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Chivas
08-10-2012, 05:58 PM
I've a suspicion, and it's no more than a suspicion, that the next retail patch might be the last for Cliffs before they release the sequel. I just can't figure out whether that's a good thing or not though.


Septic.

Its quite possible, but I think they know there are too many gameplay issues yet to address, to make the sale of the Sequel successful. That said financial pressures may force them to release another unfinished product, with the hope they can fix these problems more quickly than COD's performance issues. It should be quicker as the gameplay issues should not require any huge rewrites, like the graphic engine rewrite required.

SiThSpAwN
08-10-2012, 06:06 PM
Its quite possible, but I think they know there are too many gameplay issues yet to address, to make the sale of the Sequel successful. That said financial pressures may force them to release another unfinished product, with the hope they can fix these problems more quickly than COD's performance issues. It should be quicker as the gameplay issues should not require any huge rewrites, like the graphic engine rewrite required.

Well realistically if they get COD functioning, then BOM should just be a matter of plugging in the parts (models, landscape, missions, etc) to an already functioning game, essentially an add-on. All bets are off of course if they decide to expand on what the game is (ie MMO style)

The justification in pricing might be tricky as well, do they charge full game price if its just a new location with new planes and such? Guess it all depends on their plans for it... we will have to wait and see.

Chivas
08-10-2012, 06:28 PM
Well realistically if they get COD functioning, then BOM should just be a matter of plugging in the parts (models, landscape, missions, etc) to an already functioning game, essentially an add-on. All bets are off of course if they decide to expand on what the game is (ie MMO style)

The justification in pricing might be tricky as well, do they charge full game price if its just a new location with new planes and such? Guess it all depends on their plans for it... we will have to wait and see.

Yes, the key again is getting the game engine functioning. Once thats completed adding new theaters is a matter of adding maps, aircraft, and campaigns. Any new fixes and features will apply to any past theaters when the sims are merged. MMO's are easy as you already have all the content from COD and any other theaters you've built.

I doubt the pricing will change, considering the millions of dollars they spent, and are still spending getting the game engine to work. I doubt the sales of COD even come close to covering those costs, and the Sequel probably won't either. The key to any success is the sale of a number of Sequels, MMO's, and contracting out the game engine.

EAF331 Starfire
08-22-2012, 06:47 AM
Best flight sim. ;)

I disagee.

In my opinion the best flight sim is still Microsoft Flightsimulator X.
The best combat sims are still Falcon4/EECH on a shared first place.
IL-2 1946 in the HSFX+SEOW are a close second.
Cliffs of Dover are the best WWII dogfight sim.
DCS makes nice study sims but like COD it lacks space and diversity, although it is way better when it comes to playability and finish.

Should I chose one between all of them, HSFX+SEOW / EECH will be on a shared first place.

Don't get me wrong. I like the fidelity and dogfights after the introduction of the 1.08 beta patch. But I feel no immersion. I feel no pressure. I don't get the adrenaline rush in the final stages of my stalking as in IL-2 or EECH.

I don't really know why :confused:
Maybe it is the lack of purpose and lack of limits on aircrafts.....

JG52Krupi
08-22-2012, 09:09 AM
What do you mean by lack of limits on the aircraft?

ATAG_Doc
08-22-2012, 01:11 PM
I've a suspicion, and it's no more than a suspicion, that the next retail patch might be the last for Cliffs before they release the sequel. I just can't figure out whether that's a good thing or not though.


Septic.

They have so much to fix I don't see how this would be. Netcode is a big one.

Continu0
08-22-2012, 01:15 PM
Netcode is a big one.

Especially if they want to do a MMO...:grin:

SlipBall
11-15-2012, 07:40 AM
@podvoxx, thanks for the positive information in your post today:-)

nearmiss
11-15-2012, 05:32 PM
Don't write off 1C as a company with no direction or financial capacity. They have other very profitable products, especially business and financial software.

Most of the basics for further development are in place to build several more sequels to COD. So, don't expect the worst.

I am not saying this because I have inside information. I don't.

I just know how much effort and money has gone into the development of what you enjoy right now. It isn't prudent business to dump all that quality of work and content. 1C will find their way to preserve and produce the sequels.

SlipBall
12-26-2012, 09:09 AM
Rumors say Ilya and some former CloD modelers are working on a new sim where a single-engined aircraft model requires as much work as a twin-engine one in CloD. Sounds interesting but we'll have to wait for announcement before making any conclusions ))
http://www.sukhoi.ru/forum/showthread.php?t=78162&page=8&p=1950136&viewfull=1#post1950136

Previous rumors on ATAG or German UBI forums suggested that Ilya is starting work on Korea project on some different engine.


