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Verhängnis
12-27-2011, 01:39 AM
I'd rather fly Finnish or Fokker over those silly
things they call P-47's or P-51's... BoM +1!
kestrel79
12-27-2011, 03:37 PM
I like the Russian Front. It's what originally drew me into IL2. Learning about planes, battles, and dogfights we just simply don't learn about in school here in the US was facinating.
Plus was there any Lend Lease planes used in Battle for Moscow era? I know that's how a few US planes made it into IL2. P-40, P-39.
Flanker35M
12-27-2011, 04:27 PM
S!
Bring on BoM, just leave out the TIE fighters we had in original IL-2 series :)
BlackSix
12-27-2011, 05:48 PM
S!
Bring on BoM, just leave out the TIE fighters we had in original IL-2 series
TIE Fighter! I love it)
We could make the world's best space simulator, if Lucasfilm had sold a license))) Yes, and you would have great difficulty with the launch of ion engines)
Joke :)
Frequent_Flyer
12-27-2011, 05:51 PM
The VVS aircraft as depicted by Oleg in Il-2 were not historacly accurate. The LaGG-3 ,Yak and MiGG were infamous for leaking great quanities of oil, constantly over heating to the point of combustion. Causing very poor performance from the aircraft. The labor was vastly unskilled the materials were of poor quality, in fact the windscreens and canopies " yellowed " so profoundly visibility was a problem. Exhaust fumes routinely filled the cockpit along with the engines runnig so hot, many pilots had to open the canopy in flight to tolerate the environment within their cockpit.No radio communications, and poorly refined aviation fuel,futher degrading performance. . Since the negative -G induced engine cut is modeled in BOB , I assume the above mentioned would be modelled to some extent in BOM. this will demonstrate histoical fidelity.
Seeing how Il-2 never adaquately addressed the PTO, ETO nor Med., I would have preferred any of these three to the Eastern Front.
JG52Uther
12-27-2011, 09:01 PM
thread clean up again. Some of this stuff is verging on spam in this thread, which is here for a specific purpose.If you want to talk about FM's, start a new thread.
Mysticpuma
12-28-2011, 06:59 AM
Battle of Moscow?
Did that include the build up where Hurricanes were brought over by No.81 Squadron to Vaenga as part of the lend-lease?
http://81squadron.com/WW%202.htm
Eric Carter, last surviving member of 81 Squadron talks about his time in the RAF and off to Russia as part of "Force Benedict"
http://blip.tv/file/2377138/
Cheers, MP
kristorf
12-28-2011, 09:31 AM
I must say that personally for me North Africa/Med would seem a logical step forward and as said it has not been done before to any depth
I must say that personally for me North Africa/Med would seem a logical step forward and as said it has not been done before to any depth
+1
The aircraft would also lend themselves to 'Leaning in to France 41-42' on the BoB map (excluding long range bombing and Allied heavies which would presumably be another Sequel).
philip.ed
12-28-2011, 11:05 AM
I must say that personally for me North Africa/Med would seem a logical step forward and as said it has not been done before to any depth
+1, however the fact that it's the next logical step is most likely the reason why it isn't the next step.
FG28_Kodiak
12-28-2011, 11:26 AM
For 1C as an east european puplisher, the Battle of Moscow is the next logical step, maybe they think their audience is more interested in east szenarios then west.
kristorf
12-28-2011, 12:01 PM
For 1C as an east european puplisher, the Battle of Moscow is the next logical step, maybe they think their audience is more interested in east szenarios then west.
Possibly, but I think moving to the 'East' will convince people in Central/Western Europe and the America's not to buy any add-on, especially if the only way to fix the current game is via this route.
IamNotDavid
12-28-2011, 12:53 PM
especially if the only way to fix the current game is via this route.
The devs are still working on CoD.
ZaltysZ
12-28-2011, 02:07 PM
Eastern front is fun, because:
1) Planeset is very varied: from biplanes like I-153 to high altitude MiGs.
2) Weather and landscape are rich (I mean, it is not channel or desert).
3) Ground war is very intense. Lots of work for ground attack planes, and fighters covering them. Frontlines can move pretty fast - important for MP and dynamic SP campaigns.
4) It does not require bunch of planes, which can't be made without paying royalties.
Frequent_Flyer
12-28-2011, 11:14 PM
Eastern front is fun, because:
1) Planeset is very varied: from biplanes like I-153 to high altitude MiGs.
2) Weather and landscape are rich (I mean, it is not channel or desert).
3) Ground war is very intense. Lots of work for ground attack planes, and fighters covering them. Frontlines can move pretty fast - important for MP and dynamic SP campaigns.
4) It does not require bunch of planes, which can't be made without paying royalties.
The planeset for BOB and BOM are essentially same when broken down: small ,slow early war trainers with inadequate ammunition and fuel . The type of missions are nearly identical, relatively small groups of bombers and fighters attacking local tactical targets i.e airfields from close proximinty. With a large city London/Moscow, of little ,tactical relavance except to eat up computer resources.
The PTO was probally out of the question, modelling the participating Navies would require much time and unavaible resources.
North Africa/Med would have provided more diverse mission opportunities and
planeset.
Ploughman
12-28-2011, 11:29 PM
I think you're missing some of the plus points of the Battle of Moscow.
1. It's of central interest to 1Cs core customer base; the Russian market, meaning more people will invest in the game and keep the thing going.
2. By this emphasis on the core market Luthier is commiting himself to meeting the technical needs of the sim's core base which tends to have less capable machines to run this sim on than those of us in the west.
Frequent_Flyer
12-28-2011, 11:47 PM
I think you're missing some of the plus points of the Battle of Moscow.
1. It's of central interest to 1Cs core customer base; the Russian market, meaning more people will invest in the game and keep the thing going.
2. By this emphasis on the core market Luthier is commiting himself to meeting the technical needs of the sim's core base which tends to have less capable machines to run this sim on than those of us in the west.
It is a known fact that the Russian Market is 1C's largest market segment? My educated guess would have been North America, assuming CLOD had the same demographics as IL-2.
It is a known fact that the Russian Market is 1C's largest market segment? My educated guess would have been North America, assuming CLOD had the same demographics as IL-2.
Educated guess on what basis? gut feeling? If North America was 1C's largest market then how is it that throughout IL2's life North America has always been last to see a release?
VO101_Tom
12-29-2011, 02:08 AM
It is a known fact that the Russian Market is 1C's largest market segment? My educated guess would have been North America, assuming CLOD had the same demographics as IL-2.
The Russian market is huge, considering the number of players. But the game 3-5 times more expensive in EU/US. So, I do not think that any of the market would be more important than the other, if you look at the business aspects.
I think it really matter that the Russian community is much more hostile than we are (it said Luthier), then he will choose a theme, which is closer to them. But not just them, i prefer the BoM too. I really look forward instead of bleak desert maps with LW, RAI, RAF types... again... little bored...
BigC208
12-29-2011, 03:12 AM
I really look forward instead of bleak desert maps with LW, RAI, RAF types... again... little bored...
I'm with you on this one. With the amount of detailed ground vehicles and objects BoM is going to be a bonanza for ground pounding. Even the older Russian aircraft could be dangerous to ground troops. Be fun protecting either side's ground troops. Even more fun hedge hopping and strafing collumns of infantry and support vehicles in a Rata with 20mm canon and rockets.
tarks
12-29-2011, 04:20 AM
Reality is , as long as they release a SDK where you can make new maps with new textures , even islands - we wont really need expansions apart from new aircraft. The mod community can do it all and probably better as can be seen in most games.
Dolly8663
12-29-2011, 05:04 AM
Thanks Insuber!
__________________http://www.worldwidegamingexchange.info/jh2.jpg
http://www.worldwidegamingexchange.info/22.jpg
http://www.worldwidegamingexchange.info/6.jpg
Richie
12-29-2011, 06:38 AM
Does anyone have an idea when the patch, not the expansion will be out?
Verhängnis
12-29-2011, 07:16 AM
What Patch, I thought there is no more patching, and instead you buy the sequel and merge them?
FG28_Kodiak
12-29-2011, 07:25 AM
Why not:
Originally Posted by luthier View Post
...
And to make sure to drive my main point across. We are still working on improving CoD. No one's abandoned it. There will be patches. ..
http://forum.1cpublishing.eu/showthread.php?t=28633
tintifaxl
12-29-2011, 08:09 AM
I'm with you on this one. With the amount of detailed ground vehicles and objects BoM is going to be a bonanza for ground pounding. Even the older Russian aircraft could be dangerous to ground troops. Be fun protecting either side's ground troops. Even more fun hedge hopping and strafing collumns of infantry and support vehicles in a Rata with 20mm canon and rockets.
I fear we will not see any grunts in BoM.
csThor
12-29-2011, 08:17 AM
I'm with you on this one. With the amount of detailed ground vehicles and objects BoM is going to be a bonanza for ground pounding. Even the older Russian aircraft could be dangerous to ground troops. Be fun protecting either side's ground troops. Even more fun hedge hopping and strafing collumns of infantry and support vehicles in a Rata with 20mm canon and rockets.
