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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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@hiro, no offence taken mate, i was going to post again appologising that i may sound arrogant or offended and that i didnt mean to.
@kwaitek , thanks for an interesting read, i shall try and implement your advice old bean. Its nice to know that sometimes , its not necessarily pilot error that is the problem. It also explains why the 50's on the spit are much more potent. Cheers! S~ Last edited by MD_Wild_Weasel; 10-27-2009 at 12:52 PM. |
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#2
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Hello. Team Daedalus.
Thank you very much for your wonderful IL2. I'm Japanese. I can't speak English. English of chance translation. I'm sorry. I question. Several Japanese airplanes have a defect. Is there a correction plan ? Thank you very much. JapanCat. |
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#3
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#4
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PS: Why do you model extra Ski versions? Wouldn't it be easier to handle it like other planes that come with Skis on winter maps already (BI-1 and some others)? Or is there a difference in FM? Haven't had the time to test this yet. Quote:
And the Bearcat is not alone... other Pacific '46 planes would be the F7F Tigercat, F4U-4 and F2G Corsairs, P-80A, Nakajima J9Y Kikka, Mitsubishi Ki-83, Kyūshū J7W1 Shinden, Mitsubishi A7M Reppū and probably others. Not to mention British planes and other US Planes that could have seen service in a longer war. But basically, for many of them the lack of sufficient information makes it hard to model them properly, especially Japanese cockpits... Quote:
In flight you could still lower them and raise again after some seconds which is already possible in Il-2 series. I also use short flap lowering on these planes. But don't do it for too long. The program logic would be similar to the SM.79 propeller pitch modeling for the axis, so it's rather easy to implement. Early 109s should have such a propeller setting, too. The Auto Pitch wasn't in the 109s even in the E-4, but I think it has been in the later E models out of factory and many E-4s had it fitted later. Could need some references here. Last edited by Eldur; 12-09-2009 at 01:47 AM. |
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#5
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#6
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I also tested it again... have to say I had 25 or 50% fuel at the first test and I did it now with 100%. Took me ~67 seconds at 150km/h to climb to 1000m and slightly longer (~71 seconds) at 220km/h. So it's just what you got, which is definately OK. But the gauge went as high as 20m/s. Probably it is wrong then. Or I can't read it correctly ![]() While I spead of the climb gauge. There is an error in all these gauges. They show -1m/s when it's actually 0 (you'll see it when being on the ground). At any other value, it's 1m/s less than the actual value. Should be fixed Track for the curious (with a curious landing) ![]() Quote:
€dit: You changed the Ta-152C... what about the H? ![]() I remember Oleg said before the AEP came out that it would be able to turn as well as the La-7, as it's turning performance was 17s in ground level and 17,8s at 1000m during a left turn (Oleg's figures). I can't even get close to that, and apparently not even flaps can help (see the figure). Especially at slow speeds (which is anything below 380km/h in that plane) it doesn't want to turn at all. €dit 2: I almost forgot... would be nice to have a 10.000ft hand marker in the altitude meters Last edited by Eldur; 12-10-2009 at 05:01 PM. |
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#7
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You are right. The gauge scale isn't exactly linear, so it shows slightly too much. 12 o'clock should be 15m/s but it looks more like 17 in the texture.
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#8
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Another request for TD. Would you please fix the elevator trim deay with all Bf-109 variants? The trim system in the current game has a 10-sec delay before trim action is fully applied. But it has been confirmed that the full travel of trim wheel only takes 2 seconds. Would you please change the delay as per reality in the next patch?
Best regards,
__________________
Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place?
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