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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

 
 
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  #11  
Old 07-18-2011, 06:41 PM
winny winny is offline
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Quote:
Originally Posted by SYN_Bliss View Post
And another arm chair experienced weapons specialist.

Great!

Neither does staring at a tracer round while firing a weapon. The game has the tracers modeled to what you do in real life when firing a weapon. And that would be focus on the target you are shooting at. If you focus on a sparkler (which your eyes can actually do) you can cause all the retina burn you want. That image might stick around in your head for over a minute. But the thing you don't seem to realize is that a tracer will be gone from your POV in an instant. That's why the Helo video keeps getting brought up. It's going over 100mph in some spots while the gunner is firing almost perpendicular to in some instances to the direction of travel, yet the "curved" effect is hardly noticeable on a video. Well let me tell you something, an airplane just so happens to be traveling 99% of the time in the SAME direction that the guns are pointing. Guess what? That bend or arc that's hardly noticeable in a good video camera is much less pronounced when seeing this with your own naked eye. If you had experience on the subject at hand, just like winny, you wouldn't be trying to bring up a candle or a sparkler that you wave around with your hands and focus on it, and compare it to a high speed moving bullet. Kinda laughable.
Look, you've called me a retard simply because I said tracer can bend, yet you say the same thing. Now we appear to be discussing how much they bend and if you can tell or not.

The problem is that CoDs tracers can't bend because they are rectangular polygons.

A serious question, from your experience how long does a tracer round burn for? Can you see it until it goes out, or does it get to the point where you can't see it because it's too far away?

You say that tracer leaves your point of view 'in an instant'... Not if you're firing whilst flying in the same direction as the bullets.

And, there is no 'focus' in CoD... It's a window on the world, not an eye or a camera, There is no lens in CoD, no motion blur, no point of focus.

Everything is in focus at all times. They are drawing in tracer regardless of where you happen to be looking, at all times.

Unless your wings have come off you are going in the same direction as your guns 100% of the time.

But you're not going in the same direction as your bullets because once they've left the gun they are going where they were fired.

The very action of firing the guns has an effect on the aircrafts movement up, down, left, right. And how many times have you fired your guns whilst flying perfectly straight and level?

A tracers streak must adhere to 2 rules.

Because it's a continuous path..

1. The tip must always point to where it is going
2. The tail end of the streak must always point to where it last was.

CoD breaks the second rule.
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