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Old 08-18-2013, 05:25 PM
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Aviar Aviar is offline
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I have also noticed inconsistencies when placing runway tiles over original tiles. When you run the mission several times, sometimes they appear on top of the originals and sometimes they appear under the originals. (When I say 'run the mission', I usually do so in Coop mode.)

*See screenshots for an example.

Another small annoying problem is concerning 2D trees. I am very careful when laying runway tiles so that no 2D trees appear within the tiles. However, after running the mission I have found that one or more 'new' trees have appeared on the runway that were not there originally. Then I must re-position the tiles so that they are clear of all trees.

So what I do now is lay the tiles, start the mission up a couple of times and do a final check to see if any new 2D trees have magically appeared. These 'extra' 2D trees don't always appear in the FMB. But once I know their exact location(s), I can adjust my runway tiles so they don't interfere with eachother.

Aviar
Attached Images
File Type: jpg Solomons Runway 1.jpg (697.9 KB, 24 views)
File Type: jpg Solomons Runway 2.jpg (690.4 KB, 22 views)
File Type: jpg Solomons Runway 3.jpg (692.4 KB, 25 views)
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Last edited by Aviar; 08-18-2013 at 06:16 PM.
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