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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 04-17-2011, 06:03 PM
Talon89 Talon89 is offline
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Actually, we have no idea how effective the "anti-cheat" stuff is, because no one has been banned yet.

Hopefully, it's extremely effective... time will tell. The wiki says that this: http://upload.wikimedia.org/wikipedi...9a/Mathack.jpg hack is not detectable by it, which makes me wonder about the effectiveness.
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  #12  
Old 04-17-2011, 06:05 PM
41Sqn_Stormcrow
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Quote:
Originally Posted by Raggz View Post
The use the same way as MS uses to ban hacked xboxes. They gather data ,flag the users and then ban them in waves. And Steams policy is the same. You will never get the account re-opened no matter how high you cry or whatever threats you can come up with. Not as long as you did cheat or use any mods in multi-player!
Better think twice before doing any of these things unless you don't care.
But how probable is it to be banned by mistake? And what can one do?
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  #13  
Old 04-17-2011, 06:26 PM
scorpac scorpac is offline
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i dont know how it is at the moment, but one time i was cheating in counterstrike 1.6 a few years ago... then i stopped cheating and about one month later i got banned. had to get a new account, but anyway, i had 2 months to cheat... VAC is not fast... its slow
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  #14  
Old 04-17-2011, 06:28 PM
=PF=Coastie =PF=Coastie is offline
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I se nothing unusual with how that 109 was flying. Looks normal to me....LOL!
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  #15  
Old 04-17-2011, 06:37 PM
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philip.ed philip.ed is offline
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As much as I want cheaters to be banned, how will modifications be handled for this game? I'm an offline user, so will the game be similar to the current Il-2, or will a modding effort be more coordinated by the developers with tools released...?
Already people have been able to play with the sound-files, which to me isn't a bad thing, but I don't know what the developers will do in order to coordinate these endeavours.
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  #16  
Old 04-17-2011, 07:16 PM
fireship4 fireship4 is offline
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Another question, surely someone banned for cheating wont be prevented from playing single-player, or mp through a 3rd party browser/LAN?

It would be wrong to prevent them using the game they paid for, even if they did cheat online. It would be going too far.
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  #17  
Old 04-17-2011, 07:24 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by fireship4 View Post
Another question, surely someone banned for cheating wont be prevented from playing single-player, or mp through a 3rd party browser/LAN?

It would be wrong to prevent them using the game they paid for, even if they did cheat online. It would be going too far.
You dont own the game. You agree to pay a fee for using it under their terms.
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  #18  
Old 04-17-2011, 07:51 PM
hanuristi hanuristi is offline
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There really needs to be some kind of system to warn the user if he is attempting to join a server with a disallowed mod. Banning genuine cheaters is a good thing, but an absolute requirement is that nobody is banned for wrong reasons. Also it should be up to the server admins what mods they allow or dont. How stupid would it be to get steam banned from using some sound mod or something that the server admin has said to be ok to use?
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  #19  
Old 04-17-2011, 07:56 PM
41Sqn_Stormcrow
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Imho I think the RoF approach is quite a good one. You have to start the game with mods on or off. And this goes for server settings.
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  #20  
Old 04-17-2011, 08:17 PM
nearmiss nearmiss is offline
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Looks like the old days when we were on the ZONE...
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