View Full Version : Fresh stuff from sukhoi.ru (Discussion)
Pages :
1
2
3
4
5
[
6]
7
8
9
BlackSix
05-05-2012, 11:05 AM
Hi Blacksix, are we still on for some news today?
Yes, it will be today the evening.
Kankkis
05-05-2012, 11:06 AM
Yes, it will be today the evening.
Evening, smells like a news straight from Luthier :rolleyes:
BlackSix
05-05-2012, 11:06 AM
hehe that picture isnt really the incarnation of hope I'm afraid :-)
BlackSix if you read this... maybe you or luthier could state some words in your update today about a potential new version of the sound engine in the upcoming patch!
Yes, I have some news about sound engine. Please wait.
III/JG53_Don
05-05-2012, 11:08 AM
Thanks for your answer! Much appreciated! :-)
LcSummers
05-05-2012, 11:15 AM
Thanks for informations. Its making live much easier:-P
Great, waiting for news.
Warhound
05-05-2012, 11:36 AM
But I like this picture (in our hard situation) ))
maybe something like this might be suited too. :grin:
http://upload.wikimedia.org/wikipedia/commons/8/89/Damocles-WestallPC20080120-8842A.jpg
Looking forward to this evenings update.
banned
05-05-2012, 11:37 AM
Thank you Blacksix for confirming there's no patch coming today (tonight my time). I won't have to stay up now to see. I can't read the update anytime.
Cheers.
Kankkis
05-05-2012, 11:50 AM
Thank you Blacksix for confirming there's no patch coming today (tonight my time). I won't have to stay up now to see. I can't read the update anytime.
Cheers.
No sleeping, B6 aswer the question of news today, there is news today he confirms, maybe it's a news that Beta patch is ready.
banned
05-05-2012, 11:56 AM
No sleeping, B6 aswer the question of news today, there is news today he confirms, maybe it's a news that Beta patch is ready.
lol, you're right. You just never know. I was looking at the glass half empty when I should have looked at the glass half full. We'll see if I was justified or not soon I suspect.
I certainly won't say, "I told you so" so I hope you won't say, "I told you so" to me. :-)
tintifaxl
05-05-2012, 11:57 AM
I really can't imagine they wouldn't know the release date of the patch at least 1 day in advance. I am positive, there will be no patch today.
III/JG53_Don
05-05-2012, 12:00 PM
Yes allthough this info would be awesome I highly doubt it.
They had roughly 3 days to fix at least some of the issues mentioned in the last update. Dont really see that coming. ;)
Anyway Im curious what the update will tell us, lets wait and see. We should belive them that they are probably a lot more frustrated about the further ongoing of the patch than we are.
banned
05-05-2012, 12:00 PM
I really can't imagine they wouldn't know the release date of the patch at least 1 day in advance. I am positive, there will be no patch today.
I reckon tintifaxl and I can put our two 'half empty glasses' together and make a full glass, which will cause the patch to be released. That might work.
tintifaxl
05-05-2012, 12:08 PM
I reckon tintifaxl and I can put our two 'half empty glasses' together and make a full glass, which will cause the patch to be released. That might work.
That would be some kind of magic. :grin:
WWGangster
05-05-2012, 12:29 PM
Ahh the soviet/russian anthem truly kicks butt with all other anthems as a backgrund for parades and after winning stuff. So many times we (Sweden) where humiliated by the USSR in hockey the 80:ies and still you could not stop yourself from humming when the Russian anthem started :) Makarov, Krutov, Larionov, Fetisov and Kasatonov. What a line up...
Another hockey fan, cool.....I'm from Detroit, so I got to see Larionov and Fetisov when they were with the Wings. The "Russion Five" pairing was a sight to see for sure.
OutlawBlues
05-05-2012, 12:52 PM
"No Patch For You"
Patch Nazi :-P
JG4_Bendwick
05-05-2012, 12:53 PM
yea looking on the WM in Finland /Schweden ...iam from Germany .
And i love Hockey.
have a little lake in front of my hause ..must waiting now for Winter:evil:
PS: i hate Football :grin:
Frequent_Flyer
05-05-2012, 02:22 PM
Another hockey fan, cool.....I'm from Detroit, so I got to see Larionov and Fetisov when they were with the Wings. The "Russion Five" pairing was a sight to see for sure.
Too bad the Red Wings and the Blackhawks exited early from the playoffs this year!
Frequent_Flyer
05-05-2012, 02:36 PM
No sleeping, B6 aswer the question of news today, there is news today he confirms, maybe it's a news that Beta patch is ready.
I was under the impression next week was an official Russian holiday ? If so, I would be surprised if the patch was released and the dev. staff was off for a week. More likely it will be news intended to " manage our expectations ". Some encouraging positive information followed by we are almost there.
Richie
05-05-2012, 02:36 PM
yea looking on the WM in Finland /Schweden ...iam from Germany .
And i love Hockey.
have a little lake in front of my hause ..must waiting now for Winter:evil:
PS: i hate Football :grin:
Here you go Bendwick...He's tall like you too.
http://www.youtube.com/watch?v=HSJnBNVVA2I
pencon
05-05-2012, 02:57 PM
"No Patch For You"
Patch Nazi :-P
One year!
addman
05-05-2012, 03:38 PM
Too bad the Red Wings and the Blackhawks exited early from the playoffs this year!
Not for us swedes ;)
BGs_Ricky
05-05-2012, 03:46 PM
Quite happy for Switzerland that the Islanders didn't make it to the playoffs :P
louisv
05-05-2012, 03:53 PM
Too bad the Red Wings and the Blackhawks exited early from the playoffs this year!
So did the Canadiens...
jamesdietz
05-05-2012, 03:59 PM
http://i34.photobucket.com/albums/d116/jamesdietz/page5_50.jpg
Those dratted Gremblins from the Kremlin have interferred with the patch one time too many!
If only I had it in my power to do anything about it!
DroopSnoot
05-05-2012, 04:12 PM
Yes, I have some news about sound engine. Please wait.
Now thats what I'm talking about !
BlackSix
05-05-2012, 04:15 PM
I don't know what you will think about this image, but prepare your F5, please)
Luftwaffepilot
05-05-2012, 04:16 PM
I don't know what you will think about this image, but prepare your F5, please)
Awesome B6 :grin:
I don't know what you will think about this image, but prepare your F5, please)
Prepare it? If it's not prepared by now it's in trouble :D
FFCW_Urizen
05-05-2012, 04:18 PM
lucky me has a g11, i press g5 once and it refreshes over and over :P
ATAG_Bliss
05-05-2012, 04:19 PM
Hmm. It must be taking a while to upload that beta patch ;)
JG5_emil
05-05-2012, 04:20 PM
Hmm. It must be taking a while to upload that beta patch ;)
If you hear a loud bang it is my head exploding!
Kodoss
05-05-2012, 04:21 PM
Would at least be one good news today for me.:rolleyes:
Edit: just to make sure, I tried to answer to bliss and not emil.
Richie
05-05-2012, 04:21 PM
I don't know what you will think about this image, but prepare your F5, please)
8)
Flanker35M
05-05-2012, 04:22 PM
S!
So I must rush to use that Beerfire so I will not run out of drinks while waiting..:D
alado
05-05-2012, 04:23 PM
f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 f5 BOOOOOOOOOOOOOOOOOOOOOOOM, no its Battle of Moscu, its my pc exploiting :-P
Slatz
05-07-2012, 08:15 PM
I don't know what you will think about this image, but prepare your F5, please)http://forum.1cpublishing.eu/attachment.php?attachmentid=9421&stc=1&thumb=1&d=1336234502
hmm F6F Hellcat.....Pacific theater next?:-P
hmmm so BoM would be battle of midway :-P:cool:
esmiol
05-08-2012, 12:15 AM
maybe the animation of exiting the plane?
Hooves
05-08-2012, 02:22 AM
I don't know what you will think about this image, but prepare your F5, please)
If you guys did the Pacific Theatre, I might cry a little. When we get it, and it launcher crashes, I WILL cry alot.
Robert
05-08-2012, 02:25 AM
Y'all recognise that B6's post was Saturday about a half hour before the patch was released. The word Test on the side of the Grumman was a hint that the alpha patch (hence TEST) was to be released imminantly. Cryptic - yes. But in hindsight it makes sense.
Test away fellow forum menbers. Test away.
BlackSix
05-08-2012, 09:08 AM
Y'all recognise that B6's post was Saturday about a half hour before the patch was released. The word Test on the side of the Grumman was a hint that the alpha patch (hence TEST) was to be released imminantly. Cryptic - yes. But in hindsight it makes sense.
Test away fellow forum menbers. Test away.
Yes, not Pacific)
Hooves
05-08-2012, 09:13 AM
one can only hope and dream I guess.
SlipBall
05-08-2012, 09:13 AM
Blacksix, are the logs revealing/solving the mystery:grin:
David198502
05-08-2012, 09:14 AM
hey BlackSix, any news about further progress???and when can we expect to see an updated patch...is it days,weeks months??
Kankkis
05-08-2012, 09:16 AM
Blacksix, are the logs revealing/solving the mystery:grin:
There is Holidays in Russia now :grin:
Ataros
05-08-2012, 10:33 AM
Only 10, 11 and 12th are work-days this week. Happy Victory Day to the devs and to everyone!
http://www.youtube.com/watch?v=vArOUixOha4&feature=related
"Russian Road" by a new Russian poet Igor Rasteryaev (performing)
If you like it here is another one with translated poetry in notes below video Ribbon of Saint George (http://www.youtube.com/watch?feature=player_embedded&v=WhbBqNt80sc#!)
