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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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To differentiate itself from IL2 1946...SOW-BOB will have to differ in some fairly significant way...
That may well prove to be graphical improvements leaving the actual game content essentially the same... Or an exceptional campaign system (perhaps a la Falcon 4.0) (and the corresponding incorporation of radio traphic) Or it may be a significant improvement in the fidelity of the simulation itself...more realistic FMs and Flight procedures... Or it could be a combination of all 3 Oleg has already indicated that the graphics will be significantly better...but as that doesn't in any substantive way change the game itself...its little wonder that people are discussing what he will be doing with the simulation itself and with the campaign engine... |
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#2
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It is all a matter of perspective (one´s own perspective).
Clicking cockpit: you need to look at the real (sim) cockpit to find where the button or level is (as the real pilots did in theirs 109 or spitfire cockpits). Perphaps unnatural way of cominucating with the plane but really inmersive (you learn to operate the plane as the real pilots did as you are looking at the "same" places). Keyboard cockpit: You look at your keyboard or use your hotas. More natural way of comunicating with the plane but, for me, far far less inmersive. It is a matter of preference but, please, put it as an option for those that like it. PD: You dont clicking-fight. Because the most important controls is in your hotas. Don´t be afraid of that. |
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