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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 01-27-2012, 06:06 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
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Join Date: May 2010
Location: NM
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Quote:
Originally Posted by Cobra8472 View Post
For those of you doubting the 1 year / aircraft timeframe;

I've been working with FS aircraft for the past 4 years-- and worked with dozens of payware companies.

Generally, an aircraft is pushed out in ~3 months, and can easily take up to 4-6. Tubeliners for FS take even longer (systems coding is not easy).

Note, that this is with a full dedicated team, working one ONE aircraft-- for an already established sim with well-documented features.

However, we have the added advantage of not worrying about; damage models, LoD's, damage states, components, 100% accurate collision boxes, etc, all of which are incredibly important in CloD

It is completely reasonable to use at least 6-8 months per aircraft in development then + testing it and making sure it flies according to specs.
Cobra

Brace yourself to be called a liar or worse..

Why?

Because self proclaimed experts who have never done any of this type of work have already spoken and determined that it does not take that long to do. And the only way it could take that long is if 'you' are

1) a liar
2) not managing your team very well
3) stupid
4) all of the above

Just a little heads up!

But I not being one of those do want to thank you for providing some insite as to how much effort does go into doing what you do! S!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
 


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