BlackSix
05-08-2012, 12:06 PM
Only 10, 11 and 12th are work-days this week.
Yes, we'll begin to work on Thursday.
Yes, we'll begin to work on Thursday.
....and remember, last one to arrive at the office gets to deal with ILya's Email.....get in early!......:grin:
Damixu
05-08-2012, 04:15 PM
Only 10, 11 and 12th are work-days this week. Happy Victory Day to the devs and to everyone!
http://www.youtube.com/watch?v=vArOUixOha4&feature=related
"Russian Road" by a new Russian poet Igor Rasteryaev (performing)
If you like it here is another one with translated poetry in notes below video Ribbon of Saint George (http://www.youtube.com/watch?feature=player_embedded&v=WhbBqNt80sc#!)
Russkies smells like sewer tobacco - Mahorka! :D Cheers you guys over there! :D
Borsch
05-08-2012, 04:18 PM
Meanwhile- graphics were not killed , blurriness is all about a misbehaving filter. All the winging about blurry cockpits was for nothing:)
http://www.youtube.com/watch?feature=player_embedded&v=KOhiSE4DtPE
DroopSnoot
05-08-2012, 04:27 PM
Meanwhile- graphics were not killed , blurriness is all about a misbehaving filter. All the winging about blurry cockpits was for nothing
http://www.youtube.com/watch?feature...&v=KOhiSE4DtPE
Great video, explains so much.
Ze-Jamz
05-08-2012, 04:34 PM
Great video, explains so much.
:-P
Luftwaffepilot
05-08-2012, 04:45 PM
Meanwhile- graphics were not killed , blurriness is all about a misbehaving filter. All the winging about blurry cockpits was for nothing:)
http://www.youtube.com/watch?feature=player_embedded&v=KOhiSE4DtPE
In what way does this video proof that?
keep the topic clean, post videos elsewhere
Plt Off JRB Meaker
05-08-2012, 05:18 PM
keep the topic clean, post videos elsewhere
:rolleyes: Get outta here............this is good stuff,and very topical.
if the video is coming from sukhoi, ok, but please don't start another endless debate here
Borsch
05-08-2012, 06:55 PM
if the video is coming from sukhoi, ok, but please don't start another endless debate here
The video is from suhkoi indeed- posted by Belka there ;)
Slatz
05-08-2012, 07:50 PM
Y'all recognise that B6's post was Saturday about a half hour before the patch was released. The word Test on the side of the Grumman was a hint that the alpha patch (hence TEST) was to be released imminantly. Cryptic - yes. But in hindsight it makes sense.
Test away fellow forum menbers. Test away.
YES!..... someone took the bait, hook line and sinker!
Richie
05-09-2012, 07:25 AM
I have a question...
Why were Russians never allowed to show any emotion at all at sporting events like the Olympics or The 1972 Hockey match between Russia and Canada? I'm sure those guys must have been just busting inside all threw that hockey match when they scored goals against us. My Dad Mom Brother and I couldn't figure it out. The same as East Germans. If the cracked a smile back in the cold war would they get beat up? I know that Russians can be pretty hilarious too. My sister had a Russian boyfriend and he was great.
Stublerone
05-09-2012, 12:37 PM
Omg!!!???!!!!!! What the.... please leave these comment elsewhere on a dating side! :)
What the hell has this to do with CloD or "fresh stuff from sukhoi"?????? Grmpf......
BlackSix
05-10-2012, 06:43 AM
We made mini-update about patch, it will be ready in 1-2 hours.
AdamB
05-10-2012, 06:54 AM
We made mini-update about patch, it will be ready in 1-2 hours.
What is this going to fix? I know ive spent about 3-4 hours trying to get this game to work, let alone playing it. Just saying.
SlipBall
05-10-2012, 06:54 AM
That born from log file input B6?
_79_dev
05-10-2012, 07:25 AM
We made mini-update about patch, it will be ready in 1-2 hours.
nice...
MoGas
05-10-2012, 07:31 AM
^^^^
fingers crossed
JG52Krupi
05-10-2012, 07:32 AM
Wow now this is a good sign
furbs
05-10-2012, 07:39 AM
We made mini-update about patch, it will be ready in 1-2 hours.
Much better B6, can you tell us what the patch is for?
Hoping for CTD fix. Fingers crossed.
We made mini-update about patch, it will be ready in 1-2 hours.
Please please please use this method in the future, I am fairly sure that nobody would really object to having more frequent yet small in content patches :)
Mini update about the patch or a mini fix for the beta patch? Hope its the latter......:grin:
BlackSix
05-10-2012, 08:04 AM
Mini update about the patch or a mini fix for the beta patch? Hope its the latter......:grin:
Info about patch and our plans
JG14_Jagr
05-10-2012, 08:05 AM
He said mini update ABOUT the patch.. not an update TO the patch. I would expect info on what they've learned and should have fixed..not a new download :)
Feathered_IV
05-10-2012, 08:05 AM
Ah, ok then. Thanks B6.
furbs
05-10-2012, 08:09 AM
He said mini update ABOUT the patch.. not an update TO the patch. I would expect info on what they've learned and should have fixed..not a new download :)
Oh yer....nuts.
_YoYo_
05-10-2012, 08:18 AM
We all wait for the surprice ! ;)
Red Dragon-DK
05-10-2012, 08:18 AM
Sounds great - Thanks
Tree_UK
05-10-2012, 08:44 AM
Just what we need is more info and plans, the winter nights just simply fly by.
SiThSpAwN
05-10-2012, 12:31 PM
We made mini-update about patch, it will be ready in 1-2 hours.
Great to hear, thanks!
He111
05-10-2012, 12:48 PM
Info about patch and our plans
something just downloaded onto my computer when I went to run CLOD .. but I don't have the upgrade yet? Didn't seem to effect game play.
.
BlackSix
05-10-2012, 12:54 PM
something just downloaded onto my computer when I went to run CLOD .. but I don't have the upgrade yet? Didn't seem to effect game play.
.
Alpha patch don't install from Steam.
Kwiatek
05-10-2012, 01:01 PM
Hi Black Six i know that now it is the most important to get good performance of CLoD without CTDs ect. but i think FM aspect is also important. Checking performacne of planes in beta patch i found that it is far from RL test and not accurate. It is possible to contant or disccus it with 1C flight model programist or it is possible he take part of discussion about CLoD planes historical performacne? I think there is still many things to correct? Maby if he would come here to comunicate in these forum e.x section FM it would help in future FM changes? just thinking and asking that it would be good idea?
something just downloaded onto my computer when I went to run CLOD .. but I don't have the upgrade yet? Didn't seem to effect game play.
.
A Steam update? I had one the other day.
Lurker_71
05-10-2012, 02:03 PM
Hi BlackSix, thanks for the updates.
One question: Will the finalized patch include a proper implementation of anti aliasing?
Regards
Stublerone
05-10-2012, 02:45 PM
Hi Black Six i know that now it is the most important to get good performance of CLoD without CTDs ect. but i think FM aspect is also important. Checking performacne of planes in beta patch i found that it is far from RL test and not accurate. It is possible to contant or disccus it with 1C flight model programist or it is possible he take part of discussion about CLoD planes historical performacne? I think there is still many things to correct? Maby if he would come here to comunicate in these forum e.x section FM it would help in future FM changes? just thinking and asking that it would be good idea?
Sorry mate, it seems, that you not looking to other threads or the development. We have several new changes in fm, which will be hetting some fixes. So tjey are aware of fm problems. But please concentrate on the game performance at first. Nearly every thread is about fm in later posts.
Please also have a look into bugtracker! It was also stated, that the beta patch will have fm changes, but as I haven't tested the alpha, I cannot say anything about fm changes already implemented in this alpha stage. I guess, that there are not the changes listed in the beta patchnotes concerning bf109, etc.
In general, FM should be no priority for now. First, the people should be able to play.
There are threads like"incorrect performance data" where you can discuss, but not in this news thread, please!
Insuber
05-10-2012, 02:48 PM
Sorry mate, it seems, that you not looking to other threads or the development. We have several new changes in fm, which will be hetting some fixes. So tjey are aware of fm problems. But please concentrate on the game performance at first. Nearly every thread is about fm in later posts.
Please also have a look into bugtracker! It was also stated, that the beta patch will have fm changes, but as I haven't tested the alpha, I cannot say anything about fm changes already implemented in this alpha stage. I guess, that there are not the changes listed in the beta patchnotes concerning bf109, etc.
In general, FM should be no priority for now. First, the people should be able to play.
There are threads like"incorrect performance data" where you can discuss, but not in this news thread, please!
Alpha patch has already the FM changes, it has been written by B6 and discussed in 1000's of posts in the last week.
Stublerone
05-10-2012, 02:59 PM
That is the problem :)
It is simply impossible to have a structured reading session here. Everybody say thanks and good job and keep up and and and.