90% of the I-16 (and all of the I-153) were ShKAS-armed versions. In 1941 the ShVAK-armed types were as rare as a win in the lottery and only from 1942 on I-16 were modified with heavier armament by the frontline units. ;)
Richie
12-29-2011, 09:36 AM
Why not:
http://forum.1cpublishing.eu/showthread.php?t=28633
Wasn't there an original post by Luthier about a month and a half ago listing everything that was coming up. Sound was going to be a big part of it.
Richie
12-29-2011, 09:48 AM
Here
http://forum.1cpublishing.eu/showthread.php?p=362527#post362527
VO101_Tom
12-29-2011, 10:32 AM
What Patch, I thought there is no more patching, and instead you buy the sequel and merge them?
:confused:
Luthier: "And to make sure to drive my main point across. We are still working on improving CoD. No one's abandoned it. There will be patches. My answers about things in the sequel were meant for those specific features. Please don't try to read between the lines!"
source: Friday Update, Q&A - December 23, 2011 (http://forum.1cpublishing.eu/showpost.php?p=372451&postcount=1)
So... no news about a beta patch??
Kankkis
12-29-2011, 11:14 AM
So... no news about a beta patch??
Nope, very annoying.
Feathered_IV
12-29-2011, 11:26 AM
There was some news. Luthier said that they expected a 50% or greater performance increase from the latest build and they were ready to test it a about a month ago with a beta to be released the following week. A week or so later he said he didn't know what sort of performance increase, if any they could expect, however testing would begin a few days hence and results would be posted that same week. Nothing was heard for some time, then information was released via sukhoi (just before Christmas) that there were major difficulties with the new build and the developers were trying to figure out what had occured. An unofficial statement via B6 and sukhoi later said that fans of Cliffs of Dover should not expect a patch any time in the near future. It was also mentioned that no new aircraft types would be added to CoD until the Moscow expansion was released.
Thats pretty much it for now. ;)
Kankkis
12-29-2011, 11:31 AM
Yep and some time ago patch making was halted, no reason given, i don't know how is it now.
Flanker35M
12-29-2011, 12:22 PM
S!
And do not expect much info during and after new year when Russia has it's holidays.
Frequent_Flyer
12-29-2011, 03:03 PM
The Russian market is huge, considering the number of players. But the game 3-5 times more expensive in EU/US. So, I do not think that any of the market would be more important than the other, if you look at the business aspects.
I think it really matter that the Russian community is much more hostile than we are (it said Luthier), then he will choose a theme, which is closer to them. But not just them, i prefer the BoM too. I really look forward instead of bleak desert maps with LW, RAI, RAF types... again... little bored...
Although, geographically speaking the approach to Moscow is nothing exciting to look at. Historically speaking the battle took place from October 1941 thru January 1942. Much of the landscape will be snow covered for a large percentage of the conflict, very similar to desert landscape.
If we get the" dynamic weather" feature this would add some interest to both a BOM and the Med.
I am not certain why BOM was choosen next, but my guess would be it requires less development then the PTO or Med. Refering to a simple map with no shipping and the requsite Naval and supply vessels. It would be much more interesting to me to have the antishiiping missions with the Italian and LW aircraft. The ground engagments in the Med were also significant, but would require additional British and US vehicles,along with Italian, US, RAF aircraft.
xpzorg
12-29-2011, 05:39 PM
Quite amusing to read the opinion of western consumers about what should be next.
I am russian consumer and I know pretty little about med conflict, it's not really interesting for me. In sukhoi all happy about choose conflict for sequel.
I just wish you to wait interesting for you conflict.;)
Tree_UK
12-29-2011, 05:49 PM
Alright chaps, just returned from a rather lenghty ban for 'not learning my lesson', probably deserved, although I cant see it listed in the forum rules anywhere!! So whats been happening, should I learn my lesson and put all my trust back into Luthier and this game or is it the same old dissappointments and waiting for patches/news?
Oh and Merry Christmas one and all :grin::grin:
ACE-OF-ACES
12-29-2011, 05:51 PM
So whats been happening, should I learn my lesson and put all my trust back into Luthier and this game
IMHO Yes.. See sig
Frequent_Flyer
12-29-2011, 05:51 PM
Quite amusing to read the opinion of western consumers about what should be next.
I am russian consumer and I know pretty little about med conflict, it's not really interesting for me. In sukhoi all happy about choose conflict for sequel.
I just wish you to wait interesting for you conflict.;)
What was the opinion of the Russian consumer with the Battle of Britian as the first/initial ' installment " ?
kalimba
12-29-2011, 05:57 PM
Alright chaps, just returned from a rather lenghty ban for 'not learning my lesson', probably deserved, although I cant see it listed in the forum rules anywhere!! So whats been happening, should I learn my lesson and put all my trust back into Luthier and this game or is it the same old dissappointments and waiting for patches/news?
Oh and Merry Christmas one and all :grin::grin:
Hey !
From one banned ;) member to another one :
"same old dissappointments and waiting for patches/news " would well describe the actual situation...
Since I am only quoting you, I presume I am on the safe side...:rolleyes:
Merry Xmas !
xpzorg
12-29-2011, 05:57 PM
I know enough about this conflict and i thought it's not bad idea to start new serie of simulator.
KG26_Alpha
12-29-2011, 06:08 PM
Alright chaps, just returned from a rather lenghty ban for 'not learning my lesson', probably deserved, although I cant see it listed in the forum rules anywhere!! So whats been happening, should I learn my lesson and put all my trust back into Luthier and this game or is it the same old dissappointments and waiting for patches/news?
Oh and Merry Christmas one and all :grin::grin:
Instead of trolling this thread, which is about news from another forum, use the search function and have a look around and form your own opinion rather than inciting the usual negativity in your posts.
Don't know what you were banned for but it was probably the same old stuff you spout around here as usual.
Trying spending some time reading the effort going into this sim from the Devs and the customers instead of the usual derisory comments and goading.
You can get started here.
http://forum.1cpublishing.eu/showpost.php?p=374016&postcount=77
Oh .........
Merry Christmas to you too :)
Hey !
From one banned ;) member to another one :
"same old dissappointments and waiting for patches/news " would well describe the actual situation...
Since I am only quoting you, I presume I am on the safe side...:rolleyes:
Merry Xmas !
Why bother taking the risk
Just to add some more negativity :rolleyes:
Same applies to you too, start reading some other stuff at this forum....
Frequent_Flyer
12-29-2011, 06:11 PM
I know enough about this conflict and i thought it's not bad idea to start new serie of simulator.
After the Battle for Moscow, what conflict would you prefer as the next installment of the series?
Tree_UK
12-29-2011, 06:13 PM
Instead of trolling this thread, which is about news from another forum, use the search function and have a look around and form your own opinion rather than inciting the usual negativity in your posts.
Don't know what you were banned for but it was probably the same old stuff you spout around here as usual.
Trying spending some time reading the effort going into this sim from the Devs and the customers instead of the usual derisory comments and goading.
You can get started here.
http://forum.1cpublishing.eu/showpost.php?p=374016&postcount=77
Oh .........
Merry Christmas to you too :)
I guess that means theres not great news about Coops then? Cheer up mate theres always the new year. :grin::grin:
KG26_Alpha
12-29-2011, 06:20 PM
I guess that means theres not great news about Coops then? Cheer up mate theres always the new year. :grin::grin:
great example :rolleyes:
Luthier has said there's a CooP mode already.
He says there is .... a lot of us disagree but we presented the ideas and thoughts in the Questions and Requests thread and we have moved on.
Some of us have the ability to do that.
The New Year sees me moving in a new direction in life, looking forwards to it.
.
Chivas
12-29-2011, 06:36 PM
I guess that means theres not great news about Coops then? Cheer up mate theres always the new year. :grin::grin:
The good news is the developer is still working on the project, and hopefully will be for the next ten years, but I do realize your too results orientated for this to be good enough. :)
As far as coop's go I'm sill not sure why it has to be seperate from regular servers if there are enough options in one server to accomplish both needs. Exactly which features are lacking in the current setup other than bugs, and unfinished features? I'm not being sarcastic, just questioning.
addman
12-29-2011, 06:42 PM
The good news is the developer is still working on the project, and hopefully will be for the next ten years, but I do realize your too results orientated for this to be good enough. :)
As far as coop's go I'm sill not sure why it has to be seperate from regular servers if there are enough options in one server to accomplish both needs. Exactly which features are lacking in the current setup other than bugs, and unfinished features? I'm not being sarcastic, just questioning.
I'm not sure coop is missing so much in terms of features more than what it misses in terms of interface or lack there of.
KG26_Alpha
12-29-2011, 06:52 PM
The good news is the developer is still working on the project, and hopefully will be for the next ten years, but I do realize your too results orientated for this to be good enough. :)
As far as coop's go I'm sill not sure why it has to be seperate from regular servers if there are enough options in one server to accomplish both needs. Exactly which features are lacking in the current setup other than bugs, and unfinished features? I'm not being sarcastic, just questioning.
I'm not sure coop is missing so much in terms of features more than what it misses in terms of interface or lack there of.
Don't want to chew this over but you seem to have missed the debates.
http://forum.1cpublishing.eu/showthread.php?t=28429
http://forum.1cpublishing.eu/showpost.php?p=372175&postcount=139
Tells self ......I must move on.............I must move on............
:)
.
xpzorg
12-29-2011, 06:52 PM
After the Battle for Moscow, what conflict would you prefer as the next installment of the series?
