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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-25-2009, 02:36 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Wild Weasel, I don't feel anything close to that regarding to the .50 cal.

A short burst and a 109 looks more like swiss-cheese rather than an aircraft.

I've never seen any complaint about the .50 cal. before, only about the .303.
  #2  
Old 10-25-2009, 07:41 PM
hiro hiro is offline
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Default .50 cals

I do notice certain things are different. Like some VVS planes got the buzzsaw 20mm, then you have the emil 20mms that shoot just as slow as the 30mm wing cannons. There's that blue 20mm that fw 190 inside wing guns that really works great, even the BF109 F4 has one of that type. . .

I think they wanted a variety and adjusting the way the differences of guns. Like the Russian 20mm was essentially a 12.7mm machine gun tooled to fire larger rounds, so it shoots faster etc.

Granted it might favor certain planes, but there's situations where certain guns work best in. They've got 75 page threads on this in the ubizoo. But .50's work, just in close.

Set convergence to 150m and open up around 150m and they will saw off stuff, flame things out, etc . ..

Even the FM wildcat with 4 .50s do a number when close. While its not as quick as P-47's . . .

The reason why the SPit IXe does more damage is it also has 2 x 20mm hispanos.

ok granted that close range really sucks against AI because the modern jet fm the fighters have or the one shot one kill gunners on vet or ace, but vs people its ok to close in.

And to make full use of the P-51, the three way trim . . . to fly american you have be a very good pilot. Since I'm not I just use the P-40 because I like it and Wildcat since that was the first plane I could carrier land (the Dauntless was close second but the SBD 3's lack of gunsight and disorientation from sitting up mode).

P-51's a mystery. Someone mentioned in the UbiZoo they even had modded P-51's so people can get their History Channel on (History Channel has several shows like Dogfights that say P-51s can outturn anything and outperforme anything in West Euro theater and P-47s regularly shot up Tiger Tanks with their API etc).

But thats what makes this game so awesome.

Team D wishlist . . .

For some reason the Wildcat seems to fly like the Hellcat.
FW 190 cockpit adjustment
Add Japanese push prop Kyushu J7 W1 Shinden
Add F8F bearcat
Add A-1 skyraider
make flyable torpedo bombers
flyable fiat g55
german ground attack rockets
torpedo fw-190
include more pac theater torpedo / dive bombers in planeset (flyable)
Flyable kamikaze (explosive laden planes) and Ohka rocket because some people online prefer ramming to gunning.


more maps would be cool (Italy)

oh that German catapult Zepplin carrier and navalized 109's and 190's ok this is too much to ask.

Last edited by hiro; 10-25-2009 at 07:53 PM.
  #3  
Old 10-26-2009, 05:20 AM
flying flying is offline
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How long will 5.0 patch be released ? Sorry for my bad english !
  #4  
Old 10-26-2009, 10:05 AM
MD_Wild_Weasel MD_Wild_Weasel is offline
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Quote:
Originally Posted by hiro View Post
. But .50's work, just in close.
Set convergence to 150m and open up around 150m and they will saw off stuff, flame things out, etc . ..
The reason why the SPit IXe does more damage is it also has 2 x 20mm hispanos.


And to make full use of the P-51, the three way trim . . . to fly american you have be a very good pilot.

P-51's a mystery. Someone mentioned in the UbiZoo they even had modded P-51's so people can get their History Channel on (History Channel has several shows like Dogfights that say P-51s can outturn anything and outperforme anything in West Euro theater
ok, let me clarify a few things here. Firstly ive been playing this game for well over 5years. Secondly most of those years where spent in the spit(coz she is beutifull )so i do know about the 2x20mm's. Tests where done on the 50's alone. Thirdly the p51 is best up high and very fast so my convergance is set long at 200m due to fact normally i attack my victim at his high six at around 600kmh. As you can imagine i aint got time to empty my ammo,nor do i wanna sit on his six waisting what little advantages i posess Where as in the spit it is set to 125m as i dont need to znb due to the spits advantages.
As you can tell its not my ability as a pilot thats in question here. It is however my lack of experiance regarding actuall combat in r/l which is why i posted my original question. Regarding ammo belt set up etc.
  #5  
Old 10-28-2009, 01:18 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Lucas_From_Hell View Post
Wild Weasel, I don't feel anything close to that regarding to the .50 cal.

A short burst and a 109 looks more like swiss-cheese rather than an aircraft.

I've never seen any complaint about the .50 cal. before, only about the .303.
The only problem with the 50s was the non API rounds.. the Mustang's 50s issue is not caused by the 50s but by the Mustang IMO.. If you run two QMs.. one with the P-40 and one with the Mustang.. especially the stock Ds.. any one.. you will find that you can do more damage with the P-40 from a sheer gunnery standpoint.. at least that s what I have found.. and that is primarily because the stock P-40 is a more stable platform than the stock P-51D.. It seems to me that often in the P-51 it is like trying to balance the plane on a pencil.. which makes for a less stable gun platform.

LOL.. I just saw that Kwiatek said the exact same thing...

Last edited by Bearcat; 10-28-2009 at 01:23 PM.
  #6  
Old 10-28-2009, 04:45 PM
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Kwiatek Kwiatek is offline
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Originally Posted by Bearcat View Post
The only problem with the 50s was the non API rounds.. the Mustang's 50s issue is not caused by the 50s but by the Mustang IMO.. If you run two QMs.. one with the P-40 and one with the Mustang.. especially the stock Ds.. any one.. you will find that you can do more damage with the P-40 from a sheer gunnery standpoint.. at least that s what I have found.. and that is primarily because the stock P-40 is a more stable platform than the stock P-51D.. It seems to me that often in the P-51 it is like trying to balance the plane on a pencil.. which makes for a less stable gun platform.

LOL.. I just saw that Kwiatek said the exact same thing...
As i said that just fixing error in Il2 P-51 FM data with lenght of plane from value "9.38" to RL data - "9.83" is enought for bring back stability of these plane and rise a lot of effectivness its 0,50 cal.
  #7  
Old 10-28-2009, 06:03 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by Kwiatek View Post
As i said that just fixing error in Il2 P-51 FM data with lenght of plane from value "9.38" to RL data - "9.83" is enought for bring back stability of these plane and rise a lot of effectivness its 0,50 cal.
If what you stated is true I would love to see this fixed. What do you say TD?
  #8  
Old 10-28-2009, 06:11 PM
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FC99 FC99 is offline
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Originally Posted by JG27CaptStubing View Post
If what you stated is true I would love to see this fixed. What do you say TD?
Oleg has the last word, as far as I'm concerned this is easy fix of something that looks like typo in parameters file.

FC
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  #9  
Old 10-29-2009, 03:52 AM
JG27CaptStubing JG27CaptStubing is offline
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Originally Posted by FC99 View Post
Oleg has the last word, as far as I'm concerned this is easy fix of something that looks like typo in parameters file.

FC
Agreed but it will be interesting what the almighty has to say in the end aye?

If not then it really shows how much he actually cares about accuracy doesn't?
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