But no real structured informative posts. Noone looks on the topic and think about it, before writing. They are starting a thread about fm and at least 20 guys write something about graphics and their 10000 timesrepeated question for anti aliasing support in every patch! :)
And again, my posts today are trash again as well. :( Just to fight against nonsense World of Warcraft kid posts! Sorry, but when I see my own posts and how much it has to do with the game, I could cry of this waste... ;)
Kwiatek
05-10-2012, 03:00 PM
Sorry mate, it seems, that you not looking to other threads or the development. We have several new changes in fm, which will be hetting some fixes. So tjey are aware of fm problems. But please concentrate on the game performance at first. Nearly every thread is about fm in later posts.
Please also have a look into bugtracker! It was also stated, that the beta patch will have fm changes, but as I haven't tested the alpha, I cannot say anything about fm changes already implemented in this alpha stage. I guess, that there are not the changes listed in the beta patchnotes concerning bf109, etc.
In general, FM should be no priority for now. First, the people should be able to play.
There are threads like"incorrect performance data" where you can discuss, but not in this news thread, please!
Read my post more deeply. I wrote that of course performacne of game and crash free is most important thing now. But i think also that FM programist dont take part into performacne coding but he concentrating on flight model engine. So i just got idea that he ( flight model programist) could discuss with community here about flight model and performacne of planes which for now need a lot of fixes and a lot attention. I think community has also something to offer in these area which could be helpfull for making CLoD more realistic and historical then it is now. Just my point.
JG52Krupi
05-10-2012, 04:28 PM
Read my post more deeply. I wrote that of course performacne of game and crash free is most important thing now. But i think also that FM programist dont take part into performacne coding but he concentrating on flight model engine. So i just got idea that he ( flight model programist) could discuss with community here about flight model and performacne of planes which for now need a lot of fixes and a lot attention. I think community has also something to offer in these area which could be helpfull for making CLoD more realistic and historical then it is now. Just my point.
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh
ATAG_MajorBorris
05-10-2012, 04:42 PM
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh
:-)
Kwiatek
05-10-2012, 05:13 PM
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh
Well not everyone are armchairs experts but you right most of them are :P
Other hand still i see that 1C had problems with accurate and historical performacne of these birds :cool:
JG52Krupi
05-10-2012, 05:27 PM
Well not everyone are armchairs experts but you right most of them are :P
Other hand still i see that 1C had problems with accurate and historical performacne of these birds :cool:
Agreed but it's understandable there are so many variables it's not a job I would relish and as these forums have proven we are not exactly a bunch of relaxed, like minded and diplomatic people, in fact were mainly g!ts with a prickly g!tish outside and a hard sarcastic core... :(
Performance, FMs, BETA feedback are all covered in the Bug tracker which keeps a 'clean' view of the problems without them becoming an argumentative thread. That's where change requests should be posted with supporting data - or just vote on an existing one to get it further up the list.
The FMs are well known and where there is a Bug tracker for a FM the historical data is given. I'm sure the devs know all this data, I think they just got it wrong when they changed the FMs. I was a bit concerned when they named one person as their source for the data (no disrepect, I don't know him) but they do have the actual historical data available.
Like the messed up Spitfire throttles I expect them to get it right in the end and it may be that the FM programmer was only allowed a limited amount of time on it, pehaps he is mostly working on BoM now but they do need to adjust them in CoD asap. As Kwiatek said, he is not likely to be the person tasked with improving graphics performance so FM changes could be done as a task running in parallel with the major problems.
Flanker35M
05-10-2012, 09:09 PM
S!
Bugtracker is great and I have voted for both blue and red planes to be fixed. After all that is what most of us want :) And have to defend Kwiatek as worked with him on some FM's. He has no agenda on either Spitfires or Bf109's. He wants ALL planes to be well modelled without ANY bias. And a cool chap too! Siema to Poland :)
The Spit 'throttle' issue is as important as the GFX performance issues for me.
It should not be difficult or time consuming to fix. If this particular anomaly gets into the official update, I am worried it could be with us for a hell of a long time.
We had two speed prop and a decent throttle - along came the CSP and a decent throttle - we now have a CSP and two speed throttle - :evil:
Might as well map it to your hat switch and use the throttle slider for prop pitch......:grin:
Chivas
05-10-2012, 10:58 PM
I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.
Stublerone
05-10-2012, 11:26 PM
@Kwiatek: I have read your post closely enough, but nevertheless, a key point is: Write it into a thread, where it should be located and not here!
Why is everybody writing everything in every thread? How should the fm programist collect these information out of threads, where it is totally wrong. You have to be aware, that you have to be lucky to get a direct answer from a dev. So you all should come to the conclusion, that they do not hear you anymore, because reading is not their main task in their jobs. They should fix or built something.
So, they can only look into the forum, have a short look over some posts to get the mood of the comunity and thats it. But some guys really think, that they are heard closely by the devs. It is simply not possible. So, if you want to reach the fm programist with your claim or help with some tracking, do it precisely in a dedicated thread and at bugtracker.
All other things are nonsense. (Sorry again for some kind of useless conversation sides in this thread... :( )
5./JG27.Farber
05-10-2012, 11:59 PM
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh
:-P
Frequent_Flyer
05-11-2012, 01:21 AM
I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.
Confidence in the dev. team pulling this off is at low ebb.
Chivas
05-11-2012, 02:40 AM
Confidence in the dev. team pulling this off is at low ebb.
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.
Frequent_Flyer
05-11-2012, 03:51 AM
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.
I unfortunately suffer from chronic CTD on line. However, things look very nice off line. Expectations were COD would be further along 1 year plus after release.
ramstein
05-11-2012, 05:57 AM
I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.
there is no point in trying to fly if all we get are Launcher ctd's... they can make the planes pretty but if the game wil not stay running it's garbage..
JG14_Jagr
05-11-2012, 06:50 AM
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.
I'm with you, I have had no Launcher CTD's before or after the patch. I run 1920x1200 with mostly HIGh settings (building, forest medium) and I get steady 60 with VSynch on. My only real downer is enough people are having trouble to keep the online community from growing.
NLS61
05-11-2012, 07:52 AM
He guys where does one know where to find that mini update that would be ready in one two hours?
I looked under all post from Blacksix but it isnt there did he update a message somewhere?
FG28_Kodiak
05-11-2012, 07:58 AM
It's the alpha report:
http://forum.1cpublishing.eu/showthread.php?t=31949
Chivas
05-11-2012, 08:11 AM
I'm with you, I have had no Launcher CTD's before or after the patch. I run 1920x1200 with mostly HIGh settings (building, forest medium) and I get steady 60 with VSynch on. My only real downer is enough people are having trouble to keep the online community from growing.
It is a downer, if the final of this patch doesn't improve things for the majority, the sim will be effectively dead, as far as the development is concerned. It will continue to have a life though, as many people with highly optimized systems can fly it now, others will later when they upgrade, and third parties will continue their work on the sim. Personally I can fly the sim @1920x1080 everything ON and set to high with decent frame rates, as my system has a seperate SSD highly optimized for only this task.
Lurker_71
05-11-2012, 08:46 AM
and their 10000 timesrepeated question for anti aliasing support in every patch! :)
It is a legitimate question, and your failing to see its relevance and validity does not invalidate it.
=Kike=
05-11-2012, 09:29 AM
This is my opinion, not truth ..... Sorry my bad English ... (google translation is my friend ... or not ;))
I do not usually post on this forum, I just happened to read about the unfoldment of the sim and completely avoid the users who constantly complain. Bored I read a lot.
I belong to a Spanish squadron of IL2, and not everyone here has a super powerful PC, even to play IL2 1946, some colleagues have to sacrifice quality.
When I speak of IL2 Clod with my colleagues what I get clear is that the image is "you need a PC last generation to play smoothly." This is the biggest problem for migration to the IL2 Clod, in my humble opinion, "the idea of performance is necessary to play."
Not everyone can afford to change graphics or CPU, or have a SDD in times of crisis we have in our country.
This is the mentality that I think is in many squadrons.
I keep asking my opinion, remember ... do not have to coincide with each other.
The picture I see developers think it has improved exponentially, it is my opinion. (I am a very angry user to buy a beta version of a simulator for about 60 €, but also I am objective and I think I understand the reasons for the simulator output in that state beta)
With the departure of the last official patch I think it has gained a lot in performance, and this latest Alfa patch I think it reflects that they are working hard, even more, the sequel to this work in progress apparently. Il2 Clod with all its mistakes, only shows that do not deceive us, who are working hard.
My doubts and the lot of people:
With the departure of last patch, where release, is it may run a Clod IL2 low-end PC? (Eg, dual core, SATA II, midrange graphics, 1280x1024)
If they show this, that with a modest PC can play IL2 Clod, this simulator can become a worthy substitute for IL2 1946. If so, long live the IL2 1946. (I know that it's difficult, Il2 1946 its a great simulator...and easy to play)
My PC is powerful, but i would like to become a Il2 Clodworthy successor to IL2 1946 ->> for all <<- I think That this is good for all user, with money to play high end PC and without money to purchase new hardware.
For example.... : http://forum.1cpublishing.eu/showthread.php?t=31935
Good luck to the developers and programmers of this simulator.
I unfortunately suffer from chronic CTD on line. However, things look very nice off line. Expectations were COD would be further along 1 year plus after release.
Hi FF,
I had two crashes over two days after the patch then re-patched doing this much-posted sequence, courtesy of Blackdog_kt and others:
"The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do:
1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
2) Defragment game files through Steam.
3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
7) Exit the sim."
No crashes since.
Also be sure to use Winrar or 7zip to unpack the files, not Winzip.