All great patriotic war 41-45:). Or war in pacific, with carriers it's interesting and i am fan of zero
Frequent_Flyer
12-29-2011, 07:12 PM
All great patriotic war 41-45:). Or war in pacific, with carriers it's interesting and i am fan of zero
I think it would take a much larger team of developers to do justice to the Pacific. however it would be a welcome change.
Is there unity or a majority among Russian consumers as to where the next non " Great Patriot War " installment they would like to see.
6BL Bird-Dog
12-29-2011, 08:11 PM
I would like to see Stalingrad possibly with additional maps for the the Caucasus & Crimea.
Many of the Aircraft from BoM would the cover the early period of those conflicts .
5./JG27.Farber
12-29-2011, 08:16 PM
I would like to see Stalingrad possibly with additional maps for the the Caucasus & Crimea.
Many of the Aircraft from BoM would the cover the early period of those conflicts .
Smolensk... Look into that one, its good. :-P
jimbop
12-30-2011, 07:32 AM
Hi BlackSix, a question for luthier: Do you have any plans to enable 6DOF vision in the bombardier's seat? Bombing without the horizontal stabilizer in the Blenheim is hard enough and 6DOF here would help a lot.
BlackSix
12-30-2011, 07:51 AM
Hi BlackSix, a question for luthier: Do you have any plans to enable 6DOF vision in the bombardier's seat? Bombing without the horizontal stabilizer in the Blenheim is hard enough and 6DOF here would help a lot.
Ок
jimbop
01-01-2012, 08:20 PM
BlackSix, another for Luthier. I hope you are having a good break!
Do you plan to expand (or explain) server settings for client control? Currently a dedicated server only has the ability set netspeed and turn VAC on/off through the [Net] code but there is no options to control the clients connected. This is resulting in exploitation.
For reference, some of the relevant IL-2 settings are checkServerTimeSpeed, checkClientTimeSpeed, socksHost, checkTimeSpeedDifferense, checkTimeSpeedInterval, farMaxLagTime, nearMaxLagTime, cheaterWarningDelay, cheaterWarningNum.
So, BlackSix, Christmas is gone, the team is back at work, can we expect some new info this weekend? or maybe a date for a beta patch?
thanks
Ze-Jamz
01-11-2012, 01:54 PM
BlackSix, another for Luthier. I hope you are having a good break!
Do you plan to expand (or explain) server settings for client control? Currently a dedicated server only has the ability set netspeed and turn VAC on/off through the [Net] code but there is no options to control the clients connected. This is resulting in exploitation.
For reference, some of the relevant IL-2 settings are checkServerTimeSpeed, checkClientTimeSpeed, socksHost, checkTimeSpeedDifferense, checkTimeSpeedInterval, farMaxLagTime, nearMaxLagTime, cheaterWarningDelay, cheaterWarningNum.
This^
Cataplasma
01-11-2012, 01:54 PM
So, BlackSix, Christmas is gone, the team is back at work, can we expect some new info this weekend? or maybe a date for a beta patch?
thanks
...or maybe a working sli?
JG52Krupi
01-11-2012, 02:10 PM
...or maybe a working sli?
And crossfire :(
sorak
01-11-2012, 09:06 PM
Or if not any of the above.. could you just pop in and tell us what kind of coffee you are drinking and how much cream / sugar ratio do you apply?
No sugar with a noisette of milk .. ;)
Kankkis
01-12-2012, 04:23 AM
And crossfire :(
Afterburner shows my both gpu's working, have you tryed.
jimbop
01-12-2012, 04:37 AM
Afterburner shows my both gpu's working, have you tryed.
Sure, both my GTX 480s are working but I don't get a framerate increase. If I force any particular SLI mode I get bad stuttering. SLI and XFire are broken.
BlackSix
01-12-2012, 05:46 AM
BlackSix, another for Luthier. I hope you are having a good break!
Do you plan to expand (or explain) server settings for client control? Currently a dedicated server only has the ability set netspeed and turn VAC on/off through the [Net] code but there is no options to control the clients connected. This is resulting in exploitation.
For reference, some of the relevant IL-2 settings are checkServerTimeSpeed, checkClientTimeSpeed, socksHost, checkTimeSpeedDifferense, checkTimeSpeedInterval, farMaxLagTime, nearMaxLagTime, cheaterWarningDelay, cheaterWarningNum.
I wrote your question
So, BlackSix, Christmas is gone, the team is back at work, can we expect some new info this weekend? or maybe a date for a beta patch?
thanks
No, I can't promise anything yet and I can't share the new information. Please wait.
Kankkis
01-12-2012, 05:46 AM
Sure, both my GTX 480s are working but I don't get a framerate increase. If I force any particular SLI mode I get bad stuttering. SLI and XFire are broken.
So it's maybe scaling problem then, did your GPU's goes over 50% stress?
jimbop
01-12-2012, 06:11 AM
So it's maybe scaling problem then, did your GPU's goes over 50% stress?
It does if single (max) but not if SLI. CPU is not stressed either way.
hc_wolf
01-12-2012, 07:02 AM
BlackSix
When can we expect an update on how the Graphics Rework and new patch is coming along?
Could we PLEASE have a Friday update this week so Everyone has some news since the long xmas Break?????????
:)
Verhängnis
01-12-2012, 07:53 AM
BlackSix
When can we expect an update on how the Graphics Rework and new patch is coming along?
Could we PLEASE have a Friday update this week so Everyone has some news since the long xmas Break?????????
:)
They have been on Holidays throughout January...
BlackSix
01-12-2012, 12:34 PM
BlackSix
When can we expect an update on how the Graphics Rework and new patch is coming along?
Could we PLEASE have a Friday update this week so Everyone has some news since the long xmas Break?????????
:)
We have not worked from January 1 to January 9, in Russia was a long weekend. :confused::confused::confused:
Work began just this Tuesday. During this time, we can't generate news or update.
JG52Krupi
01-12-2012, 12:49 PM
We have not worked from January 1 to January 9, in Russia was a long weekend. :confused::confused::confused:
Work began just this Tuesday. During this time, we can't generate news or update.
What!!! Who said you could have a holiday :lol:
Take it easy B6 and the rest of you guys at MG most people here know or should know what it's like returning to work after a holiday ;)
Welcome back, hope you has a good one.
We have not worked from January 1 to January 9, in Russia was a long weekend. :confused::confused::confused:
Work began just this Tuesday. During this time, we can't generate news or update.
great... another month with nothing at all.... :-x
Continu0
01-12-2012, 01:23 PM
great... another month with nothing at all.... :-x
They had holidays like every1 else...
The Update will come when it is finished..
Verhängnis
01-12-2012, 02:03 PM
Well, they're off holidays now and back to work. Patience, good things come to those who wait many many many years, 2 weeks, next update. :) ;)
Well, they're off holidays now and back to work. Patience, good things come to those who wait many many many years, 2 weeks, next update. :) ;)
don't bet on the 2 weeks... Ilya talked 2 months ago about the new graphic engine, but no video or screenshots have been posted
hc_wolf
01-12-2012, 10:08 PM
We have not worked from January 1 to January 9, in Russia was a long weekend. :confused::confused::confused:
Work began just this Tuesday. During this time, we can't generate news or update.
B6 Thanks. I have no problem with you guys taking holidays. We all need them :-P
I heard the Dev team spent their holidays in the snow recreating BOB conflic out of snow and ice sculptures... or did I dream that..
Just good to now when the team started again. I know now I can expect an update on progress around late Jan.
Hope you all enjoyed your time off. :D
JG52Uther
01-13-2012, 05:28 AM
thread clean up again. Note the title of this thread. If you want to whine go elsewhere.
Klabo
01-14-2012, 03:20 AM
:-)
Let them enjoy the holiday(s).
http://vibrantlifehcg.com/hcg-drops-diet/wp-content/uploads/2011/04/i-love-haters-you-keep-me-motivated_design.png
Tvrdi
01-16-2012, 09:38 AM
Let them enjoy the holiday(s).
http://vibrantlifehcg.com/hcg-drops-diet/wp-content/uploads/2011/04/i-love-haters-you-keep-me-motivated_design.png
Whos hating dude? Relax...I gave them only facts thats all...Read Battle for Moscow thread so u can educate urself on the topic...
Ataros
01-16-2012, 08:03 PM
Statistics by Small_Bee of sukhoi.ru is being alpha-tested on Repka #4 http://translate.google.com/translate?hl=en&sl=ru&tl=en&u=http%3A%2F%2Fr4.repka.su%2Fmembers.php
Click pilot's name and select flight ("departure") for damages details, etc. Sorry, only Google translation so far. "Glasses" = points :grin:
You can join R4 to see yourself listed.
EDIT:
Pre-alpha of a dynamic campaign add-in by Octocat published at sukhoi.ru http://translate.google.com/translate?sl=ru&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.sukhoi.ru%2Fforum%2Fshowthread. php%3Ft%3D73973
Not translated link to be used for download (see end of 1st post) http://www.sukhoi.ru/forum/showthread.php?t=73767&p=1762312#post1762312
Menus screenshots
http://www.sukhoi.ru/forum/attachment.php?attachmentid=148699&d=1326705712
http://www.sukhoi.ru/forum/attachment.php?attachmentid=148697&d=1326705707
http://www.sukhoi.ru/forum/attachment.php?attachmentid=148698&d=1326705710
Whos hating dude? Relax...I gave them only facts thats all...Read Battle for Moscow thread so u can educate urself on the topic...
