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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-26-2009, 06:43 AM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by MicroWave View Post
Sorry to disappoint you.
FC's comments although harsh, are spot on from what I've seen.)
Please elaborate. In what way?

You can just sit there an ignore it all you want but anyone who has flown the Anton series over the years can tell you first hand it has a fuel leak bug. It's your choice if you want to investigate it. I could care less about the lack of professionalism.



Quote:
Originally Posted by MicroWave View Post
@all
Please, when you would like to make a suggestion or ask for a fix, add some documentation. It is impossible for us to follow every discussion in all forums.
Il2 world is 'object rich' with all the benefits and problems this 'richness' brings. You can use Daidalos Team e-mail to do that (we would also prefer comprehensible subject title).
I need to state that we can't add/fix everything. Some things will take precedence over the others based on complexity of the issue, new quality this issue can bring into the sim, available time and personal preference..)
Clearly you have your own agenda.

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Originally Posted by MicroWave View Post
@Now, I would like to add some comments of my own about accuracy issue raised by JG27CaptStubing.
I haven't investigated all the possibilities and some of it comes from my bad memory.
Each gun type is represented by it's own class. In each of them there is just a type of bullet(s) (weight, initial velocity, explosive power if any, RoF, visual effects, etc). IIRC, trajectory of all these is calculated in one (1) piece of code for all guns without discrimination towards 0.50s or any other gun. From this point of view, I find it very hard to believe that 0.50 have accuracy problems.
Proper testing environment to prove that there is an accuracy problem might be difficult to achieve. I don't think that it is possible to compare different guns in combat due to different bullet characteristics, the fact that different planes require different firing solutions, etc...)

Testing aye?

Here is an old 35 page thread on Ubi that talks about the tests and some of the findings. It was ignored as usual.

http://forums.ubi.com/eve/forums/a/t.../979109092/p/1

Gibbage did quite a bit of testing and it does show out of all the guns the 50s have had an issue with dispersion. It's still present today.

It's one of many threads brought up about the 50 cal.
  #2  
Old 09-26-2009, 07:20 AM
csThor csThor is offline
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Now, Capt, there is no need to go the "sour grapes" way already. You're obviously passionate about the P-38 and everything pertaining to it, but that doesn't mean DT has to and is going to jump just at your request. You see there are thousands of people with thousands of ideas what can and should be corrected in which way - which translates into thousands of folks pulling DT's attention into thousands of directions. And we @ DT are damned already because we can't please them all. Does that mean we're ignorant or that we don't care about accuracy? No, most certainly not.

I, for example, am glad that I can't code worth a damn so I do not envy the FM and coding guys one bit.
  #3  
Old 09-26-2009, 05:01 PM
JG27CaptStubing JG27CaptStubing is offline
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Originally Posted by csThor View Post
Now, Capt, there is no need to go the "sour grapes" way already. You're obviously passionate about the P-38 and everything pertaining to it, but that doesn't mean DT has to and is going to jump just at your request. You see there are thousands of people with thousands of ideas what can and should be corrected in which way - which translates into thousands of folks pulling DT's attention into thousands of directions. And we @ DT are damned already because we can't please them all. Does that mean we're ignorant or that we don't care about accuracy? No, most certainly not.

I, for example, am glad that I can't code worth a damn so I do not envy the FM and coding guys one bit.
There are No Sour Grapes here... Just a natural response to FCs blunt we will switch losing all three Axis in the FW to a PK. Lame response and shows very little respect for those that are aware of the problems.

I really doubt there are 1000s of people pulling DTs time at the moment. This is a very tiny community. There is a reason why some of them are in here looking at comments and responding.

In terms of the 38 you can look at the earlier posts and I'm glad some testing was done. At least it shows a willingness to look at issues that were raised some time ago and were blown off. I doubt we will see anything change per the norm even with documentation.
  #4  
Old 09-26-2009, 07:30 AM
Arrow Arrow is offline
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Quote:
Originally Posted by JG27CaptStubing View Post
Please elaborate. In what way?

You can just sit there an ignore it all you want but anyone who has flown the Anton series over the years can tell you first hand it has a fuel leak bug. It's your choice if you want to investigate it. I could care less about the lack of professionalism.





Clearly you have your own agenda.




Testing aye?

Here is an old 35 page thread on Ubi that talks about the tests and some of the findings. It was ignored as usual.

http://forums.ubi.com/eve/forums/a/t.../979109092/p/1

Gibbage did quite a bit of testing and it does show out of all the guns the 50s have had an issue with dispersion. It's still present today.

It's one of many threads brought up about the 50 cal.
And now what - Oleg listened to threads complaining about .50 cals (aka .50s are porked), at first people complained that dispersion was too much and wanted to remove the shotgun effect, now I've seen threads where people (like you) complain that there is no shotgun effect with .50 cals and now they are less accurate and have less hit rate. So what do you want now? Daidalos team will change dispersion of .50 cals to higher level and people will start to complain that they have not enough hitting power, in next patch lower the dispersion and people will complain they are not accurate and again again changing things just because you think that it should be changed based on your experience and hit percentage. This is no criteria of changing things in this game. DT has to take a side in this and there will always be people not happy with current state. If you want a change, do some serious testing and please make a new thread and don't make 36 pages .50 cals flamewar thread out of DT ready room.
  #5  
Old 09-26-2009, 08:40 AM
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Voyager Voyager is offline
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Default Random thought

Don't know if this has been proposed before, but would it be possible to make the P-51 fuselage fuel tank a Weapon Loadout option? Sort of as a stop-gap for the P-51 CoG issues, until the SoW engine is done.