And of course rename the intro video at \\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\Logo.wmv to Logo_bak.wmv
addman
05-11-2012, 12:01 PM
It is a downer, if the final of this patch doesn't improve things for the majority, the sim will be effectively dead, as far as the development is concerned. It will continue to have a life though, as many people with highly optimized systems can fly it now, others will later when they upgrade, and third parties will continue their work on the sim. Personally I can fly the sim @1920x1080 everything ON and set to high with decent frame rates, as my system has a seperate SSD highly optimized for only this task.
They should put that on the box then "Only for the highest of high-end rigs for smooth gameplay at highest setting, recommended settings are for people that can live without basic effects such as cloud and grass....and trees. PS SSD is required.
Buzpilot
05-11-2012, 12:01 PM
2) Defragment game files through Steam.
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.
addman
05-11-2012, 12:16 PM
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.
Yup, NEVER DEFRAG AN SSD.
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.
Thanks for that info guys, I knew there was a life limit issue with SSDs but I didn't know to what extent. The only defrag I've done is that associated with those Steam files.
I googled it some more and found a utility called CrystalDiskInfo. It reports all parameters as 100% including expected life. Its about 17 months old and only used for OS and Flight Sims, anything else is on 2 HDDs. I even keep emails etc on a HDD. So, no panic :)
If anyone wants more info...
http://www.micro-isv.asia/2010/12/ssd-remaining-drive-life/
Jaws2002
05-11-2012, 02:27 PM
Thanks for that info guys, I knew there was a life limit issue with SSDs but I didn't know to what extent. The only defrag I've done is that associated with those Steam files.
I googled it some more and found a utility called CrystalDiskInfo. It reports all parameters as 100% including expected life. Its about 17 months old and only used for OS and Flight Sims, anything else is on 2 HDDs. I even keep emails etc on a HDD. So, no panic :)
If anyone wants more info...
http://www.micro-isv.asia/2010/12/ssd-remaining-drive-life/
When I built this last pc, a little over a year ago, I was very worried after reading a lot of bad stories about SSD's. After a year of use, I'm really happy with the two Crucial M4's I got. The performance didn't decreased one bit and I don't have to defrag them. :)
I have the OS on the 128GB SSD, games on the 256GB SSD and everything else on the regular drives. The machine is blazing fast.
I think the SSD's are the parts that gave me the biggest speed boost in this build.
SlipBall
05-11-2012, 02:37 PM
I read somewhere that steam allocates the space on your hd the exact size needed for the game, and does that again whenever a patch comes along...a very tight locked section, I think to prevent fragmenting.
DroopSnoot
05-11-2012, 03:15 PM
I'm using ssd, standard 2.5ghz quadcore, 560Ti and 4gb and still the game runs like toss :(
Frequent_Flyer
05-12-2012, 03:01 AM
Hi FF,
I had two crashes over two days after the patch then re-patched doing this much-posted sequence, courtesy of Blackdog_kt and others:
"The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do:
1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
2) Defragment game files through Steam.
3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
7) Exit the sim."
No crashes since.
Also be sure to use Winrar or 7zip to unpack the files, not Winzip.
And of course rename the intro video at \\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\Logo.wmv to Logo_bak.wmv
How do I verify file integrity thru steam ?
GF_Mastiff
05-12-2012, 03:58 AM
How do I verify file integrity thru steam ?
if you have steam CLOD, then you will have a library were your games are in steam; right click on
the game name, look for properties and then verify game integrity. "jeez", don't people actually look at what there put on there computer anymore? or do they just down load and install and then ask some one else to remote connect and do it for them?
Wolf_Rider
05-12-2012, 07:00 AM
I read somewhere that steam allocates the space on your hd the exact size needed for the game, and does that again whenever a patch comes along...a very tight locked section, I think to prevent fragmenting.
the files will defragment anyways...
SlipBall
05-12-2012, 11:56 AM
B6, will you have any news for us today?:grin:
"Now we’re going back to work. We’ll release a status update by Saturday"
banned
05-12-2012, 12:53 PM
B6, will you have any news for us today?:grin:
"Now we’re going back to work. We’ll release a status update by Saturday"
Ahh, I just asked the same think in the Beta patch thread. I thought I read it somewhere where Blacksix said there was going to be another update by Saturday. Wonder what happened?
BlackSix
05-12-2012, 01:01 PM
B6, will you have any news for us today?:grin:
"Now we’re going back to work. We’ll release a status update by Saturday"
Late in the evening. I'm waiting info from Ilya.
JG52Krupi
05-12-2012, 01:03 PM
Late in the evening. I'm waiting info from Ilya.
Good to hear, thanks B6.
banned
05-12-2012, 01:08 PM
Late in the evening. I'm waiting info from Ilya.
No worries mate :)
ATAG_Septic
05-12-2012, 01:16 PM
Late in the evening. I'm waiting info from Ilya.
I suspect not many people lie on their death-bed wishing they had spent more time at work Blacksix!
I do crave news though so stick at it a while please, you can stay in bed tomorrow :-)
Septic.
furbs
05-12-2012, 01:46 PM
Good news B6!
http://http://simhq.com/forum/ubbthreads.php/topics/3571629.html#Post3571629
BlackSix
05-12-2012, 01:53 PM
Info and mini-fix will be in 1-2 hours
DroopSnoot
05-12-2012, 01:56 PM
Info and mini-fix will be in 1-2 hours
Thanks, here's to hope.
Thanks BS, would appreciate some info regards the bugs the mini fix will address or that you discovered. We have been trying to establish a common cause regards the CTD problem and it would be good to see how well (or how badly) we did with some of our 'fixes' and wether they relate to what you have done.
mazex
05-16-2012, 09:07 PM
Some fresh posts from B6 at Sukhoi today (2012-05-16), among them this regarding what may happen this friday (with rather confusing google translate as always):
Question by alexmdv:
Alexander, I have one small question - this Friday is to rely on a mini-fix number two or number 2 beta?
Answer by BlackSix:
How to make - just Lay out. Now time is running out is not as + Needed to handle the HUNDREDS of of Letters from the dumps. I Hope That, at Least, be Able to publish a Report on work on Friday.
Continu0
05-16-2012, 10:09 PM
I understand it like:
We need to go trough hundreds of mails with dumps, and we are not under such pressure as we were before releasing the patch and therefore it will maybe be another progress-report this friday but no fix.
Any other guesses?
Luftwaffepilot
05-16-2012, 10:11 PM
I understand it like:
We need to go trough hundreds of mails with dumps, and we are not under such pressure as we were before releasing the patch and therefore it will maybe be another progress-report this friday but no fix.
Any other guesses?
And another 6 months for sure. But what about trees, grass and clouds that were supposed to be ready in less than a week?
skouras
05-16-2012, 10:43 PM
so 6 months for the alpha and another 6 months for a beta...
god help us all...
III/JG53_Don
05-16-2012, 10:48 PM
They never said it will be ready in less than a week.. they said grass and trees cause hick-ups. A few extra days of work for this, a few days for grass, few days for clouds
If you add these issues as a "few days work"for every matter on its own you could easily end up assuming they need possibly some 2 or 3 weeks for all issues. Maybe even more if they concentrate right now on crash dumpfiles and causes of CTDs primarily.
I guess they dont have enough manpower to work on CTDs, grass, trees, clouds simultaneously.
Allthough I am eagerly awaiting a new Beta patch which eventually kill the stutters and hickups of my game (stutters over land despite 50fps and more unfortunately) I am quite happy with this game currently.
No annoying CTDs anymore (only during loading screen between missions which is bearable imho at the moment) and a very frequent communication. :)
DroopSnoot
05-18-2012, 03:48 PM
I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.
SlipBall
05-18-2012, 05:15 PM
I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.
What system are you using??
PotNoodles
05-18-2012, 05:18 PM
And another 6 months for sure. But what about trees, grass and clouds that were supposed to be ready in less than a week?
I hope they don't call months on the fix for Grass/Trees/Clouds because these are clearly a problem and we where told it would take 3 days on each, 3x3 = 9 days and I am expecting this soon after waiting long enough. Patience bear can go stick his head in a tank on this one.
Peaveywolf
05-18-2012, 05:41 PM
so 6 months for the alpha and another 6 months for a beta...
god help us all...
Talk about jumping to conclusions. Some people eh!!
SiThSpAwN
05-18-2012, 05:56 PM
I hope they don't call months on the fix for Grass/Trees/Clouds because these are clearly a problem and we where told it would take 3 days on each, 3x3 = 9 days and I am expecting this soon after waiting long enough. Patience bear can go stick his head in a tank on this one.
This is probably one extreme to another, I am sure it wont be 6 months, in the same instance it probably cant be pinned down to exactly 3 days per item, they probably shouldnt have been so specific. ALL the effects need work... as does our patience... :)
skouras
05-18-2012, 06:03 PM
Talk about jumping to conclusions. Some people eh!!
:???::???::???::???::???:
PotNoodles
05-19-2012, 01:20 PM
I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.
What?
=AN=Apache
05-19-2012, 04:14 PM
There is no update information from the BlackSiX? Today
Winger
05-19-2012, 04:19 PM
There is no update information from the BlackSiX? Today
I was hoping for something too. Hopefully thats a good sign and the "few days" do not become a few weeks.
Winger
DroopSnoot
05-19-2012, 05:45 PM
What?