I wasn't posting about you; if I were I'd use your name or quote ya. I was just offering advice to dev team in dealing w haters when or if they start adding negativity
Spinnetti
01-22-2012, 01:54 AM
the poor guys are changing the flat tire while the car is running, simple.
Best analogy I've heard yet... Its tough doing software development... More art than science really.
Insuber
01-22-2012, 01:26 PM
No more fresh stuff because the moderator of Sukhoi.ru has locked the B6 thread, because of the "increasing negativity".
Cheers,
Ins
BlackSix
01-22-2012, 02:16 PM
No more fresh stuff because the moderator of Sukhoi.ru has locked the B6 thread, because of the "increasing negativity".
Cheers,
Ins
This is a temporary solution, I will open a thread on Monday
No more fresh stuff because the moderator of Sukhoi.ru has locked the B6 thread, because of the "increasing negativity".
Cheers,
Ins
"Sorry, but due to the expanding sracha (???), forced to close theme until better times. "
EDIT: Oooops, crossed B6's post
Insuber
01-22-2012, 06:28 PM
This is a temporary solution, I will open a thread on Monday
Thank you BlackSix.
ATAG_Bliss
01-22-2012, 06:38 PM
Hopefully we hear something "fresh" on Monday ;)
sorak
01-22-2012, 08:46 PM
Best analogy I've heard yet... Its tough doing software development... More art than science really.
Really? when have you ever seen someone attempt/change a flat tire while a car is running? And if you did, would the tire ever get change?
bongodriver
01-22-2012, 08:57 PM
Really? when have you ever seen someone attempt/change a flat tire while a car is running? And if you did, would the tire ever get change?
http://www.youtube.com/watch?v=5WLwRg3erm4
julien673
01-23-2012, 10:02 AM
its is possible to create a new topic for each update whit the date and lock its whit the reply.... its so hard to read then along all the complain
tks
Julien
JG52Uther
01-23-2012, 10:13 AM
http://forum.1cpublishing.eu/showthread.php?t=29295
jimbop
01-27-2012, 07:54 PM
BlackSix, will Luthier provide answers for the last set of questions? It has been a few weeks -thanks.
335th_GRAthos
01-28-2012, 06:42 PM
rofl !!!!!
~s~
BlackSix
01-30-2012, 05:37 AM
BlackSix, will Luthier provide answers for the last set of questions? It has been a few weeks -thanks.
Hi!
I need to collect two or three additional questions. Then I'll put in a block of answers in the next update on this or next week.
jimbop
01-30-2012, 05:50 AM
Thanks BlackSix.
Flanker35M
01-30-2012, 04:15 PM
S!
I asked a question, but guess it got buried in the flood of them :D IT was about the SpeedTree tech used on Cliffs Of Dover and the problems with it, like shimmering etc. I did scour thru the SpeedTree forums and there seemed to be discussions about shimmer etc. and also solutions. Has Luthier's team considered checking into this tree issue as well?
JG52Krupi
01-30-2012, 04:19 PM
S!
I asked a question, but guess it got buried in the flood of them :D IT was about the SpeedTree tech used on Cliffs Of Dover and the problems with it, like shimmering etc. I did scour thru the SpeedTree forums and there seemed to be discussions about shimmer etc. and also solutions. Has Luthier's team considered checking into this tree issue as well?
I was talking to Uther about this a few days back, in November they released a new speedtree version I was wondering if they were implementing it :D
http://www.speedtree.com/
Flanker35M
01-30-2012, 09:26 PM
S!
Would be great if they could update it. I remember reading on that forum that someone had similar tree leaves shimmering and it was some setting that needed to be changed and it fixed that. Was some time ago so can not remember the thread of it there. But anyways I think the newer version might be better as it seems to be oriented to many different solutions :) So fingers crossed on patch!
5./JG27.Farber
01-31-2012, 08:27 AM
Will the Russian aircraft be modelled historically in terms of equipment? For example most Russian fighter aircraft (especially early war) had only a crudely painted gun sight. Radios were usually removed to save weight as the quality was poor and often they were useless. Except of course with the GIAP regiments who had access to the best aircraft and equipment.
BlackSix
02-01-2012, 07:31 AM
I urgently need one more question for the list!
jimbop
02-01-2012, 07:41 AM
BlackSix, how about this:
Will the next patch include FM changes? Fighters such as the spit 1a seem under modelled compared to the Hurricane rotol which seems historically close to correct. Bombers have bombsight and other bugs (e.g. at http://forum.1cpublishing.eu/showthread.php?t=29453).
jimbop
02-01-2012, 07:47 AM
Or if FMs have been addressed in an earlier question then perhaps:
Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.
VO101_Tom
02-01-2012, 08:01 AM
BlackSix, how about this:
Will the next patch include FM changes? Fighters such as the spit 1a seem under modelled compared to the Hurricane rotol which seems historically close to correct. Bombers have bombsight and other bugs (e.g. at http://forum.1cpublishing.eu/showthread.php?t=29453).
12-23-2011, Luthier: "...It remains the same. Sped up graphics, launcher errors, improved FM, etc, all of that is in progress as previously stated..."
http://forum.1cpublishing.eu/showpost.php?p=372579&postcount=89
JG52Krupi
02-01-2012, 08:04 AM
Will speedtree 6.0 be implemented in to il2?
BlackSix
02-01-2012, 08:07 AM
Or if FMs have been addressed in an earlier question then perhaps:
Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.
I'll take that question, thank you!
Errors FM - separate conversation, not for this format.
BlackSix
02-01-2012, 08:09 AM
Will speedtree 6.0 be implemented in to il2?
I already have a question:
To dev team regarding the SpeedTree technology. We all know the problems with them: shimmering, LOD changes and what not. I scoured thru SpeedTree forums and saw similar issues with trees and also solutions. Add that there are new versions of it etc. So my question is that has dev team worked with SpeedTree Inc and using newer version and tools? Can anything be done with trees?
Ок?
VO101_Tom
02-01-2012, 08:20 AM
Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.
Yeah, that would be very useful.
41Sqn_Banks
02-01-2012, 08:27 AM
Yeah, that would be very useful.
Now this is the most important question of all. Please put that on #1 in the list. A read only "known bugs" list would be enough so we can see which bugs are already reported and worked on.
JG52Krupi
02-01-2012, 08:34 AM
I already have a question:
To dev team regarding the SpeedTree technology. We all know the problems with them: shimmering, LOD changes and what not. I scoured thru SpeedTree forums and saw similar issues with trees and also solutions. Add that there are new versions of it etc. So my question is that has dev team worked with SpeedTree Inc and using newer version and tools? Can anything be done with trees?
Ок?
Excellent, thanks for the quick reply.
jimbop
02-01-2012, 08:49 AM
Great, thanks BlackSix.
VO101_Tom
02-01-2012, 09:35 AM
Now this is the most important question of all. Please put that on #1 in the list. A read only "known bugs" list would be enough so we can see which bugs are already reported and worked on.
The huge advantage of a bug tracking system is the dialogue. The priority of each error is not my decision, but it would help if I find a problem, then I can easily see that the problem is known to the developers, maybe they already dealt with it, or will deal with it (I should know, because Resources and materials collected aren't fast work, but i gladly send them any docs, if that really help). This forum capable only for limited use, otherwise there is no feedback, and so many offtopic, it is difficult to follow.
A current list of errors maybe similar in its effects, but there is no feedback either. I remember, formerly ran Insuber's list, the "Priority Bugs & Other issues need to be hurt look into", but it is no longer "sticky" (last update 4. Jun :rolleyes:).
Liz Lemon
02-01-2012, 10:27 AM
And plans to make different octane fuels an option for the plane load out?
BlackSix
02-01-2012, 10:36 AM
And plans to make different octane fuels an option for the plane load out?
Ok, this is the final, 12th question.
On Friday, we try to publish the answers.
MoGas
02-01-2012, 10:59 AM
Ok, this is the final, 12th question.
On Friday, we try to publish the answers.
thanks B6
JG52Uther
02-01-2012, 11:01 AM
Yes, thanks B6. Looking forward to Friday!
JG52Krupi
02-01-2012, 11:55 AM
Yes, thanks B6. Looking forward to Friday!
Yeah, will be nice to see the I-16 damage model.
Still waiting for that Frederick to make an appearance ;)
Ataros
02-01-2012, 12:29 PM
Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.
Alexandr, in case Ilya asks further questions about this issue here are more details and links about the subject.
The devs did not implement an issue tracking system yet as discussed here http://forum.1cpublishing.eu/showthread.php?t=24106
BlackSix, could you please ask Ilya if he can talk to 1cpublishing.eu admins to install such a system on this site and provide forum users rights to report and vote for bugs, issues and proposals there. Redmine (http://www.redmine.org/) and Bugzilla (http://www.bugzilla.org/) have voting capabilities and are free IIRC. This system will make life much easier for Ilya on the one hand and will prevent forgetting about not working features like COOPs on the other hand.
I hope Ilya can talk to or write a request to 1cpublishing.eu management to set up Redmine, Bugzilla or smth. else here.
