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#31
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The problem is that if you include objects like that there will be a certain percentage of people that will target them out of preference. It would also lead to vartiey of tasteless video's and movie sequences.
++++++++++++++++++++++++++++++++++++++++++++ Simple, to avoid the legal actions of the PC police, just make the civilian objects not destroyable. |
#32
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Secondly as long as you're not tasked with killing civilians on purpose i see no problem at all, the PC police has enough to do with games like GTA and even there Jack Thompson and his fellow babies failed. This is the least of issues Oleg has. Then there are some folks around here that think this Flight sim is gonna be the new multi verse simulator, maybe it's time to wake up...or someone is gonna get disappointed at launch.. Last edited by zauii; 04-22-2010 at 03:31 PM. |
#33
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A lot of threads seem to have a very similar lifecycle here these days:
1) A good (well personal preference ofcourse, but atleast feasible) idea is introduced 2) Someone envisions that even further, maybe even to unrealistic heights 3) A horde of unofficial resource controllers and priority polices hit the thread with "BOB is not a universe / farm / car / prison break / ground force / tree / cooking / whatever simulator! Stick to the essentials, resources are limited." 4) The original idea of the thread and the possible brainstorming around the topic slowly fades away Interesting =) |
#34
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All very good ideas!...that mission that I made was very time consuming to fly because of the few vehicles scattered all over the map. To add life over the entire map may not be possible because of the PC hit. Hundreds of vehicles would be needed to make the map more interesting, and more true to life, but it sure would be cool ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#35
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You might argue 'include it in a later version' - well yes, but before you do that, at least see what version 1 actually does first. And pointing out that resources are finite isn't 'policing', it is stating an elementary fact. |
#36
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I suggested this idea about 6-7 years ago. This was WELL before there was even talk of BOB so I think you must agree this is possible. I also remember when Flight Sims didn't have ANY ground objects and the same sort of people said the SAME sort of things. And now today "it's preposterous to suggest new ideas." And even though Oleg has told us, HIMSELF, that they plan to have civilian buses, that run on a path, people STILL insist that THEY are the arbiters of ALL good ideas. For example, while some here will "Geek-out" on the climb ratio of the BF-109, I really couldn't care less about it. It's just not something that interests me but I understand that some people have different ideas that DON'T include scenery. What interests me in this sim is flying in a "realistic" environment. To me, civilians bring a level of realism that doesn't CURRENTLY exist. If it's a bad idea, fine, argue on that merit. However, what people are REALLY saying is "don't make suggestions unless it's a suggestion "I" agree with. If I agree with the idea then they're TOTALLY possible." Civilians in the sim are totally possible. Most likely, some executive somewhere made the choice and that was that. As far as the position that people shouldn't use the Civilians in the Sim to make violent videos, well, I wonder if that means Legos should stop making civilian Legos because someone might make a YouTube Video of their Military Legos killing the "civilian" Lego sets. |
#37
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#38
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#39
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That was exactly my thought too! Lots of people, who run for cover if an aircraft appears, and who dive for cover as it approaches, and who survive the ensuing attack. They should of course stand around talking about their experience after the attack ![]()
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#40
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I totally understand that. As long as they focus on "your" areas of interest...(reports on how many bullet holes are in your plane, etc, etc...) that's where the resources should go? In another thread you said something to the affect that "This game is supposed to be about flying..." Well, that's an opinion but it's not held by everyone. Had Oleg not thought it important, he wouldn't have bothered building all those beautiful factories and houses that the arbiters insisted would be cpu hogs. |
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