Press escape in game, or boot up the game or exit a server etc etc. It flashes your desktop at you, meaning your gpu has to process that change from 3d to 2d and back while it happens. Monitor your gpu while it does it, you'll see.
PotNoodles
05-19-2012, 06:10 PM
Press escape in game, or boot up the game or exit a server etc etc. It flashes your desktop at you, meaning your gpu has to process that change from 3d to 2d and back while it happens. Monitor your gpu while it does it, you'll see.
So are you saying the game actually buggers up your graphics card? I just paid £589 pound for mine and don't want to bugger it up.
robtek
05-19-2012, 06:19 PM
Any graphics card that gets "buggered" by switching modes isn't worth the money paid for it.
That a graphics card gets "buggered" by that, belongs in the realms of fantasy.
SiThSpAwN
05-19-2012, 07:26 PM
Alot of games switch... thats just nonsense.... not hurting anything...
skouras
05-19-2012, 08:11 PM
agreed..:rolleyes:
DroopSnoot
05-20-2012, 06:23 AM
Run a gpu monitor and make happen and you'll see why I think in the long term it will shorten gpu life. Or don't. I'm not really bothered tbh.
MadTommy
05-20-2012, 07:59 AM
No no no.. when they said 3 day for this, 3 days for that, it was a typo, they meant 3 months for this, 3 months for that, so 9 months to fix the grass, clouds and tress, then they'll move onto other bugs & issues. Just have patience, they'll get it all done soon! :grin:
GF_Mastiff
05-20-2012, 08:01 AM
DCS series does this, it's really what your card was made to do any way.
switch back and forth, it all really depends on the driver code
if write well no problem, poorly then....
furbs
05-20-2012, 08:49 AM
No no no.. when they said 3 day for this, 3 days for that, it was a typo, they meant 3 months for this, 3 months for that, so 9 months to fix the grass, clouds and tress, then they'll move onto other bugs & issues. Just have patience, they'll get it all done soon! :grin:
Yer, what dont you guys understand about Alpha, WIP placeholders? jeez you guys have no patience.
Are we there yet?...are we there yet? :grin:
BOT
Actually when Luthier said 3 days for this and that, i did think could they have not taken the days needed to optimize the clouds and trees a month ago?
MadTommy
05-20-2012, 10:19 AM
Yer, what dont you guys understand about Alpha, WIP placeholders? jeez you guys have no patience.
Are we there yet?...are we there yet? :grin:
Just around the next bend, promise. :-P
Zorin
05-20-2012, 02:26 PM
...no patience...
Ok, deep breath and now think really hard about what you wrote just there.
This community has shown biblical patience and I am not having any of this nonsense talk about people should give them more respect/time/whatever anymore.
We are not there yet and everyone who does not think that that is a scandal in itself is just daft.
von Brühl
05-20-2012, 02:44 PM
LOL, I think you just implied that Furbs has finally joined the fanbois? Seriously doubt you'll find that Furbs thinks the game is now finished (in the programming/gaming aspect, not financial).
mazex
05-20-2012, 03:01 PM
No no no.. when they said 3 day for this, 3 days for that, it was a typo, they meant 3 months for this, 3 months for that, so 9 months to fix the grass, clouds and tress, then they'll move onto other bugs & issues. Just have patience, they'll get it all done soon! :grin:
Well, maybe they have worked on new handling for clouds, grass and trees that was not included in the beta patch until some more polish? Just because we have a beta for the new render engine does not mean we have the new clouds etc...
/mazex
MadTommy
05-20-2012, 03:29 PM
Well, maybe they have worked on new handling for clouds, grass and trees that was not included in the beta patch until some more polish? Just because we have a beta for the new render engine does not mean we have the new clouds etc...
/mazex
My post was in pure jest, but you have to admit it is hard to take any news regarding the timing of fixes seriously, general rule of thumb seems to be take official news of upcoming fix time and times by a 100. And that is being generous, this goes from the original release date to each subsequent patch. The game is slowly getting fixed.. but my god it is slow. I did genuinely let out a little chuckle when B6 said 3 days for this, 3 days for that. Pigs and flying came to mind when i read that. :grin:
robtek
05-20-2012, 03:42 PM
Sometimes i really wonder, against my experience, about the level of knowledge and understanding here.
If it were a fast and easy job to do, many would do it and gain easy cash.
As it is, it isn't and they (the devs) don't.
Anybody still whining about his money or about not being able to have fun with cod and hasn't moved on is as it was described in post #1404 last line, last word. :D
furbs
05-20-2012, 03:55 PM
Ok, deep breath and now think really hard about what you wrote just there.
This community has shown biblical patience and I am not having any of this nonsense talk about people should give them more respect/time/whatever anymore.
We are not there yet and everyone who does not think that that is a scandal in itself is just daft.
Zoin, sarcasm mate.
Oh nooooo i better not say anything with sarcasm, i got a months ban the last time i did that. :)
ACE-OF-ACES
05-20-2012, 04:01 PM
Sometimes i really wonder, against my experience, about the level of knowledge and understanding here.
If it were a fast and easy job to do, many would do it and gain easy cash.
As it is, it isn't and they (the devs) don't.
Anybody still whining about his money or about not being able to have fun with cod and hasn't moved on is as it was described in post #1404 last line, last word. :D+1
I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.
HAHAHA Good one.
skouras
05-20-2012, 05:14 PM
looooooooollllllllll:grin::grin::grin::grin::grin: :grin::-P:-P
priller26
05-20-2012, 10:44 PM
[QUOTE=furbs;427698]Yer, what dont you guys understand about Alpha, WIP placeholders? jeez you guys have no patience.
Are we there yet?...are we there yet? :grin:
BOT
Actually when Luthier said 3 days for this and that, i did think could they have not taken the days needed to optimize the clouds and trees a month ago?[/QUOTE
I remember reading "three days for this, three days for that", and I'd say safe bet is six more months for this, six more months for that. As far as patience goes, I'd say as we are quickly approaching 16 months since release, patience is no longer an issue.
PotNoodles
05-21-2012, 01:50 AM
Seriously, if it was going to take 3 days each for the Cloud/Trees/Grass to be fixed, I think they would have just delayed that patch a little longer don't you? If a patch comes out with these fixes anytime soon then I'll kiss by bird eating tarantula.
Ataros
05-21-2012, 09:00 AM
They received too many crashdump files. This is why priorities have changed a bit. Life is changing every day, it is obvious any words get outdated very quickly. When they have a stable version they will get back to Cloud/Trees/Grass, etc.
Insuber
05-21-2012, 10:54 AM
They received too many crashdump files.
I think that it goes to your credit also. Hopefully thanks to your relentless advertisement they will be able to fix more CTD sources. Thank you Ataros.
Cheers!
Megahurt
05-24-2012, 06:13 AM
well... atleast they're working on it. Arm the byplanes and add warships and id love to torpedo the bismarch. I bet they'll get there ... sooner or later.
Stublerone
05-24-2012, 11:31 AM
But the patience here is currently very high. That is a great development in the com.
But what about any news, B6? Perhaps you have something ond friday? Some new fixes, which already seem to be stable to get it tested? Or perhaps a bigger patch? ;)
It would be great as we perhaps find some time to fly this weekend, as we have a long weekend in germany. The weather will be n1, but as a real gamer nerd, I do not care about tanned skin :)
And we still have the night time left to fly!
I just wanted to get a little impatient today. Perhaps you like to write an answer, B6... ;)
BlackSix
05-24-2012, 01:08 PM
I will make update tomorrow. Official or unofficial, I don't know about it now, I'm waiting info from Ilya.
I depend on Ilya, he depends on our programmers.
Continu0
05-24-2012, 01:11 PM
Nice, Thank you very much!
Winger
05-24-2012, 01:55 PM
Nice, Thank you very much!
Agree. Thats already enough for now. Doesnt take much:)
Winger
jamesdietz
05-24-2012, 02:46 PM
well... atleast they're working on it. Arm the byplanes and add warships and id love to torpedo the bismarch. I bet they'll get there ... sooner or later.
It took a while but modders eventually did in Il-2!
pupaxx
05-24-2012, 02:48 PM
@ Blacksix...
your avatar suggests not any good...that sword hangs over our heads...:cool:
Continu0
05-24-2012, 03:02 PM
@ Blacksix...
your avatar suggests not any good...that sword hangs over our heads...:cool:
Didn´t dare to say that, but this was exactly what i tought!:grin:
FG28_Kodiak
05-24-2012, 03:22 PM
Luke, i am your Father ;)
Insuber
05-24-2012, 04:52 PM
I depend on Ilya, he depends on our programmers.
Da truth! Thanks B6!
BlackSix
05-25-2012, 05:59 AM
Mini-update will be in a hour. Info only.
Viking
05-25-2012, 06:14 AM
GO! GO! GO!
Viking
podvoxx
05-29-2012, 07:07 PM
About sequel
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1849588&viewfull=1#post1849588
SiThSpAwN
05-29-2012, 07:17 PM
About sequel
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1849588&viewfull=1#post1849588
MMO-version of "Il-2" :eek:
Luftwaffepilot
05-29-2012, 07:17 PM
About sequel
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1849588&viewfull=1#post1849588
And where's that info "about sequel"? Googel translate doesn't help.