Tvrdi
02-01-2012, 12:40 PM
Blacksix.....ask him is there a chance to recruit "open beta testers" out of community members from this forium? More testers more bugs noticed....khm
BlackSix
02-01-2012, 01:21 PM
Yeah, will be nice to see the I-16 damage model.
We prepare 5 screenshots with damage model)
Alexandr, in case Ilya asks further questions about this issue here are more details and links about the subject.
I hope Ilya can talk to or write a request to 1cpublishing.eu management to set up Redmine, Bugzilla or smth. else here.
Ок
Blacksix.....ask him is there a chance to recruit "open beta testers" out of community members from this forium? More testers more bugs noticed....khm
Why, if we publish the beta patches of open access?
Tvrdi
02-01-2012, 01:29 PM
Why, if we publish the beta patches of open access?
I see. But you need guys who will pre test those betas?
ATAG_Doc
02-01-2012, 01:30 PM
Blacksix.....ask him is there a chance to recruit "open beta testers" out of community members from this forium? More testers more bugs noticed....khm
You, me, we are all beta testers.
Tvrdi
02-01-2012, 01:34 PM
You, me, we are all beta testers.
hah but I meant they need core testers...lets say guys who will test beta and final patches in the stages of their production, before release on forums...or they have already few ppl for that...I mean for every patch, including betas they would need ppl who will pre test it...no?
Why Im telling this? Some of us have greater knwoledge of hardware, software optimisations and tunings. Some of us hav been beta testers in other (advanced) sims....we now how and what to test....
5./JG27.Farber
02-01-2012, 02:12 PM
Which maps will we see in BoM?
BlackSix
02-01-2012, 03:32 PM
Which maps will we see in BoM?
The right question - "Which maps will we see in the sequel?"
This will be discussed after the announcement of the project.
mazex
02-01-2012, 03:43 PM
Or if FMs have been addressed in an earlier question then perhaps:
Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.
As an old developer / development manager I really like this one, the big problem is to open the tap for a whole world of people that are not used to working with bug tracking software and the processes needed to get it working. If the users are not strict in reporting bugs according to rules regarding all the information needed to file a bug correctly, and themselves so a thorough search so they don't enter a bug that has already been reported, the testing team will have to put a full time employee just to reject all bugs that are not relevant...
I participate in the beta for MS Flight, and all hell has broken loose in their bug tracking site as the same bugs are reported 10-20 times, and the quality of the bug reports is completely out of bounds. One in ten include steps to reproduce the bug, and one in 20 contain complete system specifications...
There are really not that many bugs I can find in Flight, but hundreds of bugs are reported over and over again in the same sloppy manner when new users join the beta...
As MG has very limited resources I think the only way to do this would be by a community managed bug tracking site where community moderators do the initial verification of bugs before they are sent to the development team.
But I really like the idea! :-)
Mazex
JG52Krupi
02-01-2012, 03:59 PM
We prepare 5 screenshots with damage model
Cool 5 I-16 and how many shots of the Fredrick :D
;)
5./JG27.Farber
02-01-2012, 04:50 PM
The Russian aircraft in IL2 1946 fb were the exact same shade of green as the trees, making it nearly impossible to spot them over a forest, this was unrealistic.
How will "the sequel" differ?
Qpassa
02-01-2012, 06:25 PM
Is it expected to appear rain and heavy clouds over Brittain?
ATAG_Dutch
02-01-2012, 06:50 PM
The right question - "Which maps will we see in the sequel?"
This will be discussed after the announcement of the project.
Heh. So it ain't 'Battle for Moscow' after all! :grin:
Intriguing..........!
Leningrad would be oh so good. Or better yet, 'Winter War'............
MACADEMIC
02-01-2012, 06:56 PM
As an old developer / development manager I really like this one, the big problem is to open the tap for a whole world of people that are not used to working with bug tracking software and the processes needed to get it working. If the users are not strict in reporting bugs according to rules regarding all the information needed to file a bug correctly, and themselves so a thorough search so they don't enter a bug that has already been reported, the testing team will have to put a full time employee just to reject all bugs that are not relevant...
I participate in the beta for MS Flight, and all hell has broken loose in their bug tracking site as the same bugs are reported 10-20 times, and the quality of the bug reports is completely out of bounds. One in ten include steps to reproduce the bug, and one in 20 contain complete system specifications...
There are really not that many bugs I can find in Flight, but hundreds of bugs are reported over and over again in the same sloppy manner when new users join the beta...
As MG has very limited resources I think the only way to do this would be by a community managed bug tracking site where community moderators do the initial verification of bugs before they are sent to the development team.
But I really like the idea! :-)
Mazex
I'd imagine community bugtracking even more complicated than for MSFlight as most likely it would have to be in Russian and English.
MAC
5./JG27.Farber
02-01-2012, 09:41 PM
ATAG Dutch
I picked up the same vibe but didnt want to cause a stir.
Flanker35M
02-02-2012, 08:22 AM
S!
I really do not understand why it is so hard to create a bug report when you are given the instructions. Usually they are VERY clear and simple so even the most ADHD gimme now nerd can follow them ;) Or maybe my work in military has something to do with following orders and reading manuals ;)
Blackdog_kt
02-02-2012, 07:15 PM
We have people who not only cannot stay on topic in threads (a more or less free-form discussion platform), they actually enjoy derailing them, and you expect them to file bug reports according to strict specification? :-P
We do need a bug tracking system but if anyone is going to moderate that, it's going to be a paying job i think :grin:
ATAG_Colander
02-02-2012, 08:00 PM
Maybe the other way around would be a better idea...
How about making visible a bug-tracking system where the devs enter the bugs? This way the community would have a easy to search database of what has been reported already.
Now, I can understand the devs not wanting us to see what has been fixed, is pending or is being left behind so, a bug list with no "status" could do the trick (if is cleaned after each release.)
jimbop
02-02-2012, 08:26 PM
Something better than the current state of affairs is required. For intance, the bugged early HE-111 bomb drop - is that a known bug or not? I have absolutely no idea if the devs even know about it...
Ataros
02-02-2012, 09:10 PM
Something better than the current state of affairs is required. For intance, the bugged early HE-111 bomb drop - is that a known bug or not? I have absolutely no idea if the devs even know about it...
Exactly. I stopped reporting bugs because of this. This forum has about 5 threads with bugreports and no one has any idea if any of them are visited by the devs.
The devs do not have resources to moderate a bugtracker so it has to be a community effort if we want it. I think usual complainers will be the best moderators for the bugtracker. Critical mind is actually very valuable for this job.
jimbop
02-02-2012, 09:33 PM
Agreed...
Blackdog_kt
02-03-2012, 12:11 AM
I think usual complainers will be the best moderators for the bugtracker. Critical mind is actually very valuable for this job.
I agree partly, but there's another issue here. Usually the ones who complain the most are the ones who tend to focus on their specific area of interest.
So, how are we going to ensure they are fair when prioritizing bugs? For example, fine tuning the FMs is probably a bigger job than getting rid of the various controls bugs (mostly affecting bombers). If the bugtracker moderators mostly care about graphics performance and fighters, will we have to wait until SLI and all fighter FMs are fixed to see a working gyrocompass in the Ju88?
So, to ensure impartiality, i think it would be best to divide the bug tracker into separate sections:
AI
FM
DM
Controls
etc
and then let the developers prioritize themselves among the stuff they see on the list.
Another thing i've seen is that usually the people who complain the loudest don't have the time or inclination to do some legwork, so i doubt many would volunteer to moderate a bug tracker.
I've seen countless such cases where they don't even want to follow existing workarounds to improve their gameplay experience, simply because "i shouldn't have to do this, it should just work on its own". To each his own and i'm not blaming them, we all have real lives, work, families, etc and we don't all have the same amount of time to spend on this hobby.
All i'm saying is that people who don't display an inclination to offer something to the community by investing some of their personal time are a poor choice for managing such a resource.
Feathered_IV
02-03-2012, 04:06 AM
The single player experience in Cliffs of Dover has received much criticism since the game's release. What improvements are planned for Battle of Moscow?
Chivas
02-03-2012, 04:51 AM
Most game play fixes should apply to both sims using the same game, but I suppose some could be theater exclusive, but I can't think of any at the moment.
Ataros
02-03-2012, 10:30 AM
So, how are we going to ensure they are fair when prioritizing bugs?
Systems like Bugzilla, Redmine and others have a voting system so everyone registered will be able to vote. Of cause developers will make their own decisions on priorities based on vote results.
As Luthier answered they have no resources to run a bugtracker but a community one would be useful to them I hope someone who has a server and knows anything about hosting can step in and set up such a system. I hope it can be some squad or community that is strong enough in CloD and has web resources and enough people to get it started. Any ideas?
PS. Sample of how Redmine is used https://dev-heaven.net/issues Votes on the right hand side.
jimbop
02-03-2012, 10:33 AM
You could suggest it at ATAG. They certainly have the server for it and may not mind hosting if someone (or two or three) volunteered.
Feathered_IV
02-06-2012, 06:41 AM
Another question: Is the game's code so written to allow third-party content to be easily installed - either commercial or freeware. Are there plans for this in the future, what groundwork would need to be in place and how do you think it would effect the longevity of the series?
*Edited to make it clear that my question is about installation, not creation of third party content.
Flanker35M
02-06-2012, 10:28 AM
S!