As I understand it, one of the reasons the P-51 is spiny is because the 85 gallon fuselage tank was installed without any counter balance to it, and adversely impacted the loaded CoG because of it. Typically pilots would drain it before moving on to the drop tanks, but limitations in the Il-2 engine prevent fuel tanks from having independent CoG effects or complex CoG effects.

The idea is have one CoG mapping for the P-51 with the 85 gallon tank starting full, and have a second CoG mapping for when the 85 gallon tank starts empty, on control which one is in use the same way the 109 field mod kits are currently handled. You do start to run into the exponential loadout issue the late war German, but the P-51's only have four loadouts apiece currently.

The real question is, how hard a fix is it? Is this something that's deeply buried in the flight model, and can a loadout flag even change something like that? Is this a five-lines-of-code sort of change, or a suicide-watch-on-the-dev-team sort of change?

Harry Voyager

I almost hesitate to even propose this: it just feels like something that is far less simple than it seems on the surface.

Last edited by Voyager; 09-26-2009 at 08:46 AM.
  #6  
Old 09-26-2009, 09:42 AM
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FC99 FC99 is offline
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Quote:
Originally Posted by Voyager View Post
Don't know if this has been proposed before, but would it be possible to make the P-51 fuselage fuel tank a Weapon Loadout option? Sort of as a stop-gap for the P-51 CoG issues, until the SoW engine is done.
We are doing something about CoG/fuel issue.

For the rest of the crowd, whining doesn't help, only well documented and researched problems will be taken into consideration for fix.

FC
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  #7  
Old 09-26-2009, 10:31 AM
lep1981 lep1981 is offline
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Something that REALLY bothers me from IL2 is the score system. It doesn't really encourage teamplay when playing in multiplayer. Is there a way to fix that?. By this I mean allowing, for example, to get the kill points to all the players that hit a shot down plane during the last minute before crashing or something like that... just to keep it fair. It's so annoying to be hitting a bomber having it almost done, and watch another guy come put the last 2 bullets on him and you end up screwed, after you did all the work, and of course, the kill stealers... who just put the 1 single bullet on a plane that's already falling down in flames.

Hopefully there is a solution to all this.
  #8  
Old 09-28-2009, 01:40 AM
Bearcat Bearcat is offline
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Originally Posted by lep1981 View Post
Something that REALLY bothers me from IL2 is the score system. It doesn't really encourage teamplay when playing in multiplayer. Is there a way to fix that?. By this I mean allowing, for example, to get the kill points to all the players that hit a shot down plane during the last minute before crashing or something like that... just to keep it fair. It's so annoying to be hitting a bomber having it almost done, and watch another guy come put the last 2 bullets on him and you end up screwed, after you did all the work, and of course, the kill stealers... who just put the 1 single bullet on a plane that's already falling down in flames.
Hopefully there is a solution to all this.
This is an excellent suggestion and something this sim has needed for some time. I think a simpler way to do something like this would be to allow server side settings for two types of points systems.. Team points or individual points. If I recall correctly MSCFS1 used to have a similar feature.. If set for individual points then each individual would receive points according to what the individual has done. If set for team points the points would be totaled for Blue & Red.I also think that the points system of numbers should just be scrapped.. and the symbols used.. Like in QMs.

I hope a moderator comes by and cleans up this thread.. it is really sad to see the direction some have taken it in.


Quote:
Originally Posted by Gryphon_ View Post
In order get good data as inputs to future work, I think you need your own forum, moderated by you. I don't think you'll get much value out of one thread on this forum anymore.
With your own forum you could have public and private sections for different groups, and folks would be happier about providing data and engaging in a meaningful discussion
The problem is not the forum it is the people posting and what they choose to post. This will happen anywhere it is allowed to proliferate as long as the same people are in the threads.

Last edited by Bearcat; 09-28-2009 at 02:21 AM.
  #9  
Old 09-28-2009, 02:56 AM
nearmiss nearmiss is offline
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Daidalus Team's Room -QUESTIONS AND REQUESTS ONLY on IL2 Authorized Addons

This is now a question/request and answer thread only.

If you get an answer from DT that you don't agree with do not start an argument.

If DT doesn't answer to suit you, then make a posting and corroborate your facts with reference data. If DT doesn't agree the second time forget it, and remember the DT is working for free to accomodate our community. They don't have to put up with flak.

Last edited by nearmiss; 09-28-2009 at 02:29 PM.
  #10  
Old 09-26-2009, 10:35 AM
ramstein ramstein is offline
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Quote:
Originally Posted by FC99 View Post
We are doing something about CoG/fuel issue.

For the rest of the crowd, whining doesn't help, only well documented and researched problems will be taken into consideration for fix.

FC
Yes! for the first time, since iL-2 and the P51 hit the computer hard drive... I have been jazzed about someone actually saying it's even being looked at..

Holy frakking cow! I am very happy! and you guys have really made lots and lots of pilots very very happy giving them hope!

(actually Oleg did do some work, but came up short...) he abondonded us on these issues, after he mostly fixed the wings breaking at 425 mph.. and a small bit of 50 cal sync changing....
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Last edited by ramstein; 09-26-2009 at 10:37 AM.
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