SiThSpAwN
05-29-2012, 07:19 PM
And where's that info "about sequel"? Googel translate doesn't help.
http://games.mail.ru/pc/news/2012-05-20/sluhi_1s_rabotaet_nad_mmo_versiej_il_2_shturmovik/#comments
podvoxx
05-29-2012, 07:20 PM
And where's that info "about sequel"? Googel translate doesn't help.
In the next posts from B6
FG28_Kodiak
05-29-2012, 07:30 PM
Interesting, is it based on the 1946 or Cliffs of Dover Engine?
_YoYo_
05-29-2012, 07:32 PM
Competitor for War of Thunder? ;)
Feathered_IV
05-29-2012, 10:41 PM
Presumably that is why they hired all that new staff recently.
kestrel79
05-29-2012, 11:50 PM
It makes sense...they've shown us tank footage...they've hinted at "cool features we can't say yet"... I can see them heading in this direction.
But yeah I'll wait for a more official announcement, those translate websites can be sketchy.
Feathered_IV
05-30-2012, 12:38 AM
I hope it is being handled by a separate team to Maddox Games though, now that I think about it.
SiThSpAwN
05-30-2012, 03:17 AM
I just hope they stick to Sim level realism and not go for mouse controls....
_YoYo_
05-30-2012, 05:36 AM
I hope it is being handled by a separate team to Maddox Games though, now that I think about it.
Good point...
Helrza
05-30-2012, 05:43 AM
they are going to make a game where u gain xp and cash to upgrade ur plane and unlock others??? Oh dear god.... Definitly wont be touching that lmao
Mind you, i dont think it would b hard to beat war thunder ( if they want to compete that is), its total garbage rofl!
Luftwaffepilot
05-30-2012, 08:02 AM
That's why CloD hardly makes any progress. They've not only switched over to sequel but also to this new MMO crap.
Opitz
05-30-2012, 09:26 AM
They want to compete with Gaijin? ehm... with what?
BlackSix
05-30-2012, 09:35 AM
Interesting, is it based on the 1946 or Cliffs of Dover Engine?
We'll use Cliffs of Dover Engine in the next projects. And we must finish it and fix for further action.
All info will be soon, please, wait the announcement.
GF_Mastiff
05-30-2012, 09:42 AM
We'll use Cliffs of Dover Engine in the next projects. And we must finish it and fix for further action.
All info will be soon, please, wait the announcement.
yes I'm very well informed by my spies over their...
Can't wait to see this dedicated MMO server get going with this... Cliffs of Dover...
Y'all still plan on changing the name for the dedicated server? "Storm of War"
I'll even get a subscription.. It sure will put Battlefield-WWIIonline on notice.
P.S "I was only joking" I could only hope for this level of WWIIOnline battles ground and air.
FS~Phat
05-30-2012, 09:42 AM
We'll use Cliffs of Dover Engine in the next projects. And we must finish it and fix for further action.
All info will be soon, please, wait the announcement.
Thanks B6 very interesting and looking forward to hear more! ;)
Anything in the future that helps to drive the development of the current core engine is marvelous! Especially if it drives some more content development that we can also enjoy in the channel BOB. ;)
David198502
05-30-2012, 10:01 AM
im a bit confused regarding those news probably because of google translate....
will this announcment be for our so called "Battle of Moscow", or will this be a seperate project developed next to BOM?
III/JG53_Don
05-30-2012, 10:29 AM
I am a bit confused as well. Personally Im fine if the devs concentrate on the simulation part and focussing on online gaming so that 3rd party developers like Desastersoft concentrate on singleplayer campaigns.
I am just a bit worried where this is going.. could be a huge step into the future and in the right direction, but i could imagine the opposite as well.
Anyway we simply have to wait for the official announcement.
BlackSix
05-30-2012, 10:33 AM
Can't wait to see this dedicated MMO server get going with this... Cliffs of Dover...
Y'all still plan on changing the name for the dedicated server? "Storm of War"
I'll even get a subscription.. It sure will put Battlefield-WWIIonline on notice.
P.S "I was only joking" I could only hope for this level of WWIIOnline battles ground and air.
im a bit confused regarding those news probably because of google translate....
will this announcment be for our so called "Battle of Moscow", or will this be a seperate project developed next to BOM?
I can't comment such questions till the announcement comes, sorry. Please wait.
FG28_Kodiak
05-30-2012, 10:48 AM
The announcement is in 9 Days?
For western countries also?
Feathered_IV
05-30-2012, 10:56 AM
In 1940 the Germans tried to take the west but did not achieve victory in the Battle of Britain. The next year they were trying to take Moscow, but soon became embroiled on a third front in North Africa. It didn't work out very well for them.
BlackSix
05-30-2012, 11:05 AM
The announcement is in 9 Days?
For western countries also?
I don't know final date and details at present. It depends on chief of 1C-Online. All I can say - soon.
csThor
05-30-2012, 11:29 AM
I can't help but wonder if this ain't yet another mouthful 1C tries to bite off while they're still trying to swallow the first one. Grand plans need a solid fundament and, honestly, that isn't there, yet. :-?
Luftwaffepilot
05-30-2012, 12:05 PM
So is this going to be like this: ?
- Cliffs of Dover and sequels: for the simmers
- new MMO: for the mass marked
or are these in any way connected?
BlackSix
05-30-2012, 12:20 PM
We cannot make the arcade games for mass market, we have no experts and experience for such work. Wait the announcement.
Buchon
05-30-2012, 12:53 PM
We cannot make the arcade games for mass market, we have no experts and experience for such work. Wait the announcement.
Watch out Nazgul, those elfs are very tough ;)
My guess ... the rise of Storm of War :grin:
Continu0
05-30-2012, 12:53 PM
We cannot make the arcade games for mass market, we have no experts and experience for such work. Wait the announcement.
phew...
Thank you for that, I am happy to hear that:grin:
http://tamaca.balearweb.net/get/conejo-sombrero.gif
Salutes.
SiThSpAwN
05-30-2012, 01:38 PM
We cannot make the arcade games for mass market, we have no experts and experience for such work. Wait the announcement.
So that means similar hardcore FM for aircraft in this new venture to what we have now?
Luftwaffepilot
05-30-2012, 01:49 PM
So that means similar hardcore FM for aircraft in this new venture to what we have now?
If so, there would be no need for another independent piece of flight software.
BlackSix
05-30-2012, 01:50 PM
So that means similar hardcore FM for aircraft in this new venture to what we have now?
Now I have no right to say it directly but it's written in this articles (russian language):
http://games.mail.ru/online/articles/feat/kri_2012/
http://newmmorpgames.ru/2191-skoro-anons-mmo-na-baze-aviasimulyatora-il-2-shturmovik.html
Luftwaffepilot
05-30-2012, 02:11 PM
- "The most important thing we can say about the line "IL-2" - this is a very hardcore game for real virpilov, that is, people who are willing to sacrifice for the sake of convenience controls 100% of its realism."
- "it will please his hardcore - virtual pilots of the "Assault", the original will be pleased with the level of realism and complexity."
... google translated ...
Maybe 1c just wants to get rid of the oldfashioned new customer scaring name "IL-2 Sturmovik" and simply leave out the singleplayer aspect --> abracadabra --> MMO version
GF_Mastiff
05-30-2012, 02:13 PM
Soon announcement [MMO] on the base of [aviasimulyatora] “Il-2 attack aircraft”
Recently ended the conference of the developers of games, during the conducting by which filtered the information about that which by the company of 1[S] of on-line is developed BY [MMO], base for which became [aviasimulyator] “Il-2 attack aircraft”.
Game is officially announced will be very soon, maximum - in June 2012, details thus far known little, besides the fact that it will gladden by its [khardkorom]; virtual pilots from “the attack aircraft” - the original they will be contented by realism and level of complexity. Those, who yet did not try their forces in the role of the pilots of aircraft, also can obtain pleasure from the game, having been preliminarily seriously trained.
Luftwaffepilot
05-30-2012, 02:15 PM
Now I have no right to say it directly but it's written in this articles (russian language):
[/URL]
But you have the right to translate it into good fair english for us ;)
That would help a lot.
Kankkis
05-30-2012, 02:17 PM
All what i want now, clod fixed :-x
kestrel79
05-30-2012, 02:32 PM
I'm going to guess this "MMO" is the sequel they speak of and we have seen a few shots of the last few months, Battle for Moscow. The dev team is simply too small to be able to do 2 sims. No way.
I'm sure CloD will install into this new sequel. They have said that all along.
Can't wait for more news. I hope their MMO has a moving front line and ongoing war. That's all I really want in an online flight sim :)
BlackSix
05-30-2012, 02:43 PM
But you have the right to translate it into good fair english for us ;)
That would help a lot.
It's problem for me, because I'm learning English but I didn't finish this process at present.
Central ideas from this articles:
1) we are developing MMO game based on CloD engine
2) announcement will be soon, June 2012 is deadline
3) it will be hardcore game (as old Il-2 and CloD) for the true simmers
4) alpha version will be ready in 2013
ATAG_Doc
05-30-2012, 02:49 PM
Good luck.
Jaws2002
05-30-2012, 02:50 PM
This is actually great news. This means they have to get Clod game engine all fixed up before they release the MMO game. :grin:
I loved aces high before it became obsolete. The confort that everyone is playing in the same settings, on the same map, fighting the same war is great.
I miss those huge NOE missions and massive tank attacks with hundreds of players involved. I'm not sure Clod graphics engine can take that many players at one time tho.