It is good for luthier to stay busy, I hope he brings something to the market

JG52Krupi
12-26-2012, 11:23 AM
Awesome news, thanks Ataros!

esmiol
12-26-2012, 06:14 PM
i don't know if it is a really good news.

TomcatViP
12-26-2012, 07:47 PM
Well at least Korea planes are well documented and you sweep away the problem of our raf drama keens... wait Tom. Don't u know tht the Sissfire rock them all and could outdive any fat mig or any lower class north am products? Yeah piece cake! Let them duck in spitpanpan.com and they will come back with the appropriate "doc"

Continu0
12-26-2012, 08:48 PM
i don't know if it is a really good news.

Why. That. Negativity.?

Ploughman
12-26-2012, 09:26 PM
Well at least Korea planes are well documented and you sweep away the problem of our raf drama keens... wait Tom. Don't u know tht the Sissfire rock them all and could outdive any fat mig or any lower class north am products? Yeah piece cake! Let them duck in spitpanpan.com and they will come back with the appropriate "doc"

Sea Fury won Korean War. You Nice?

furbs
12-26-2012, 09:36 PM
Rumors say Ilya and some former CloD modelers are working on a new sim where a single-engined aircraft model requires as much work as a twin-engine one in CloD. Sounds interesting but we'll have to wait for announcement before making any conclusions ))
http://www.sukhoi.ru/forum/showthread.php?t=78162&page=8&p=1950136&viewfull=1#post1950136

Previous rumors on ATAG or German UBI forums suggested that Ilya is starting work on Korea project on some different engine.

Good luck to them, more sims the better.

arthursmedley
12-26-2012, 10:19 PM
It is good for luthier to stay busy, I hope he brings something to the market



Don't you remember Project Galba, SlipBall? That's the last thing Ilya had on the boil at RRG Studios before he took over CLoD.
http://i254.photobucket.com/albums/hh112/arthursmedley/AD-4grab00031.jpg










http://i254.photobucket.com/albums/hh112/arthursmedley/F-82grab00011.jpg

arthursmedley
12-26-2012, 10:23 PM
Oh look! Some more:-P



http://i254.photobucket.com/albums/hh112/arthursmedley/p-51grab00031.jpghttp://i254.photobucket.com/albums/hh112/arthursmedley/PO-2grab00011.jpghttp://i254.photobucket.com/albums/hh112/arthursmedley/MiG-15grab00001.jpg

Jaws2002
12-26-2012, 10:31 PM
This is great news. The easiest way for them would be to make those for DCS. The engine is ready, all they need is planes, maps and missions.

JG52Krupi
12-26-2012, 11:05 PM
This is great news. The easiest way for them would be to make those for DCS. The engine is ready, all they need is planes, maps and missions.

Thats an awesome idea :D

Wolf_Rider
12-27-2012, 04:49 AM
+1.5

SlipBall
12-27-2012, 06:57 AM
If this is true I recommend that no WIP forum be created :-P

Continu0
12-27-2012, 07:33 AM
If this is true I recommend that no WIP forum be created :-P

Oh, I think he has learned his lesson... all we will probably get is an announcement and the finished game...:)

Fjordmonkey
12-27-2012, 08:25 AM
If this is true I recommend that no WIP forum be created :-P

Eh, just moderate it ruthlessly, and problem is solved.

RPS69
12-27-2012, 01:59 PM
Eh, just moderate it ruthlessly, and problem is solved.

+1

Moderate alone is enough. No insults, no trolling, no uncalled for rude behaviour.

Fjordmonkey
12-27-2012, 02:26 PM
+1

Moderate alone is enough. No insults, no trolling, no uncalled for rude behaviour.

And if it isn't enough, it will quickly be enough, to put it that way. While I don't like it when people are made an example of, sometimes it's necessary.

SlipBall
12-27-2012, 02:48 PM
I remember Arthur...& ruthless moderating there's an idea Fjordmonkey :-P

Ploughman
12-27-2012, 04:10 PM
I hope there's some bottom to these rumours of Ilya and his future plans, sounds right up my street.

Mysticpuma
12-27-2012, 06:41 PM
It sounds promising for him if he has been able to cut ties from the 1C debacle.

I think also that he would maybe have a clause in the contract that for a year or two after leaving 1C he couldn't create a competing product so by entering the Korean theatre he would be side-stepping any problems there.

I imagine something like this:

http://www.youtube.com/watch?v=o40Y9U0L7Io

with updated graphics and also F-51's involved would be brilliant!

