Quote:
Originally Posted by jimbop
That's exactly it though - not everything has to please the masses. But something does. These guys need an accurate WW2 flight sim that is a commercial success to expand, not just an accurate WW2 flight sim.
Luthier specifically talks about making it easier to play with a keyboard in the vid (if the translation is correct...) The object seems to be to get people interested enough to go the next step. I bet a lot, but obviously not enough from Luthier's comment, did this with IL-2 initially.
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By keypads he meant at unrealistic settings you won't need so many levers and sliders to control the engine, or at least that's how I interpreted it!