In order for a MMO to make sense, the arena has to support few hundreds players, and be able to handle massive brawls.
If the make it right, I'll subscribe. I'll not preorder, or subscribe before I know the game is working tho... unless it has a IAR-80/81, of course.:mrgreen:
I wish them luck.
pupo162
05-30-2012, 02:52 PM
It's problem for me, because I'm learning English but I didn't finish this process at present.
Central ideas from this articles:
1) we are developing MMO game based on CloD engine
2) announcement will be soon, June 2012 is deadline
3) it will be hardcore game (as old Il-2 and CloD) for the true simmers
4) alpha version will be ready in 2013
will this be the end of Clod and Battle for moscow and the such?
Feathered_IV
05-30-2012, 02:52 PM
I'm rather curious who calls the shots with these things. Does Mr.1c ring up Luthier and say, Look here, this gaming website says World of Tanks makes double digit millions every month. Drop all that clod nonsense and start stuffing powerups under all the bridges. Or does Luthier roll out of bed and get on the phone to Softclub execs and tell them about his latest plans to make the opposition squirm and "trust me fellas, you're gonna love it!"
I'm just as interested in the making of these things as I am in the refly button. I'd be fascinated to know who or what is directing our gaming future for the next decade or so.
BlackSix
05-30-2012, 02:58 PM
will this be the end of Clod and Battle for moscow and the such?
As I said, I can't comment this news, wait the announcement.
As I said, I can't comment this news, wait the announcement.
thx for the infos, i hope we get more soon
SlipBall
05-30-2012, 03:42 PM
It's problem for me, because I'm learning English but I didn't finish this process at present.
Central ideas from this articles:
1) we are developing MMO game based on CloD engine
2) announcement will be soon, June 2012 is deadline
3) it will be hardcore game (as old Il-2 and CloD) for the true simmers
4) alpha version will be ready in 2013
Thanks!...June is closing in quickly
_YoYo_
05-30-2012, 03:50 PM
Thanks!...June is closing in quickly
Friday news ? ;)
Flanker35M
05-30-2012, 03:51 PM
S!
WW2 MMO in the making?! Too good to be true :)
addman
05-30-2012, 03:54 PM
My guess is that the announcement will be made by 1c at the E3 expo which is in June. It's the biggest annual gaming expo in the world, a lot of announcements are being made there. Is this correct B6? Will 1c have a booth at E3 this year?
csThor
05-30-2012, 03:56 PM
I won't try to drag details out of you, BlackSix, but I hope you can get my careful scepticism across to your bosses. With CloD Maddox Games (and therefor 1C) has wasted most if not all of the goodwill of the community and really needs to put flesh to the bones with the successive releases. As such any release needs to be both technically mature and interesting gameplay-wise (and I am not talking about Spitgirl-solutions here!) - especially so if a MMO service is being planned. Paying a monthly fee for mere gangbanging (which is so pre-dominant online) or a pay-to-win kind of system á la World of Tanks is not going to be the big hit 1C must be hoping for. Whatever is planned - it must be a sound concept in all the relevant areas.
Gameplay will be the deciding factor here and - pardon the frank speech - Maddox Games has totally failed in that area, since Il-2 version 1.0 was released. :-?
BlackSix
05-30-2012, 04:12 PM
My guess is that the announcement will be made by 1c at the E3 expo which is in June. It's the biggest annual gaming expo in the world, a lot of announcements are being made there. Is this correct B6? Will 1c have a booth at E3 this year?
I don't see 1C in this list
http://e312.mapyourshow.com/5_0/exhibitor_results.cfm?type=alpha&alpha=@
I won't try to drag details out of you, BlackSix, but I hope you can get my careful scepticism across to your bosses. With CloD Maddox Games (and therefor 1C) has wasted most if not all of the goodwill of the community and really needs to put flesh to the bones with the successive releases. As such any release needs to be both technically mature and interesting gameplay-wise (and I am not talking about Spitgirl-solutions here!) - especially so if a MMO service is being planned. Paying a monthly fee for mere gangbanging (which is so pre-dominant online) or a pay-to-win kind of system á la World of Tanks is not going to be the big hit 1C must be hoping for. Whatever is planned - it must be a sound concept in all the relevant areas.
Gameplay will be the deciding factor here and - pardon the frank speech - Maddox Games has totally failed in that area, since Il-2 version 1.0 was released. :-?
I hope what my bosses have thought about it very much)
Ataros
05-30-2012, 04:16 PM
IMO the market became so small 1C just has to use either RoF, DCS, MS Flight or this MMO business model. The old business model does not work for so few customers.
MMO f2p model would allow continuous financing and more important quick feedback from customers (voting by money).
The bad news is it will take at least 2 years till release IMO. Personally I would rather fix CloD engine, release normal sequel first and only then go for the MMO wrapper. Otherwise it can easily become another 5-year project because it is suicidal to release a free-to-play game in an unfinished state.
BlackSix, could you please put down a question that is very important for game announcement:
Will the game use:
1) open arena similar to Warbirds, Aces High, WWII Online where all users fly in the same airspace OR
2) many simultaneous 16 vs.16 or 32 vs. 32 missions similar to WoT, WoP, WoWP where all users fly in separate games, like in limited COOPs.
The 1st option is suitable for hardcore sims but requires netcode optimization for maybe 300+ connections. The 2nd option is suitable for arcade gameplay mostly. I hope Luthier takes part in competitors' beta tests and understands how hard (impossible?) it is to achieve hardcore gameplay in 16 vs. 16 duels.
Another question is if there is any chance community will get SDK to mod CloD under new circumstances ((
Volksieg
05-30-2012, 04:17 PM
An MMO???
Looks like this game is going in the bin then. lol I'll look back on it fondly just as I do on my Warhammer Online account, my EVE account...etc....etc.... Just as I look back on, and get all dewy eyed when I think about, that time I had any faith in this company. :D
Thanks for the update though, Blacksix, even if the info you are given to share with us is beginning to leave a seriously bad taste in my mouth. Not your fault, mate. :)
Ataros
05-30-2012, 04:24 PM
I won't try to drag details out of you, BlackSix, but I hope you can get my careful scepticism across to your bosses. With CloD Maddox Games (and therefor 1C) has wasted most if not all of the goodwill of the community and really needs to put flesh to the bones with the successive releases. As such any release needs to be both technically mature and interesting gameplay-wise (and I am not talking about Spitgirl-solutions here!) - especially so if a MMO service is being planned. Paying a monthly fee for mere gangbanging (which is so pre-dominant online) or a pay-to-win kind of system á la World of Tanks is not going to be the big hit 1C must be hoping for. Whatever is planned - it must be a sound concept in all the relevant areas.
Gameplay will be the deciding factor here and - pardon the frank speech - Maddox Games has totally failed in that area, since Il-2 version 1.0 was released. :-?
This is my concern too. Competitors' beta tests show that it is almost impossible to create balanced and interesting missions which offer something more thoughtful than capture-the-flag like scenarios.
WWII Online system where users plan and schedule missions themselves could be a partial solution though.
ATAG_Bliss
05-30-2012, 04:36 PM
An MMO???
Looks like this game is going in the bin then. lol I'll look back on it fondly just as I do on my Warhammer Online account, my EVE account...etc....etc.... Just as I look back on, and get all dewy eyed when I think about, that time I had any faith in this company. :D
Thanks for the update though, Blacksix, even if the info you are given to share with us is beginning to leave a seriously bad taste in my mouth. Not your fault, mate. :)
I hope this is some sort of sick joke. If this proposed MMO is the basis for the upcoming sequels to IL2COD etc., then that's all she wrote. There's no way I'm playing a flight sim MMO where the company controls the servers, missions, players etc etc etc. This is the worst possible thing that could ever happen (if this is tied to the same series we have right now).
I hope B6 can chime in and say this is a completely different standalone game that has nothing to do with the SOW/BOB/CLOD series other than sharing the broken game engine.
Looks like all the hardcore WWII guys will be stuck with 1946. That business model sold 1,000,000's of copies. Heck, just refresh the graphics in 46 and everyone would buy it all again. Leave it in open GL or w/e. But MMO = no way from me.
JG52Krupi
05-30-2012, 04:39 PM
I hope this is some sort of sick joke. If this proposed MMO is the basis for the upcoming sequels to IL2COD etc., then that's all she wrote. There's no way I'm playing a flight sim MMO where the company controls the servers, missions, players etc etc etc. This is the worst possible thing that could ever happen (if this is tied to the same series we have right now).
I hope B6 can chime in and say this is a completely different standalone game that has nothing to do with the SOW/BOB/CLOD series other than sharing the broken game engine.
Looks like all the hardcore WWII guys will be stuck with 1946. That business model sold 1,000,000's of copies. Heck, just refresh the graphics in 46 and everyone would buy it all again. Leave it in open GL or w/e. But MMO = no way from me.
Have to agree, no thanks...
Terrible idea, unless they intend on making it a complete ww2 game like ww2online.
BlackSix
05-30-2012, 04:43 PM
BlackSix, could you please put down a question that is very important for game announcement:
Will the game use:
1) open arena similar to Warbirds, Aces High, WWII Online where all users fly in the same airspace OR
2) many simultaneous 16 vs.16 or 32 vs. 32 missions similar to WoT, WoP, WoWP where all users fly in separate games, like in limited COOPs.
...
