Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 03-24-2012, 11:33 PM
EvilJoven
Guest
 
Posts: n/a
Default

When it comes to co-ops and mission building, the problem is both the new style user interface, which is very poorly documented, as well as placing all the onus on the players.

Imagine if you bought the latest novel from your latest author, cracked it open and it was just a book full of blank pages and a note saying 'write it yourself, I'm sure it'll be good.'

Making missions is difficult. Making fun, balanced missions even more so. There are very few people willing to sit down and write these things and expecting your player base to do it all themselves is a piss poor attitude.

I'd rather this game have the wrong shade of grey on London bridge's railings and half decent mission generator than what we have now.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:31 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.