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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 04-23-2010, 09:21 PM
AndyJWest AndyJWest is offline
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Quote:
Originally Posted by whatnot View Post
A lot of threads seem to have a very similar lifecycle here these days:

1) A good (well personal preference ofcourse, but atleast feasible) idea is introduced
2) Someone envisions that even further, maybe even to unrealistic heights
3) A horde of unofficial resource controllers and priority polices hit the thread with "BOB is not a universe / farm / car / prison break / ground force / tree / cooking / whatever simulator! Stick to the essentials, resources are limited."
4) The original idea of the thread and the possible brainstorming around the topic slowly fades away

Interesting =)
Something that might have been 'a good idea' earlier in the SoW development cycle but that only gets suggested now is unlikely to be incorporated into the release version unless it needs minimal work, I'd have thought, and many of the suggestions are anything but simple. One of the 'resources' involved - possibly the most significant one - is development time. If 1C:Maddox were to incorporate even only the best 'good ideas' they'd risk never actually releasing anything - it is a darned sight easier to think of an idea than implement it.

You might argue 'include it in a later version' - well yes, but before you do that, at least see what version 1 actually does first.

And pointing out that resources are finite isn't 'policing', it is stating an elementary fact.
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