I think that boils down to the SDK when released Feathered..We will see :)
Liz Lemon
02-06-2012, 10:35 AM
Why not have a bug tracker on google pages? It'd be free and would allow issues to be up or down voted by the community, and would allow people to edit and expand the description of the issues.
Example http://code.google.com/p/dolphin-emu/issues/list
Ataros
02-06-2012, 10:46 AM
Why not have a bug tracker on google pages? It'd be free and would allow issues to be up or down voted by the community, and would allow people to edit and expand the description of the issues.
Example http://code.google.com/p/dolphin-emu/issues/list
Isn't it for non-for-profit projects only? I was told so in another thread.
Flanker35M
02-06-2012, 10:52 AM
S!
And would devs have the resources to dedicate people for tracking it all is another question. It seems the team is more than occupied now with CoD and BoM + the patch etc.
Ataros
02-06-2012, 11:07 AM
S!
And would devs have the resources to dedicate people for tracking it all is another question. It seems the team is more than occupied now with CoD and BoM + the patch etc.
Luthier gave indication that he likes the idea. I think it will save him time if he reads a bugtracker instead of browsing forum.
5. Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.
Sorry, we have no technical capabilities to set up a public database, or resources to maintain and update it.
A community-run database however would not be a terrible thing at all!
mazex
02-09-2012, 08:52 PM
OK, snooped this answer by BlackSix on sukhoi.ru today answering if there eventually could be a patch tomorrow (?)
Google translate gibberish:
Patch on Friday there will be no update, we are preparing for a completely different subject, no less important and interesting.
Original:
Патча в пятницу не будет, апдейт мы готовим по совершенно другой тематике, не менее важной и интересной.
link: http://www.sukhoi.ru/forum/showthread.php?t=73239&p=1788513&viewfull=1#post1788513
EDIT: Sounds interesting ;) No less important and interesting (than a patch or news about the patch)...
Could it be...
"There will be no Friday update."
Grammar devil´s creation.
Salutes.
louisv
02-09-2012, 09:25 PM
Russian or Hungarian...same problem:razz:
http://www.google.ca/url?sa=t&rct=j&q=monty%20python%20hungarian%20phrasebook&source=web&cd=3&sqi=2&ved=0CDkQtwIwAg&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dakb flkF_1zY&ei=rEY0T5zjLYXy0gGQtuTJAg&usg=AFQjCNH41dJFPqocGdIg4pkzJpVQbHFkig
Walrus1
02-09-2012, 10:26 PM
Could it be...
"There will be no Friday update."
Grammar devil´s creation.
Salutes.
Here are my translation results:
"There will not be a patch on Friday, we prepare for a update on quite different subjects, not less important and interesting."
What could be more important/interesting than a patch? Sounds promising...
kestrel79
02-09-2012, 10:34 PM
I think he's referring to the "new video of an unexpected feature." I can't wait to see what it is!
machoo
02-09-2012, 11:11 PM
Here are my translation results:
"There will not be a patch on Friday, we prepare for a update on quite different subjects, not less important and interesting."
What could be more important/interesting than a patch? Sounds promising...
SDK I would assume.
jimbop
02-10-2012, 01:17 AM
Isn't it for non-for-profit projects only? I was told so in another thread.
It is for open source projects only. http://code.google.com/p/support/wiki/FAQ
There are free redmine and bugzilla hosts available (ad supported) but paid would likely be more reliable.
BlackSix
02-10-2012, 04:52 AM
The update will be in the evening. Probably late in the evening.
Maybe we don't have time to do everything and move to the next week.
It was a very difficult week.
The update will be in the evening. Probably late in the evening.
Maybe we don't have time to do everything and move to the next week.
It was a very difficult week.
"move to the next week" i hope not :(
i will see the video footage of an unexpected new feature :)
Ataros
02-10-2012, 05:58 AM
Here are my translation results:
"There will not be a patch on Friday, we prepare for a update on quite different subjects, not less important and interesting."
What could be more important/interesting than a patch? Sounds promising...
"What could be more important/interesting than a patch?" - Not "than a patch" but "than an update on another matter asked by forum user". The user was asking about the patch AND about update about some particular thing he is interested in (FPS low above London).
It is important to translate a question as well to understand an answer often.
jimbop
02-10-2012, 06:02 AM
Blacksix, here is the video describing the bombardier's seat viewing problem. Just need to be able to move your head in limited x-axis and y-axis rather than fixed. At the moment you cannot see around obstacles in the pit.
This is annotated so please use desktop browser instead of mobile.
Edit: sorry, no translation for annotations on youtube I think.
http://www.youtube.com/watch?v=WwqqBXO1l9A
mazex
02-10-2012, 06:22 AM
The update will be in the evening. Probably late in the evening.
Maybe we don't have time to do everything and move to the next week.
It was a very difficult week.
Postpone the update until Monday then right now and get home for a Friday beer instead if you are done before the evening is over.
If you just post that it's postponed here all the F5 jockeys can have their Friday beer too instead of waiting in vain ;)
Mazex
Insuber
02-10-2012, 07:27 AM
The update will be in the evening. Probably late in the evening.
Maybe we don't have time to do everything and move to the next week.
It was a very difficult week.
Luthier is giving you boys a difficult time, right ? :) I suggest to skip one week, maybe 2 ...
banned
02-10-2012, 07:49 AM
The update will be in the evening. Probably late in the evening.
Maybe we don't have time to do everything and move to the next week.
It was a very difficult week.
Shock Horror
BlackSix
02-10-2012, 09:59 AM
We decided to split into two parts a surprise. So will update in a few minutes.
Flanker35M
02-10-2012, 10:01 AM
S!
Sounds good :)
JG52Uther
02-10-2012, 10:02 AM
F5 f5 f5 f5 f5 f5
;)
Flanker35M
02-10-2012, 10:08 AM
S!
Uther, tapping F5 is so yesterday, use a macro :D
BlackSix
02-10-2012, 10:14 AM
Friday Update, February 10, 2012
http://forum.1cpublishing.eu/showthread.php?t=29662
Insuber
02-14-2012, 09:54 PM
Interesting answers from Sukhoi (Feb 9th):
Question:
As for the I-16th. One feels that tried. But without the effects tesalyatsii and shader model 5.0 graphics visibility damages will not be up to date. Pay attention to the developers of this nuance. As many know, came out ATI cards 7970 and 7950. These cards with a maximum tesalyatsiey not cause the fall of fps-a - 0%. ATI right screen shows the type of land with a bird's-eye view of the old and the new chip. On the new 50% more detail. And NVIDIA will soon go GTX-series with the same capabilities. I am writing this to happen again the story of the WT.
BlackSix:
On the support of these technologies makes sense to think in 1.5-2 years, when they become truly massive (and thus really useful), we can not spend a lot of resources for 5-10% of the audience who have bought new cards this year. Simulation is not 3-D shooters and similar features will have a minimal effect in terms of marketing advantages over competitors. And the competition this year expected to be very serious, should go to three games on WWII aviation theme (WoWP, WoP, DCS: P-51), and will need to focus on other things entirely. First of all, it correction of fundamental errors WT, and then complete the team switching to a new project.
Question:
Alexander, if possible, please ask a programmer to cover at least two words of the cache value of shaders in the game, which is created in the documents of users. The question arose because of another new drum on repairing the launcher on missions. Does clearing the cache helps somehow, or is it only visible effect? And why, if the aid is no line in conf.ini ClearCache, with values 0 or 1, the first type of Elah?
BlackSix:
This cache are compiled shaders are recompiled when changing graphics settings and the release of new patches. When a new patch to clean the cache automatically, so the lines in the config file is not needed. If you change the settings, in principle, be clean, but it is not necessary. As for the "diamond" - the only option when such treatment would help - if you were following the old shaders, for example, the beta patch and for whatever reason, the game itself is not able to remove them, and there is a conflict that is the cure - just one time clean up this folder, regular cleaning, if not change graphics settings are not necessary - it will only slow the first start of the game, when the shader is just compiling.
335th_GRAthos
02-14-2012, 10:02 PM
Thanks Insuber!
I did not grasp that first item: There will be a patch on Friday or there will be no patch ???
Ahahahahahaha! You cheated!!!!! R.O.F.L. !!!!
~S~
jimbop
02-14-2012, 10:04 PM
There will not be a patch, nor will there be any information on it is my understanding. :(
Insuber
02-14-2012, 10:07 PM
Thanks Insuber!
I did not grasp that first item: There will be a patch on Friday or there will be no patch ???
Ahahahahahaha! You cheated!!!!! R.O.F.L. !!!!
~S~
Yes apologies, it was relevant to the last friday so I deleted it ... :-)
Insuber
02-14-2012, 10:09 PM
There will not be a patch, nor will there be any information on it is my understanding. :(
Apologies, this message was dated 9/02 i.e. before the last update, hence I deleted this portion of the post. Ignore it.
Cheers,
Insuber
jimbop
02-14-2012, 11:02 PM
Hope springs eternal!
Damixu
02-15-2012, 12:06 AM
So let me illustrate some aspects on software development and patching schedules uncertainity.
Pretty much all software on this scale are so complex piece of moving parts so guestimating probable release version date of next version is like saying we will go to the Mars but we are still working on the rockets.
So the moral of the story is, that demaning estimates of patch dates are inherently ridiculous and pointless. The patch will come the date it will be finalized, not a day sooner, nor later!
