Quote:
Originally Posted by adonys
Software is, most of the time, optimized before release. Here are some examples of very complicated software which run fine at release:
- TESV: Skyrim
- Mafia II
Are those enough? or you want more?
Also, both games have HUGE worlds. With hundreds or even thousands of actors (AIs) and objects. Both of above games have also complex game subsystems.
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Both games published by much larger and more financed companies. They also aren't as complex as calculating flight physics and damage modelling, engine management etc.