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Pilot's Lounge Members meetup

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  #1  
Old 06-06-2012, 02:43 AM
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Originally Posted by philip.ed View Post
The strategy is the same,
Is what I said

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Originally Posted by philip.ed View Post
but the situation is different.
To which I say DUH
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Old 06-06-2012, 07:56 AM
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I think the one most important point the "abandoned" crowd is missing is that there is no money to build this nice shiny additional content for the BoB!!!!

Where should it come from? From the abundant sales, enforced by great reviews, whining boards and the sorry state of the game in the beginning?

Which sane business man would throw away money in a closed project stage that wont gain any additional income.

The only way to get additional content for the BoB would be a full priced expansion pack, maybe with a map from northeast england to norway, The Bf110 D and some British bombers and ships to recreate the unsuccessful British invasion in Norway.
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Old 06-06-2012, 08:53 AM
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I think the one most important point the "abandoned" crowd is missing is that there is no money to build this nice shiny additional content for the BoB!!!!
Just a idea, maybe it should of come with the release after 5+ years of development or the 15 months since, just MHO of course.

They ran out of money (7 mill for development) because the sim wasn't and still isn't good enough, it got panned on release by the critics and quite rightly, so it didn't sell enough units.
The fault lies in the almost 10 years of terrible badly managed development time, where the money was chucked in the bin and then the 2 years of rushed catch up time to get the half finished botched poor excuse for a BOB sim release out the door that we see now.
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Last edited by furbs; 06-06-2012 at 09:36 AM.
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Old 06-06-2012, 09:15 AM
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so, where is the most anticipated revelation about the MMO paytoplay, paytowin, paypal, bankaccount, suckmyblood ??
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Old 06-06-2012, 01:45 PM
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so, where is the most anticipated revelation about the MMO paytoplay, paytowin, paypal, bankaccount, suckmyblood ??


I think the most anticipated feature would be "suckmyblood and ill be happy taking it through the backdoor on a regular monthly basis". But i wouldnt call it a revelation.
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Old 06-06-2012, 09:45 AM
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Just a idea, maybe it should of come with the release after 5+ years of development or the 15 months since, just MHO of course.

They ran out of money (7 mill for development) because the sim wasn't and still isn't good enough, it got panned on release by the critics and quite rightly, so it didn't sell enough units.
The fault lies in the almost 10 years of terrible badly managed development time, where the money was chucked in the bin and then the 2 years of rushed catch up time to get the half finished botched poor excuse for a BOB sim release out the door that we see now.
Regurgitation, as yammering, doesn't help anybody, and second guessing business and management decisions without deeper knowledge of interna is plain frivolous propaganda.
imho.
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Old 06-06-2012, 10:05 AM
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Regurgitation, as yammering, doesn't help anybody, and second guessing business and management decisions without deeper knowledge of interna is plain frivolous propaganda.
imho.

Just explaining it to you rob, you was the one telling us they ran out of money.
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Last edited by furbs; 06-06-2012 at 10:09 AM.
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  #8  
Old 06-06-2012, 02:02 PM
Thee_oddball Thee_oddball is offline
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Originally Posted by furbs View Post
Just a idea, maybe it should of come with the release after 5+ years of development or the 15 months since, just MHO of course.

They ran out of money (7 mill for development) because the sim wasn't and still isn't good enough, it got panned on release by the critics and quite rightly, so it didn't sell enough units.
The fault lies in the almost 10 years of terrible badly managed development time, where the money was chucked in the bin and then the 2 years of rushed catch up time to get the half finished botched poor excuse for a BOB sim release out the door that we see now.
i don't think there was 5 years development. 1.5 years? for the CLOD engine , I think they scraped the original SOW engine.

2/10/2010 "were STARTING a whole game engine from SCRATCH" Ilya

plus what there playing looks alot like the preview from the CD

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Old 06-06-2012, 03:48 PM
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i don't think there was 5 years development. 1.5 years? for the CLOD engine , I think they scraped the original SOW engine.

2/10/2010 "were STARTING a whole game engine from SCRATCH" Ilya

plus what there playing looks alot like the preview from the CD

I think that's generally correct. Something was happening during the last year or two before release and what we have is definitely not the product of 7 years development unless it was wandering woefully in the wilderness. Also, in that video, most if not all was taken from IL-2 1946. It has always given me the feeling that either the guts were ripped out of it for some reason (<enter political/finacial/skulduggery reason here> or it was started again from scratch around late 2009/2010.
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Last edited by klem; 06-06-2012 at 03:51 PM.
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  #10  
Old 06-06-2012, 04:03 PM
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Actually, the game Luthier is playing there is the current one. This was right before they started installing the current landscape features, Luthier himself saying that parts of the current landscape could actually be seen in the video. They weren't happy to have to do it as the game was no where near ready for testing (as the choppy FPS shows).
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