GF_Mastiff
02-15-2012, 12:19 AM
the way things look my guestamation is middle March for Beta patch.
Insuber
02-15-2012, 08:27 AM
So let me illustrate some aspects on software development and patching schedules uncertainity.
Pretty much all software on this scale are so complex piece of moving parts so guestimating probable release version date of next version is like saying we will go to the Mars but we are still working on the rockets.
So the moral of the story is, that demaning estimates of patch dates are inherently ridiculous and pointless. The patch will come the date it will be finalized, not a day sooner, nor later!
OK OK we understand it perfectly, it's old news. Now, seriously ... when will the patch be released???? :-D
vranac
02-15-2012, 11:55 AM
This is what luthier said about patch on sukhoi few days ago,
where the first line is about screenshots of village:
luthier wrote:
So we try very hard to make it more habitable, believable landscape.
With the patch, the main task - graphics - is almost ready, but, as always, for three days on this part of it, two on the other, five on this one.
The problems were only with decals yes sprite transparencies, until we solve then collect,then verify. When - well, not next week for sure.
С патчем, основная задача - графика - почти готова, но, как всегда, три дня на эту часть ее, два на ту, пять на эту.
Проблемы остались только с декалями да прозрачкой да спрайтами, пока решим, пока соберем, пока проверим - ну не на следующей неделе точно.
Someone asked (in panic :grin: :
" Oh! Very alarmed - until we solve :shock: That is, the solution is not found?"
luthier wrote:
The solution is obvious, just to be put into practice.
Translation is from google.
Tvrdi
02-15-2012, 12:38 PM
This is what luthier said about patch on sukhoi few days ago,
where the first line is about screenshots of village:
Someone asked (in panic :grin: :
" Oh! Very alarmed - until we solve :shock: That is, the solution is not found?"
Translation is from google.
hvala stari
JG52Krupi
02-22-2012, 10:17 AM
So we can expect a beta but not today...
http://translate.googleusercontent.com/translate_c?act=url&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://www.sukhoi.ru/forum/showthread.php%3Ft%3D74568%26page%3D18&usg=ALkJrhg0PmB3ASoCq8Snwu_BON61ttgC5w
MoGas
02-22-2012, 10:57 AM
So we can expect a beta but not today...
http://translate.googleusercontent.com/translate_c?act=url&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://www.sukhoi.ru/forum/showthread.php%3Ft%3D74568%26page%3D18&usg=ALkJrhg0PmB3ASoCq8Snwu_BON61ttgC5w
hoping soon....
Insuber
02-22-2012, 11:09 AM
The patch shouldn't be so far away from our PC's. However, even if the beta will come out soon, we can expect a longer testing due to the huge amount of new code.
Cross fingers and best luck to Ilya and crew !!!!!!!! After 4.5 years of the banana forum life, I need a serious flight sim electroshock to come back to life! :-)
Feathered_IV
02-22-2012, 11:32 AM
"Today the wait?"
"No, unless there is something incredible."
:confused:
BlackSix
02-22-2012, 11:47 AM
"Today the wait?"
"No, unless there is something incredible."
:confused:
This means that the output of the patch today - is an incredible event
Tvrdi
02-22-2012, 11:50 AM
This means that the output of the patch today - is an incredible event
Blacksix, you just said it will be today, you know that?
JG52Krupi
02-22-2012, 11:51 AM
This means that the output of the patch today - is an incredible event
So is today going to be incredible B6?
;)
furbs
02-22-2012, 11:54 AM
Blacksix, If the patch is looking quite close...a week or 2 maybe, can you tell us if the memleak crash has been fixed?
Do you know if FSAA has been added yet?
BlackSix
02-22-2012, 12:06 PM
Blacksix, you just said it will be today, you know that?
So is today going to be incredible B6?
;)
I did not understand your jokes in English, I find it hard to read the forum.
Blacksix, If the patch is looking quite close...a week or 2 maybe, can you tell us if the memleak crash has been fixed?
Do you know if FSAA has been added yet?
It's not my job, I don't know. Ilya might have something to tell you in Friday update or in the readme
SlipBall
02-22-2012, 12:07 PM
A Wednesday, that would be amazing:)
Tvrdi
02-22-2012, 12:15 PM
It's not my job, I don't know. Ilya might have something to tell you in Friday update or in the readme
So the patch will be on Friday...maybe....
Feathered_IV
02-22-2012, 12:44 PM
Sounds like he is saying that the patch is more or less complete, unless some unexpected bug, Luthiers "last minute axe" is discovered. Is that right?
Feuerfalke
02-22-2012, 12:47 PM
2 Weeks - be sure.
NLS61
02-22-2012, 01:24 PM
It's not my job, I don't know. Ilya might have something to tell you in Friday update or in the readme
Now im searching for the "readme";)
Skoshi Tiger
02-22-2012, 01:44 PM
I did not understand your jokes in English, I find it hard to read the forum.
Don't wory B6! Even for a native English speaker their joke is not funny. They just haven't got anything better to do with their time.
Keep up the good work and pass on our regards to the development team. We hope is all going well and are looking forward to reading future updates.
Thanks!
JG52Krupi
02-22-2012, 01:57 PM
Don't wory B6! Even for a native English speaker their joke is not funny.
You might be a native English speaker but your also Australian and are still clearly butthurt over the ashes :P either that or you don't get the joke because it wasn't in fact meant to be one ;)
Tvrdi
02-22-2012, 02:01 PM
Don't wory B6! Even for a native English speaker their joke is not funny. They just haven't got anything better to do with their time.
Keep up the good work and pass on our regards to the development team. We hope is all going well and are looking forward to reading future updates.
Thanks!
We werent joking mate. Relax. Just, hes english was hard to understand and what he typed looked like patch is ready.
Blacksix, thanks mate.
bw_wolverine
02-22-2012, 02:41 PM
As we get closer and closer to a patch release, I'd like to maybe state the obvious which isn't so obvious:
The patch, when it is released, will be a BETA patch and as such there may still be problems.
Please please please keep that in mind when we get whatever it is we get for a patch. In my head I'm already seeing people complaining that "yeah, the graphics are faster, but the roundels flicker! You suck!"
Just say no to negativity. It helps no one. Say yes to constructive reporting. ('Roundels flickering on player flown Spitfire and Hurricane, but not on AI planes').
Ploughman
02-22-2012, 02:43 PM
I think Luthier said that once they ran the patch with the last minute bug fixed they'd post the results and they anticipated doing that before this Friday. So, given what B6 has said that day may well be today.
Incredible.
"Graphics-wise, we’re dealing with a last-minute issue as we speak. We rather unexpectedly found a problem with our aircraft decals, i.e. the code that places crosses and roundels and chevrons etc on top of the aircraft paintscheme. The code is being rewritten, the work should be finished in about 2 days. Once it’s done we can take much more accurate benchmarks. We’ll post then when we have them."
Luthier, 17th Feb.
Flanker35M
02-22-2012, 03:07 PM
S!
Good news. And BETA = report bugs and quit whining :)
Steuben
02-22-2012, 03:27 PM
and until the patch is coming lets watch a video
http://www.youtube.com/watch?feature=player_embedded&v=vZ5sTmFFcHk#!
Jaws2002
02-22-2012, 04:53 PM
Don't rush it.....I won't be home for another two days.:mrgreen:
Now I'll run like hell before the mob catches me.:mrgreen:
bisher
02-22-2012, 06:31 PM
Don't rush it.....I won't be home for another two days.:mrgreen:
Now I'll run like hell before the mob catches me.:mrgreen:
Get 'im boys!
ATAG_Doc
02-22-2012, 06:38 PM
Jawzzy you are AOWL? Your bomber awaits you.
Jaws2002
02-22-2012, 07:22 PM
Jawzzy you are AOWL? Your bomber awaits you.
Thye made me work to pay for all those bombers I crashed, so it will be a while until they trust me with another Ju88. :-|:-P
Skoshi Tiger
02-23-2012, 12:12 AM
You might be a native English speaker but your also Australian and are still clearly butthurt over the ashes :P either that or you don't get the joke because it wasn't in fact meant to be one ;)
We werent joking mate. Relax. Just, hes english was hard to understand and what he typed looked like patch is ready.
Blacksix, thanks mate.
Ah! So you guy's actually intended to bait our only consistant means of getting updates from the development team? Sorry for giving you the benefit of the doubt!
Choice actions guy's! Thanks for raising the tone of the forum!
Regarding the Ashes! I will let history speak for it's self!
Ashes match results from wikipedia
From 1882 to the 5th Test of the 2010-11 series
Matches won by Australia 123
Matches won by England 100
Matches drawn 87
Wasn't it something like 24 years since England won the series on Australian soil? :P
banned
02-23-2012, 12:17 AM
Ah! So what you guy's actually intended to bait our only consistant means of getting updates from the development team? Sorry for giving you the benifit of the doubt!
Choice actions guy's! Thanks for raising the tone of the forum!
Regarding the Ashes! I will let history speak for it's self!
Ashes match results from wikipedia
From 1882 to the 5th Test of the 2010-11 series
Matches won by Australia 123
Matches won by England 100
Matches drawn 87
Wasn't it something like 24 years since England won the series on Australian soil? :P
Not a bad result mate when you consider how many people the poms have on their little island compared to our patch of land. Oops, sorry, didn't mean to say patch.