Another question is if there is any chance community will get SDK to mod CloD under new circumstances ((
I hope we'll tell about it in the announcement. It's important info.
About SDK I'll ask later, afterwards the end of all events.
Ataros
05-30-2012, 04:50 PM
unless they intend on making it a complete ww2 game like ww2online.
This is what I hope for. Warbirds and Aces High were not bad too imo.
I hope we'll tell about it in the announcement. It's important info.
About SDK I'll ask later, afterwards the end of all events.
Thank you very much.
SlipBall
05-30-2012, 04:52 PM
No sense us passing a negative judgment on the MMO, without first seeing the details of it.
JG52Krupi
05-30-2012, 04:53 PM
I hope we'll tell about it in the announcement. It's important info.
About SDK I'll ask later, afterwards the end of all events.
Given this news I find your avatar very apt, looks like COD released unfinished slowly revived is now about to be neutered and replaced by a MMO that will fail miserably... :confused:
Christ I hope this is just a way of getting some of the arcade players money and not the future of il2 sturmovik :(
Might have to start work on that 190 and typhoon models and hope the crackers can revive COD :(
Please make this mess clear for us ASAP!
ATAG_Bliss
05-30-2012, 04:58 PM
No sense us passing a judgment on the MMO, without first seeing the details of it.
I agree in a way. But I've yet to witness an MMO that didn't have company ran servers only and company ran missions.
The main appeal for people like me to 46/Clod is we can recreate and control what we want to with the tools provided. An MMO (virtually everyone I've ever seen - take WoT for example) throws all that flexibility out the window. I'd love to be proved wrong. But unless the definition of an MMO has changed, those of us that enjoy running servers, mission making, adminning or what have you just got a big kick in the nuts.
I'll wait for the announcement in the hopes that this is a completely standalone game that has nothing to do with cliffs or the new series. But judging by some posts here, I think this is the future. Very sad news.
mazex
05-30-2012, 05:04 PM
I hope we'll tell about it in the announcement. It's important info.
About SDK I'll ask later, afterwards the end of all events.
As long as we don't get some silly 16x16 battles like in WoT with an upgrade path where "gold" is needed to advance I'm fine with much. What a sorry excuse for an MMO that is!
For flight simulators talking MMO we need 128+ players and a continuous battle... But wait - is that not what we already have in CloD when it's patched up? ;)
Jaws2002
05-30-2012, 05:05 PM
You can have a heck of a lot of fun in MMO games if they make everyone play in the same arena and there is room for a good number of players.(300+).
If done right and of course if the engine can take it, this game could be very succesful.
A modern ww2 MMO game, with air, sea and land components is badly needed. Everything available is extremely dated and tons of players would switch to the new game in a heart beat.
I hope they can pull it off. Striking a balance between looks, fm's, DM, game play and performance, in a game with 300+ players in one arena is no easy task.
addman
05-30-2012, 05:10 PM
I agree in a way. But I've yet to witness an MMO that didn't have company ran servers only and company ran missions.
The main appeal for people like me to 46/Clod is we can recreate and control what we want to with the tools provided. An MMO (virtually everyone I've ever seen - take WoT for example) throws all that flexibility out the window. I'd love to be proved wrong. But unless the definition of an MMO has changed, those of us that enjoy running servers, mission making, adminning or what have you just got a big kick in the nuts.
I'll wait for the announcement in the hopes that this is a completely standalone game that has nothing to do with cliffs or the new series. But judging by some posts here, I think this is the future. Very sad news.
You'll still have CoD though ;). Seriously, this is probably the only way to keep the series alive and we can't blame luthier for this. I think it's the big wigs at 1c who've seen all the other cashcows out there e.g World of Tanks and want in on the action. My biggest concern though , is that once this supposed IL-2 MMO will be released (2+ years?!) the market will already be over saturated with other plane MMO's, two of them are already in beta mind you. It's like Nokia and their Windows phones, too little, too late.:(
ATAG_Bliss
05-30-2012, 05:14 PM
You can have a heck of a lot of fun in MMO games if they make everyone play in the same arena and there is room for a good number of players.(300+).
If done right and of course if the engine can take it, this game could be very succesful.
A modern ww2 MMO game, with air, sea and land components is badly needed. Everything available is extremely dated and tons of players would switch to the new game in a heart beat.
I hope they can pull it off. Striking a balance between looks, fm's, DM, game play and performance, in a game with 300+ players in one arena is no easy task.
I agree here, Jaws. But if you take out the component to run your own stuff your basing every aspect on the company - the servers, the missions, adminning of the players. It'll be just one massive quake battle. Not saying it won't be any fun. But when you want structured wars (SEOW/ADW) like adaptations, I find that sort of thing impossible to do in an MMO.
Even the clan matches in WoT are still ran using the company's missions, their servers, their control. Taking that aspect out of the game (like all other MMO's I've ever played) makes me completely lose the appeal I had for 1C's way of doing flight sims. That is and what always will be 46's greatest appeal. You can do, create, and entertain yourself with anything you can put your mind to. Losing that, quite honestly, loses all my interest.
Jaws2002
05-30-2012, 05:17 PM
I agree in a way. But I've yet to witness an MMO that didn't have company ran servers only and company ran missions.
In ww2 online and ah at least you can make your own missions however you like. You played in the same war with everyone else, but you could setup missions yourself.
I've been in a lot of missions with over 100 planes (or tanks) and they are a lot of fun. I like the idea of a single big arena where everyone is playing the same settings and fights the same war. This gives everyone a common goal and brings the community together.......if done right.
ATAG_Bliss
05-30-2012, 05:18 PM
You'll still have 1946 though ;). (
Fixed that for ya :)
addman
05-30-2012, 05:24 PM
Let's not get ahead of ourselves here, let's wait for that announcement......and then start the raving mad speculations. I've said it before here though, one button online action sells, hardcore mini niche sims don't. God bless capitalism! it has no conscience, no memory and no allegiance, all it want is growth, MMO's are fast growth businesses and also fast fail in many cases, perfect for quick bucks.:cool:
Jaws2002
05-30-2012, 05:28 PM
AH stil has thousands of subscribers. Think of all that fresh meat used to easy mode fm's.:mrgreen:
csThor
05-30-2012, 05:33 PM
To be honest I don't see World of Tanks as MMO. The numbers playing on one map don't allow for the "massive" aspect. ;)
I have to agree with Bliss in so far that the arena concept of Warbirds or Aces High (dating back to the infancy days of the commercial internet and Air Warrior) is no longer the role model to follow. For that the gamplay these arenas offer is simply far too shallow and one-sided: all you get is fighters gang-banging with a handful of bombers thrown in to provide a temporary variation of the everlasting Take-Off - Furball - Die - Repeat. I've played Warbirds for a while, many years ago, and the arena gameplay became utterly boring very fast. Anyone played the old WB version 2.XX? Remember the MED map and the two fields, F4 and F9, and what happened in the middle between those? *yaaaaaaaawn!*
The scenarios and events, however, were something else and provided the most memorable moments of my flight sim career. Watching a long procession of B-17s on their way to Berlin while lining up with our flight for a frontal attack, knife-fighting Kittyhawks in my Bf 109 F-4 over Africa ... The old bulls in the MMO simulation market do give some of their users admin rights in some arenas to make such events/scenarios possible and with the utter flexibility CloD with its use of scripting can provide this could lead to much more immersive battles than ever before. But:
Such scenarios were run once a few weeks or even months since the time to set them up was considerable. For everyday ops they weren't useful (as too many players weren't interested in the discipline they required). I, personally, would strongly favor an arena concept that stressed teamwork and global goals for each side by creating and maintaining a fluid 24/7 world and dynamically generated "missions" based on current frontline needs or a player-generated mission with a specific target so that players can fill "slots" instead of going off alone to seek the closest gangbang. My aim in flight sims is to get as close as possible to the kind of missions flown by the real pilots, a bit like reenacting if you will, and this may be a way to create such an environment. I dunno ...
But right there my scepticism comes into play. To develop such things one would need to spend considerable time and "braincells" on gameplay aspects and so far no Maddox Games release has shown promise in that regard (with CloD being the lowest of the low campaign- and single mission-wise). So far MG has proved their own reputations: engineer-developers with a tendency towards the technical side of flight sims but no idea about decent gameplay. :(
addman
05-30-2012, 05:41 PM
On a lighter note, maybe when the IL-2 MMO is released, the red fliers can finally gain enough XP to unlock 100 octane fuel.http://www.vistax64.com/attachments/chillout-room/12114d1240493184-do-you-drink-coke-roflmao.gif
ATAG_Doc
05-30-2012, 05:52 PM
Someone isn't managing the messenger or it's an attempt to send up a balloon to see how it goes over. Sorta like an update about an update tomorrow. It's a pattern that's become predictable. Lots of I can't talk about it too much but here's a link and here is this and that. But I really can't say. But by the way...
Flanker35M
05-30-2012, 06:08 PM
S!
to csThor, fully agree :) I played Aces High from beta until a couple of years ago. It became boring because of the arena and maps being ruled by same side usually. Only thing that kept me there were the friends and squad mates + the events that were damn cool and were indeed well done. We can only hope that this new supposed MMO truly will put emphasis on other than endless fruballing. And WoT..stopped playing it, got so fed up with the devs attitudes there among other things.
vBulletin® v3.8.4, Copyright ©2000-2025, Jelsoft Enterprises Ltd.