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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Someone is going to call me a "ki$$ a$$", but I have faith in Oleg...I have faith in the fact that Oleg has made one of the best (if not the best) flight combat sims ever. I have faith in his ability as a game designer. Oleg will not create a game that is so bogged down in detail and extras that it is unplayable. Olegs a smart guy and he will do right by us...we are not loosing anything with the addition of these "pretty" ground objects.
Last edited by proton45; 11-09-2009 at 04:03 AM. |
#2
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The fact that Oleg has mentioned busses that follow routes lead me to think that adding 'life' to the environment is something that he's interested in as well. Lastly, I'm sure Oleg is quite capable of managing his priorities - posts by his fans may give him a sense of what we'd like to see but I doubt this would 'distract' him from his focus. |
#3
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I'm interested, but we can't make the sim another one year-two. So will be minimum at the beginning.
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#4
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- civilian and military traffic on roads - civilian and military ships going from point a to b - ground activity at airfields, like fuel trucks, mechanics driving about, few jeeps with pilots heading to aircraft, emergency vehicles, food and drinks truck serving tea and sanwiches maybe - ai aircraft taking of and landing if normal for that airfield, eg training flights for new pilots, a lost or damaged aircraft from another airfield making an emergency landing, new replacement aircraft being flown in etc.. - yes maybe even the odd bicycle with a pilot or mechanic on it - men on the ai AA guns, first aid and fire trucks rushing to damaged aircraft coming in to land etc in short, not the dead empty lifeless airfields we have now in il2, but an environment that gives a sense of life and vitality Insuber, you must have put your sensitive pink nickers on today, because my previous post wast aimed at you but the person who was complaining oleg was including land/sea warfare elements and stated he'd prefer to play with other games instead (thinking amongst other things that oleg was making a 1e person shooter right now) |
#5
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Hi Oleg,
Was just wondering if by having ground crew killed during raids will it reduce the effectiveness of an airbase's ability to re-arm, re-fuel, AA etc? If so, will this be modeled in terms of reduced numbers of aircraft available for scrambles etc. Thanks |
#6
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I can tell you that I want more than you listed, but what we will have is depending of many factors, that will limit my own dreams. |
#7
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Thanks for your reply. It will be great to keep the offensive against airfields going, knowing that the damage being done will affect the next raid etc. Hope you feel better. Mat |
#8
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hi oleg,
could we please have multiple monitor support right from the start ? but please a version that allows us to use multiple monitors of different sizes, like this .... ![]() in that that example you could use a 27 or 25' lcd in the middle, with a 19' lcd in landscape on either side (note: this is good because you only need your gfx card to push 2x the pixels 1920 x 1200, and not 3x like you would for a normal 3 monitor setup like this ![]() that much more expensive 3x 24', or 3x 27' or 3x 30' would cost a fortune and only very few people could afford it. the example i gave above that i would like included allows 1x 24' + 2x 19' (or you can use a 25 or 27' for the center monitor to, keeping a 19' in landscape mode on either side) or 1x 22' + 2x 17' in landscape mode etc (using a lower resolution and less pixels to push) most westerners flying flightsims have upgraded from their small initial lcd to a larger widescreen in the last few years (either 22', or 24' or 25') so we still have a 17' or 19' lying around, allowing us at a small cost of 1 more small lcd to have a 3 monitor setup which DOUBLES our field of view in il2 new ati and nvidea gfx cards are starting to support a 3 monitor setup without having to buy a matrox 3HTgo (which only works with 3 monitors the exact smae size, and can only max work with 3x 22') software multi monitor might be possible but is a huge drain on cpu/gpu, so not a realistic option please consider ![]() |
#9
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this is a super question/request ![]() ![]() cheers
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#10
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Zapatista,
Maybe I'm wrong, but Oleg already answered you in the 23-10 thread: http://forum.1cpublishing.eu/showthr...tor#post114821 Quote:
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