Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 01-26-2012, 06:24 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by speculum jockey View Post
Has Luthier said anything about Direct X 11 support? He said that it was a high priority before the game was released, and has yet to comment on it. You'd think with a new graphics engine it would go without saying that DX11 is supported, but saying it would be nice. I've heard that some games run faster with DX11 than 10, and it would be nice if the new graphics engine didn't just give us the fabled 50% fps increase, but some due to DX11 as well.
I suppose they could start using DX11 if the graphics rewrite goes well. That said I really can't see them not having DX11 in mind as they are doing the rewrite. It may not get implemented yet, but I'm sure it will at some point in development. The developer has always made available new features as the game resources allow.

Edit.... the developer has found it necessary not to comment on what will make any patch unless their absolutely sure it will make the build. I certainly don't blame them for that as we brought it on ourselves.
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
Reply With Quote
  #2  
Old 01-26-2012, 07:31 AM
priller26 priller26 is offline
Approved Member
 
Join Date: Jan 2012
Posts: 266
Default

From playing Crysis 2 with the Directx11 add on, I can tell you it takes a lot more graphics power, but it looks amazing.
Reply With Quote
  #3  
Old 01-26-2012, 08:10 AM
speculum jockey
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by priller26 View Post
From playing Crysis 2 with the Directx11 add on, I can tell you it takes a lot more graphics power, but it looks amazing.
But that's when you up the graphics to include proprietary DX11 features that you take a FPS hit. What about playing both versions with the exact same eye-candy features enabled? How do the FPS compare then?

Quote:
Originally Posted by robtek View Post
Once more, DX11 is supported by the game engine from the beginning, it's just not used.
Nope. Luthier said that it was not supported, but would be a priority. Then he said nothing about it again for almost a year now.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:20 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.