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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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(#1) 1st Wingleader - (#2) Wingman 1 (#3) 2nd Wingleader - (#4) Wingman 2 So instead of #2, the pilot who should become responsible for the flight, should be #3 instead. At least, thats what it would be like on german swarms - I'm not sure how it was at other nations. However, if it was different, then the whole issue would become more complicated. But I agree, its odd, like it is now. Not having any control or any influence on the behaviour of the other pilots in a flight is unrealistic. Aboput your other points I do not have a clue, I guess, somebody of our team should know better.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#2
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I'm not sure if yet requested: on screen display of value of flaps movement in degrees or percentages (degrees more logical but probably a lot of work - aircraft specific) if using an axis on a controller, like power or proppitch has. Somehow the words "combat flaps", "take-off" and "landing" don't show.
An axis for radiator flaps would be cool, same for mixture. I building my own HOTAS, believe me I have enough axis now And again, would be nice if the option exists the external cams don't focus on men hanging in parachutes. I want to see the planes going down. Ever shot a C47 with the max amount of paratroopers? Is cooling system damage actually modelled? In the bf109G2 manual there exists a valve to close and bypass a damaged wing cooling pod. Never looked at the gauges to see values dropping though, been flying radials too much. Keep up the good work, I was and am very impressed and happy with the patch! |
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#3
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TD, many thanks for the good work. I see this thread includes requests so here is one that has been on the minds of many of the Oceania based simmers:
The visibility from the Beaufighter Mk21 is seriously hampered by the omission of the rear observer position. This is the only aircraft I know of that has been officially released without a full complement of seats modeled. It always felt like half a plane. Fixing this omission would be greatly appreciated by many. For your consideration |
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#4
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After I posted I was just thinking the same thing that #2 shouldn't be second in comand anyway, and was going to make that my point in my next post, but you beat me to it The whole promotion thing for the player seems a bit strange in IL2. In a German campaign for example, if the player starts at the lowest rank ( I usually do, as I like to work my way up the ranks ) it would be expected to start as #8 and as you improve move up to #4 or #2 but still as a wingman. Then after a couple of promotions, say to Leutnent, you would move to #7 with your own #8 wingman. However, in IL2 you will still be a wingman at the rank of Hauptman, which I doubt would ever have been the case in reality, and then at the next promotion you are suddenly in command of the whole schwarm ! If that could be fixed it would make a big difference to the immersion factor in an offline campaign. I know TD must be overwhelmed by suggestions, but if we don't ask then we won't get. I will say thanks in anticipation that you even consider it. |
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#5
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#6
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hi team daidalos when is 5.0 update due out? next year? two years?? and what will be in it. thanks
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#7
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Anyway, I'm sure that one of the DT members will appear soon to explain more about these features and any other projects they are working on at the moment |
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#8
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Please add a command for AI level bombers to drop bombs upon release of lead aircraft's bombs, something like "drop on my mark".
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#9
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What is the purpose of the new QMB's "Pos." box and categories "N, A, B"? Clearly it has something to do with starting positions, but I can't understand.
Last edited by leitmotiv; 11-06-2009 at 08:45 PM. |
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