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  #1  
Old 11-08-2013, 10:30 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by ECV56_Guevara View Post
Hey DT, still strange connection issues since 4.12.2, online.
Massive discos, game freezing for all players (16/20 players) then game shut down.
Not any issue till 4.12.1, same campaign, same map, several hosts, same kind of missions. Maybe it s a bug since 4.12.2. It was like a domino effect.
the game saves any log of the crash to post it?
Make sure you have in the conf.ini
[NET]
checkRuntime=2
set on the server,
the client needs not to set this only server/host.

See if that stops the problem

Last edited by KG26_Alpha; 11-08-2013 at 10:36 PM.
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  #2  
Old 11-08-2013, 10:48 PM
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idefix44 idefix44 is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Make sure you have in the conf.ini
[NET]
checkRuntime=2
set on the server,
the client needs not to set this only server/host.

See if that stops the problem
I use the CRT=2 option on my 4.12.2m Dedicated Server.
And we have too the massive disconnections problem.

Some other more hilarious idea...
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  #3  
Old 01-27-2014, 07:13 PM
shelby shelby is offline
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rework the canopy for h75, p40b p40c tomahawks and flying tiger. it is different from outside and inside view

Last edited by shelby; 02-07-2014 at 02:29 PM.
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  #4  
Old 02-05-2014, 12:32 PM
SPAD-1949 SPAD-1949 is offline
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It just came to my attention, that Artillery like 15cm guns dont fire at ships, whilst ships fire as long as it takes to take the guns out.
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  #5  
Old 02-05-2014, 02:45 PM
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Aviar Aviar is offline
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Quote:
Originally Posted by SPAD-1949 View Post
It just came to my attention, that Artillery like 15cm guns dont fire at ships, whilst ships fire as long as it takes to take the guns out.
Incorrect. I just made a quick test mission (4.12.2m) and that particular unit does fire on enemy ships (see screenshot).

The enemy ship(s) in your mission may be out of range.

Aviar
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File Type: jpg German 15cm.jpg (581.6 KB, 30 views)
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  #6  
Old 02-05-2014, 05:31 PM
Tolwyn Tolwyn is offline
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Default V1 Rocket and Tracks

Slight netcode tweak/check.

An airborne V1 rocket will not be captured in an NTRK recording (if started when V1 is in the air).

Also... would love ground object camera mode (or at least, V1 Rocket camera mode).

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  #7  
Old 02-05-2014, 05:34 PM
SPAD-1949 SPAD-1949 is offline
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Oh, really, but if I take howitzers they dont adjust and they need direct sight.
Also the Karl Gerät does not fire over hills, lke it should
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  #8  
Old 02-06-2014, 04:31 AM
HBPencil HBPencil is offline
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A small visual glitch, on the type C and E wing Spitfires no empty 20mm casings are visible coming from the ejector chutes.
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  #9  
Old 11-09-2013, 01:12 AM
ECV56_Guevara ECV56_Guevara is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Make sure you have in the conf.ini
[NET]
checkRuntime=2
set on the server,
the client needs not to set this only server/host.

See if that stops the problem
Alpha, all the guys have 4.12.2 vanilla. We re squadmates, no need to use crt, but, by default it´s done so.
It s something that is cuasing massive freeze, then lock up. NOt a single issue with 4.12.1.
YOur squad is having the same issue Idefix?
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  #10  
Old 11-09-2013, 01:54 AM
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idefix44 idefix44 is offline
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Quote:
Originally Posted by ECV56_Guevara View Post
Alpha, all the guys have 4.12.2 vanilla. We re squadmates, no need to use crt, but, by default it´s done so.
It s something that is cuasing massive freeze, then lock up. NOt a single issue with 4.12.1.
YOur squad is having the same issue Idefix?
Yes Sir, just like I wrote it above...
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