All war games about wars in the past have one main problem. We know what the did correct and we can figure out what they did wrong. Right there you have the reson why "historical" battles cant be made Historical.
You will have to tie someones dynamic game to a static game to do that. Will the German stay close and slow to the bombers?? Hell no, they know it was wrong to do, they wount be forced to do it.
Same problem with IL2 in the pacific. You have Japanese pilots, flying with tactics they shouldnt and they use radios...
Both sides have to accept that the Historical comes from the time and dates and the hardware, not from the what you will se on the servers. You cant park a game with a static result but trying to use a dynamic way to get the static result.
Historical is a scriptet way towards the endgame, making sure that the Historical facts are used to get to the correct ending..... How many do anyone think they can get to do that.....Blues want to beat reds, they will do anything they can to do that....they dont have "stupid" commanders to order them around....they know by history what they shouldnt do.....
LTbear
Last edited by Ltbear; 01-22-2011 at 10:08 AM.
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