Quote:
Originally Posted by adonys
Software is, most of the time, optimized before release. Here are some examples of very complicated software which run fine at release:
- TESV: Skyrim
- Mafia II
Are those enough? or you want more?
Also, both games have HUGE worlds. With hundreds or even thousands of actors (AIs) and objects. Both of above games have also complex game subsystems.
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Those are both games with very little depth in them. They are not complex like a flight sim. At least try and be in the same ballpark