR Script
  198. Objects List?
  199. Aaa- map
  200. Error
  201. Error Number 2
  202. Bigger "packages"
  203. Mission menu
  204. air spawn-how to change heading?
  205. how to trigger the big yellow messages?
  206. What class are Players flying anyway?
  207. is there a offset function for buildings(hangars)?
  208. Need some advice on C# documentation
  209. German Geschwader Organization
  210. HudLog Text?
  211. Markings on static aircraft..........
  212. System of messages with localization
  213. Parachute & cable airfield defences script
  214. Tigger INFO:
  215. HUD Log Script?
  216. TargetPassTrough
  217. how to change takeoff direction on an airfield?
  218. New possiblities in BETA PATCH v.1.07.18301 - June 29, 2012
  219. making ground units explode when damaged
  220. Making Multiplayer History and channel maps dogfight missions
  221. Rotate Objects and Static Cameras?
  222. cuestion for a scrip
  223. Mission Builder Idea
  224. OnActorDead - Damage DS
  225. Trains & Cargo
  226. Which symbol means - and or
  227. Placing down moving trains in the editor
  228. getParameter; wrapper script
  229. Place and then Remove Static Objects after destruction.
  230. Spitfire on my tail- Campaign
  231. Tpassthrough mechanics questions
  232. another error
  233. Error with Mission.OnAircraftDamaged
  234. CountAiGroundActor ??? I want to count how many Static objects
  235. core.dll file question
  236. Setting up Missions on another PC
  237. AI suddenly stops fighting
  238. is there a way to determine where planes will spawn on an airfield?
  239. System.NullReferenceException: Object reference not set to an instance of an object.
  240. GamePlay.gpGetAction Question
  241. Destroy (delete) earlier spawned actor
  242. 3D gunners
  243. Mission briefing in audio
  244. Screen freeze in both 32 & 501 squadron campaigns
  245. Putting a "slide" or picture in a brief?
  246. FMB adding bombs
  247. The problem with sub-missions
  248. Mission Making for Dummies (Multiplayer)
  249. How to "lead" a flight?
  250. Creating new flight formations