We also have to consider that at-least Luthier wouldn't be stepping into someone else's mess and being in control from the start (and having learned lessons from the failure of CloD), he should be able to bring something interesting to the table.

I think also that it would be wise to maybe start small with maybe a couple of jets and a couple of props from each side, a detailed map(s) with user friendly campaign/mission builder and co-op online play.

Don't throw huge amounts of features in at the start, just get the fundamentals in place, working perfectly and then build on it's new legacy.

If it does happen, it looks like it will be a great new venture into flight simming ;)

MP

Continu0
12-27-2012, 09:00 PM
It sounds promising for him if he has been able to cut ties from the 1C debacle.

I think also that he would maybe have a clause in the contract that for a year or two after leaving 1C he couldn't create a competing product so by entering the Korean theatre he would be side-stepping any problems there.

I imagine something like this:

http://www.youtube.com/watch?v=o40Y9U0L7Io

with updated graphics and also F-51's involved would be brilliant!

We also have to consider that at-least Luthier wouldn't be stepping into someone else's mess and being in control from the start (and having learned lessons from the failure of CloD), he should be able to bring something interesting to the table.

I think also that it would be wise to maybe start small with maybe a couple of jets and a couple of props from each side, a detailed map(s) with user friendly campaign/mission builder and co-op online play.

Don't throw huge amounts of features in at the start, just get the fundamentals in place, working perfectly and then build on it's new legacy.

If it does happen, it looks like it will be a great new venture into flight simming ;)

MP

I think it wouldn´t be a problem if just 1, 2, or 3 planes were flyable. If they are simulated correctly and are a challenge to master, this is enought to start with.

What I wish for a new flight sim (and I think Luthier shares this vision) is that the environment is simulated at a more or less similiar level than the planes.

This is also what I like most about CloD and don´t like on DCS-Screenshots: CloD makes me feel like flying the plane "in the planes" world, rather than flying a highly detailed A-10 in a wasteland...
The immersion-Factor is much higher when the environment and the plane match.

Well... Let´s see what will happen, Luthier has my sympathy and support...

SlipBall
12-27-2012, 09:15 PM
I think it wouldn´t be a problem if just 1, 2, or 3 planes were flyable. If they are simulated correctly and are a challenge to master, this is enought to start with.

What I wish for a new flight sim (and I think Luthier shares this vision) is that the environment is simulated at a more or less similiar level than the planes.

This is also what I like most about CloD and don´t like on DCS-Screenshots: CloD makes me feel like flying the plane "in the planes" world, rather than flying a highly detailed A-10 in a wasteland...
The immersion-Factor is much higher when the environment and the plane match.

Well... Let´s see what will happen, Luthier has my sympathy and support...


I agree!...it was even 100% better before the cutting up began. All the bouncing/shaking feeling like an aircraft is gone .. due to community complaints directed at the wrong things to fix :shock:...hit my sig link or requires a double click here, explores the world of dots...dots best seen in full screen mode

https://www.youtube.com/watch?v=UtgTlOuR2lE

Viking
12-28-2012, 05:15 AM
Just throw in a P-51 with the über .50 and it will be a hit among the red necks!
Viking

Skoshi Tiger
12-28-2012, 05:44 AM
This is great news. The easiest way for them would be to make those for DCS. The engine is ready, all they need is planes, maps and missions.

The only problem I can see DCS they're having to rewrite the engine to get the sim to run with the promsed Navada map. Hopefully the rewrite will make it easier to add other maps to the sim.

DCS world with the P-51 and contemporary advereries and objects, maps would be an eye opener, though I don't get that COD feeling of flight in the P-51. that could change by the time it is released of course.

Wolf_Rider
12-28-2012, 09:24 AM
*
The long delay is due to development of a new rendering engine that is capable of rending the this map and its very high level of detail at acceptable frame rates. Developing a new rendering engine is a very long and complex matter.
*

klem
12-28-2012, 10:00 AM
I agree!...it was even 100% better before the cutting up began. All the bouncing/shaking feeling like an aircraft is gone .. due to community complaints directed at the wrong things to fix :shock:...hit my sig link or requires a double click here, explores the world of dots...dots best seen in full screen mode

https://www.youtube.com/watch?v=UtgTlOuR2lE

I think your new Christmas Present needs tweaking (see your previous post) :)

SlipBall
12-28-2012, 11:07 AM
I think your new Christmas Present needs tweaking (see your previous post) :)


:lol:

Skoshi Tiger
12-29-2012, 02:51 AM
**

Yep that acceptable framerate is THE big killer!

I wait in anticipation to see what they can do! :)

As a companion to the p-51, I think they need to model an L-4 or a O-1 to act as FAC calling in airstrikes! :)