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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-09-2009, 10:30 PM
LesniHU LesniHU is offline
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Quote:
Originally Posted by Eldur View Post
I just tried this and flying at sea level with 30% I could hold some 140-150km/h. Gave full throttle, kept the cooling shutters closed and the climb rate gauge rocketed up to somewhat above 20m/s while I tried to keep 150km/h. I could also achieve it with ~200km/h.

PS: Why do you model extra Ski versions? Wouldn't it be easier to handle it like other planes that come with Skis on winter maps already (BI-1 and some others)? Or is there a difference in FM? Haven't had the time to test this yet.
Try uninstalling all FM changing mods. Type 5 in my clean 4.09 needs 71s to reach 1000m and 139s to 2km - less than 15m/s (these numbers are from my tests; I had radiator open). Ski version has even less performance due to increased drag.

Quote:
Originally Posted by Eldur View Post
And the second point I don't just think, because I know. And this is the *major* issue with ground objects DM. The only objects where this not applies are ships and of course active (piloted or AI) planes. Their behaviour in terms of damage is extremely simple. Basically, all you have to do is do damage until it reaches 100% and the target is dead. Some have damage resistances in form of armour (tanks and ships), some have target areas that can be taken out separately (guns on ships). But every "destroyable" part (or whole object in most cases) shares the problem. Any damage done is lost - forgotten after a short time. You can try this out with a Ju-87G, shooting T-34s. You need to hit it in a 30° dive at the back 2 or 3 times to kill it. Try hitting just *once* and redo the whole thing. You will do that until you run out of ammo, and apparently without doing any damage. Just because it resets to 0% after each pass.
From my experience with Ju87G (and trust me, I have a lot of hours in it ) there is only one way to destroy T34 every time, hit it to top armour. Angle does not matter (extremely flat angles will do, but they are hard to hit), distance does not matter (1.5km+ will do nicely). One hit is enough. Hits to front/rear/sides have no effect. I never noticed any sign of forgetting damage (or maybe sign of any other damage done except which kills it outright), but I can't be 100% sure that it is not there.
 


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