Feathered_IV
02-23-2012, 12:26 AM
Nobody tried to bait B6. As said earlier, the sukhoi' message got babelfished in such a way that it read like the patch was imminent. We asked if that was the case. Nobody made a joke.
ATAG_Dutch
02-23-2012, 12:44 AM
Well I laughed, whether it was or not. ;)
Skoshi Tiger
02-23-2012, 01:18 AM
Nobody tried to bait B6. As said earlier, the sukhoi' message got babelfished in such a way that it read like the patch was imminent. We asked if that was the case. Nobody made a joke.
Ok! No Problems!
FS~Phat
02-23-2012, 03:19 AM
I can't wait for a patch either but I wouldn't hold your breath for Friday, these things always have a way of taking longer than you want them too! It's great news that they are getting closer though!! So don't kill the messenger on Friday if the patch doesn't show up! It's just great to hear what challenges they are dealing with so we get a sense for what we can look forward to and why there are delays.
Keep up the good work devs! :cool:
Tvrdi
02-23-2012, 08:49 AM
Just realized, tomorrow is...friiidaaay, friiidaaay
http://www.youtube.com/watch?v=UPI6g_XG7ck
BH_woodstock
02-23-2012, 12:38 PM
any clue on "when" we will see this patch?
banned
02-23-2012, 12:39 PM
any clue on "when" we will see this patch?
In two weeks mate. It's Friday in Australia so we will find out first :)
Verhängnis
02-23-2012, 01:09 PM
22 Hours to Go! ;)
JG52Uther
02-23-2012, 01:21 PM
There should be an update tomorrow but I don't personally expect to see a patch just yet.
Insuber
02-23-2012, 01:34 PM
I was wondering if we can have a Thursday preview of the Friday update of the upcoming patch ... :-D
Verhängnis
02-23-2012, 01:37 PM
I was wondering if we can have a Thursday preview of the Friday update of the upcoming patch ... :-D
But then we would just be dissapointed in the Friday post because we don't get what was in the preview on Thursday.
ATAG_Doc
02-23-2012, 03:32 PM
Sure is a lot of wild speculation that what is said means a patch will be released tomorrow. I think an update is likely and necessary. But the patch will be released when it is released and not a second before. The time and date of its release are the developers choice and their choice alone. They may even have a deadline. But if it isn't ready. It wont be released even if they stated at an earlier date that it would be ready tomorrow.
Insuber
02-23-2012, 04:02 PM
But the patch will be released when it is released and not a second before.
Neither a second later, I hope. But I'm an optimist as always ... :-)
bisher
02-23-2012, 04:06 PM
So let me get this straight. The patch will be released when it's released, and not before. ;)
RazzyMan
02-23-2012, 04:26 PM
LOL ! ! !
But seriously, I was told there might be a small bit released before the big bit.
OutlawBlues
02-23-2012, 05:02 PM
Is this a Beta patch? Dosen't that mean in process of testing? So when does it matter when it's released? Release it, and let the testing begin.
jamesdietz
02-23-2012, 05:31 PM
So let me get this straight. The patch will be released when it's released, and not before. ;)
Maybe...........................
Feathered_IV
02-23-2012, 08:39 PM
Ah for the good old days where they'd put the pre release patch on their server without a password. Then word would get out and said server would collapse under the weight of downloads.
Buchon
02-23-2012, 08:58 PM
I´ll not ride the Hype and wait for a beta? patch.
I expect a report of the progress and guess that if there a video of the new features it would be great :)
machoo
02-23-2012, 09:12 PM
I see the poll thread about when the patch might come out has been deleted. I guess that means it'll be a long wait.....
I see the poll thread about when the patch might come out has been deleted. I guess that means it'll be a long wait.....
It didn't get deleted, it got merged into it's rightful place in the crystal ball thread.
ElAurens
02-23-2012, 09:52 PM
The only patch that matters is the OFFICIAL RELEASE.
So I have quite a long wait. And I'm not plussed by it in the least.
ME 3 will soon be taking most of my gaming time.
sg1221
02-23-2012, 10:42 PM
You guys think it's bad , heck I'm 60 so I probably won't live to see
the final product :shock:.......:)
sg
ElAurens
02-23-2012, 11:48 PM
Not far behind you sg.
:cool:
Ah for the good old days where they'd put the pre release patch on their server without a password. Then word would get out and said server would collapse under the weight of downloads.
No joke there. Was there ever a single beta patch that didn't get leaked? I think it was part of the master plan by Oleg. Either that or the people he trusted with patches were the most untrustworthy people on the net.
BlackSix
02-24-2012, 07:05 AM
Today we plan to show the third part of the video with a controlled ground vehicles. Development of a beta patch for the final stage.
banned
02-24-2012, 07:06 AM
Today we plan to show the third part of the video with a controlled ground vehicles. Development of a beta patch for the final stage.
I knew it.
At least I don't have to stay up. I can go to bed early.
so no beta today right? many will be disappointed...
Flanker35M
02-24-2012, 07:11 AM
S!
Why dissapointed? Luthier & Team never promised beta would come today :rolleyes: We will get an update which is good, mucho better than nothing :)
Feuerfalke
02-24-2012, 07:22 AM
We will get an update which is good
Based on what information?
They didn't say what's in either.
No date, no patch.
No info what's inside,.... go figure.
Flanker35M
02-24-2012, 07:23 AM
S!
Well, it seems, while reading recent posts and updates from devs, that the graphics update is coming first at some point(now in final stages?) followed by the FM/DM/whatever.
S!
Why dissapointed? Luthier & Team never promised beta would come today :rolleyes: We will get an update which is good, mucho better than nothing :)
well, I'm, cause I really don't care to drive a vehicle in CoD, if I wanted do it I played Battlefield or something like that. What I wanted was a video showing the beta patch or some sort of benchmark...
banned
02-24-2012, 07:31 AM
well, I'm, cause I really don't care to drive a vehicle in CoD, if I wanted do it I played Battlefield or something like that. What I wanted was a video showing the beta patch or some sort of benchmark...
That'll be in two weeks
5./JG27 Lehmann
02-24-2012, 07:34 AM
That'll be in two weeks
Now now, that's how rumours start :)
Insuber
02-24-2012, 07:46 AM
Today we plan to show the third part of the video with a controlled ground vehicles. Development of a beta patch for the final stage.
Thank you very much BlackSix. You're efficient and kind as always. I appreciate your work.
Cheers,
Ins
15.Span_Valalo
02-24-2012, 08:12 AM
Please BS... launch the move now and patch... I have great impatience...
And SLI, and other bugs, Will be solved the problem?
thks S! all.
JG52Krupi
02-24-2012, 08:19 AM
Today we plan to show the third part of the video with a controlled ground vehicles. Development of a beta patch for the final stage.
Thanks B6.
To anyone who is surprised by this we were told we would be getting a three part video so it can't really come as a shock that on the third Friday were getting the third part ;)
Hoping to see the beta patch readme at least though :D
Thank you BS for the information.
I am not sure about the benefit of insisting so much in "the controlled ground vehicles" feature.
I really think "the controlled ground vehicles" is not what the community is waiting for and in some ways is stressing the string.
I know we all have different priorities and sensibilities about what is important for CloD, but I really feel this is not one of them.
I have the perception that the “sequel” argument had a longer path to travel and also some positive message within.
Still disappointing, in some way, because with all certainty enforces the idea that “you are not going to get what you expect
as soon as you want…” but with some kind of hope like… “Someday, somehow, if we are still here, things will get better”.
Salutes,
kristorf
02-24-2012, 08:28 AM
Thank you BS for the information.
I am not sure about the benefit of insisting so much in "the controlled ground vehicles" feature.
I really think "the controlled ground vehicles" is not what the community is waiting for and in some ways is stressing the string.
I know we all have different priorities and sensibilities about what is important for CloD, but I really feel this is not one of them.
I have the perception that the “sequel” argument had a longer path to travel and also some positive message within.
Still disappointing, in some way, because with all certainty enforces the idea that “you are not going to get what you expect
as soon as you want…” but with some kind of hope like… “Someday, somehow, if we are still here, things will get better”.
Salutes,
Afraid to say I have to agree, its all a 'definate maybe'
Feathered_IV
02-24-2012, 08:58 AM
Quite right. What we are looking for is progress that will make the game enjoyable for us now. Not features that we might look forward to this time next year. In view of that, may I respectfully ask how the optimisation is progressing and what progress we have seen this week?
JG52Uther
02-24-2012, 10:24 AM
Fresh stuff from sukhoi.ru
Note thread title.
Red Dragon-DK
02-24-2012, 10:34 AM
Thanks Uther and B6 for the infor
150GCT_Veltro
02-24-2012, 11:13 AM
A nice addition about "cars and trucks" would be the possibility to drive the vehicle to your aircraft (a sort of FPS addition like in BF3). This would be really a new feature for a flightsim.
5./JG27 Lehmann
02-24-2012, 11:20 AM
A nice addition about "cars and trucks" would be the possibility to drive the vehicle to your aircraft (a sort of FPS addition like in BF3). This would be really a new feature for a flightsim.
In the 2nd video you see a sportscar drive up to a spitfire then the view switches to inside the plane and it takes off. I think this could be a hint at such a feature?
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