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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-22-2011, 08:19 AM
Wutz Wutz is offline
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Originally Posted by swiss View Post
If those are FR servers like BoB - Great!

Seriously, I really don't have the nerve to climb for 20 minutes just to get shot down in 2 min battle.
(cruising around at 4-5k on BoB does give you an edge)

Flying around for an hour without single kill[but I survived -hurray] is not too attractive either, at least to me.
That's why I quit ADW.
Full real Server does not mean that there are no ding bats! I fly those servers too, and still you have on a lot of maps with great missions, halfway between both bases the usual gang bang of furballers who don´t give a hoot about anything except maybe landing some hits, not really caring if those hits are on friendly or enemy. I doubt very much that this will ever change reguadless what kind of sim ever reaches the market.
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  #2  
Old 01-22-2011, 08:39 AM
swiss swiss is offline
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Originally Posted by Wutz View Post
not really caring if those hits are on friendly or enemy.
Those pilots are usually rookies - and dearly hope this will never change.
If it does, it means we will run out of new pilots pretty soon.
(and I refuse to play offline)
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  #3  
Old 01-22-2011, 08:45 AM
BadAim BadAim is offline
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I still remember the days when you could get a good tactical battle going on Spits v 109's or ZvW and Warclouds too.

Don't forget guys, there will be smaller maps available for online play, and even user made ones later on for all the "Air-quaking" fun any human could have.

I think there will be plenty of fun to go around, no matter what the individual's taste.

I'm looking forward to some late nights this spring!
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  #4  
Old 01-22-2011, 09:52 AM
Ltbear Ltbear is offline
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All war games about wars in the past have one main problem. We know what the did correct and we can figure out what they did wrong. Right there you have the reson why "historical" battles cant be made Historical.

You will have to tie someones dynamic game to a static game to do that. Will the German stay close and slow to the bombers?? Hell no, they know it was wrong to do, they wount be forced to do it.

Same problem with IL2 in the pacific. You have Japanese pilots, flying with tactics they shouldnt and they use radios...

Both sides have to accept that the Historical comes from the time and dates and the hardware, not from the what you will se on the servers. You cant park a game with a static result but trying to use a dynamic way to get the static result.

Historical is a scriptet way towards the endgame, making sure that the Historical facts are used to get to the correct ending..... How many do anyone think they can get to do that.....Blues want to beat reds, they will do anything they can to do that....they dont have "stupid" commanders to order them around....they know by history what they shouldnt do.....

LTbear

Last edited by Ltbear; 01-22-2011 at 10:08 AM.
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  #5  
Old 01-22-2011, 10:26 AM
csThor csThor is offline
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Precisely. This grade of historical accuracy can only be achieved offline when the AI allows it. But even the grade of historical accuracy that could be achieved online is virtually impossible outside of tight-knit groups of players with the same outlook, because the great majority of players can't look beyond their limited perspective of dogfight-this-dogfight-that and that gawd-awful ever-present sportive contest (and the pi**ing contest and chart-wars it brings along, not to mention the late-war monsterplane fixation). I'd love to fly a Stuka attack on Portsmouth harbor with its anchored destroyers if that made sense online. Unfortunately it doesn't. Worse - it's a waste of precious time and nerves. First you won't find enough people to man the Stukas, then you won't find enough people disciplined enough to be of actual use as fighter escort and then you'll only draw the score-whores on the other side who want easy prey just to demonstrate what heroes they are.

But then I may actually be a bit bitter. Who knows?
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  #6  
Old 01-22-2011, 10:33 AM
swiss swiss is offline
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Fly at >4k, and you'll be fine.


Btw, why were the Stukas withdrawn?
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  #7  
Old 01-22-2011, 10:40 AM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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because too many of them were lost.
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  #8  
Old 01-22-2011, 10:51 AM
Ltbear Ltbear is offline
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Quote:
Originally Posted by 1.JaVA_Sharp View Post
because too many of them were lost.
Because of historical bad planning and tactics......

This is and will be the main factor of alot of whining when COD comes out. The luftwaffe will encounter things they will se as wierd, the Brits will se things they will scream out was not historical....

We get a game that is a portal back. We are given the tools to recreate battles, but we cant recreate the outcome unless those flying Luftwaffe accept this and will play there game acordingly....

Im looking forward to COD, but i hope someone out there have the same thoughts as me...

Not recreate the BOB, but use it as an arena to create our own BOB

Not using a Historical unit, but create one, make a unit where you make the history and not a Tac that was used by someone else..

Use the interest in history and the skills earned in flightsimming for years. Have a campaign leader who realy understand it is not about re-inactment, but letting us creating our own story...

We all should learn from history are told over and over again. We have learned from history, we know what was good and wrong...this is what we should do. Using these tools of fun createt to us, use them to bring us into history...our own history.....our battle of britain

LTbear

Last edited by Ltbear; 01-22-2011 at 10:53 AM.
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  #9  
Old 01-22-2011, 10:50 AM
352ndBushpilot 352ndBushpilot is offline
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Hi csThor,

Well, the kind of attack you describe here are still being done. I know from personal experience (last night f.e.) that operations like this are still being executed in online campaigns. You need a good operating squad to do this, with equally trained opponents.

Good examples are the AKAFA campaigns and the Ghostskies campaigns.

But you won't find the them on regular online servers, unless you join them with your squad.

example: http://70.87.121.84:8082/campaign/Map_View.aspx

Only problem is the timezone...

cheers,

352ndBP
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  #10  
Old 01-22-2011, 01:59 PM
BadAim BadAim is offline
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Quote:
Originally Posted by Ltbear View Post
All war games about wars in the past have one main problem. We know what the did correct and we can figure out what they did wrong. Right there you have the reson why "historical" battles cant be made Historical.

You will have to tie someones dynamic game to a static game to do that. Will the German stay close and slow to the bombers?? Hell no, they know it was wrong to do, they wount be forced to do it.

Same problem with IL2 in the pacific. You have Japanese pilots, flying with tactics they shouldnt and they use radios...

Both sides have to accept that the Historical comes from the time and dates and the hardware, not from the what you will se on the servers. You cant park a game with a static result but trying to use a dynamic way to get the static result.

Historical is a scriptet way towards the endgame, making sure that the Historical facts are used to get to the correct ending..... How many do anyone think they can get to do that.....Blues want to beat reds, they will do anything they can to do that....they dont have "stupid" commanders to order them around....they know by history what they shouldnt do.....

LTbear
Exactly, Exactly. Isn't this what wargaming is about? To try to do the battle better? It's always a "what if" scenario, if not what's the point really?
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