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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

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  #1  
Old 07-16-2011, 02:31 PM
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ElAurens ElAurens is offline
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Winny, enough with the pseudo science OK?

You are lobbying for a special effect designed in the manner that pleases your eyes and perception. It doesn't seem to matter to you that many folks who have seen the real thing are arguing that what we have is basically correct. You want it your way.

Have you ever fired a weapon winny?
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Old 07-16-2011, 03:39 PM
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Hi El, can I just ask your opinion of my point above and also if you think from r/l that the tracers are too thick for their calibre and also if they should decay, losing brightness as they dirperse in the distance? Currently they all look too thick and perfect (imho) and show no visible decay while the tracer is burning, they all seem to burn out equally and vanish, surely it should have a more evident decay. MP
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Old 07-16-2011, 03:54 PM
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Why do people think that calibre is relevant, the point of light is a glow produced by a phosphor based substance, it burns bright and bigger than the calibre, that phosphor also burns at constant rate like a match so its all or nothing, it just burns and dies suddenly, and tracer rounds 'will' appear as a streak of light even if viewed from directly behind...at least initially when the round has just left the muzzle, when the round gets further down range the streak becomes a point and then it just dies.
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Old 07-16-2011, 04:21 PM
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Quote:
Originally Posted by bongodriver View Post
Why do people think that calibre is relevant, the point of light is a glow produced by a phosphor based substance, it burns bright and bigger than the calibre, that phosphor also burns at constant rate like a match so its all or nothing, it just burns and dies suddenly, and tracer rounds 'will' appear as a streak of light even if viewed from directly behind...at least initially when the round has just left the muzzle, when the round gets further down range the streak becomes a point and then it just dies.
Thanks, saved me the trouble.
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Old 07-16-2011, 04:36 PM
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Originally Posted by ElAurens View Post
Thanks, saved me the trouble.
I never said there was no streak, just that its angle is off. That's all.
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Old 07-16-2011, 04:50 PM
ATAG_Bliss ATAG_Bliss is offline
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Winny. When you pull G's in any plane in this sim, you can see the effects of the tracers. They are not always straight. (arcing) But they will never zig zag EVER!!!!!!!!!!!!!!!

I honestly have no idea what you are talking about with relation to movement. When you are sitting in a moving aircraft the guns and your body are moving the same speed. In other words, you might as well be stationary. It's no different than thinking that you can jump at the last second when an elevator is falling to save your yourself. Your problem is you think your body (in this airplane scenario) isn't moving right along with the weapon.

Anyhow, I'll say it one last time. Tracers go straight. Tracers look straight. Regardless if you are firing from an MRAP bouncing all over the place at 70mph or from an airplane going 200mph bouncing all over the place.

It's quite obvious that you don't have any experience in the matter.
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Old 07-16-2011, 05:24 PM
winny winny is offline
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Quote:
Originally Posted by SYN_Bliss View Post
Winny. When you pull G's in any plane in this sim, you can see the effects of the tracers. They are not always straight. (arcing) But they will never zig zag EVER!!!!!!!!!!!!!!!

I honestly have no idea what you are talking about with relation to movement. When you are sitting in a moving aircraft the guns and your body are moving the same speed. In other words, you might as well be stationary. It's no different than thinking that you can jump at the last second when an elevator is falling to save your yourself. Your problem is you think your body (in this airplane scenario) isn't moving right along with the weapon.

Anyhow, I'll say it one last time. Tracers go straight. Tracers look straight. Regardless if you are firing from an MRAP bouncing all over the place at 70mph or from an airplane going 200mph bouncing all over the place.

It's quite obvious that you don't have any experience in the matter.
I don't need experience, just a pen and paper.

I admit it's an abstract concept, but it's something that you can measure.

I really have to emphasise the difference between the bullet which I know always goes straight, and the streak effect in the eye.

If you were right behind a tracer bullet it would look like a circle getting smaller, no streak. If you pull up hard the tracer bullet will move down your view until it disapears. At the points it is actually moving down the scene the streak must be behind it this would mean that something mving away from you would have it's streak in front of it (relative to it's flightpath). It's this that I'm trying to get across, not zig-zag, hollywood etc... just something organic that happens that is subtle.

I am not campaigning for this to happen in CoD either. It started as an observation as to why some people find CoD's tracers slightly off.
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Old 07-16-2011, 04:11 PM
winny winny is offline
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Originally Posted by ElAurens View Post
Winny, enough with the pseudo science OK?

You are lobbying for a special effect designed in the manner that pleases your eyes and perception. It doesn't seem to matter to you that many folks who have seen the real thing are arguing that what we have is basically correct. You want it your way.

Have you ever fired a weapon winny?
I have fired a weapon. Not that it matters, i was pretty stationary at the time thought.
It's not pseudo science. It's simple geometry.
It's not my way, it's physics.
I don't want it the way i described, i just suggested it.

If you can tell me which part of my pseudo science is wrong i'll happily admit i'm wrong.
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Old 07-16-2011, 04:27 PM
fireflyerz fireflyerz is offline
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What a nana.
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