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  #1  
Old 10-09-2013, 12:18 PM
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ElAurens ElAurens is offline
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Quote:
Originally Posted by IceFire View Post
I'm starting to wonder if the V-1s work at all... I've got a mission with them on Battlefield1 and I can't get them to work. No matter what I do.
I have an old one I did on the Kuban That has V1s firing from a hilltop. I'll have to fire it up and see what happens in 4.12.
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  #2  
Old 10-09-2013, 02:31 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by idefix44 View Post
Using the client 4.12.1m as a server in dogfight mode to play the attached mission, you can see a V1 rocket at Argentan Home Base.
If you play the same mission with the 4.12.1m Dedicated Server in dogfight mode you don't see it.

Is it a bug or a bad usage of the IL2 1946 4.12.1m Dedicated Server?
Quote:
Originally Posted by IceFire View Post
I'm starting to wonder if the V-1s work at all... I've got a mission with them on Battlefield1 and I can't get them to work. No matter what I do.
Quote:
Originally Posted by ElAurens View Post
I have an old one I did on the Kuban That has V1s firing from a hilltop. I'll have to fire it up and see what happens in 4.12.
Check they work ok under CooP mission the convert map to DF and test then observe the mission under Dedicated Server conditions from client side.

Sometimes the terrain placement stops the launching of V1's






.
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  #3  
Old 10-09-2013, 04:28 PM
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Please, the problem isn't that the V1 isn't launched.
There is no launch ramp when the attached mission is played by the Dedicated Server.
I can't be more clear about the problem. Sorry.
Before to answer, try it please...
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  #4  
Old 10-09-2013, 07:26 PM
Jeremiah_Weed Jeremiah_Weed is offline
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I'm new to this forum, so hopefully I'm in the correct spot. I've found several bugs in v4.12.1, a couple of them seem to have been around for quite awhile. I've sent emails to TD but figured I post here as well.
Bugs:
1. Prop pitch control lever in P-39/P-400 series works backwards.
2. Free air temperature gauges in G4M1-11 (Betty) don't work properly. This interferes with bombing accurately.
3. When placing runways lights on some airfields, only half of them will come on when requested.
4. If rear gunner gets killed in B5N Kate, it will show bombardier as being dead in his seat...but you still have full access to bombardier's controls. I'm thinking if bombardier gets killed, it may also show rear gunner as being dead. I call this one Schrödinger's Bombardier for obvious reasons.
5. The level bombers A-20C, B-25J-1NA, He-111 H-2, and Ju-88 A-4, will all correctly track a target when in auto (bomb)sight mode, but if the bomb bay doors aren't open, it will just drop all your bombs on top of the (closed) doors. If you open them later on, it will just dump them all out. I guess this bug might come in handy for salvoing all your bombs on a skip bombing run.
6. And this is a bug I noticed some time back but never reported it. If you spawn in a Mistel on one of the old style metal grate runways, there is no way to un-chock your wheels. This one may have already been dealt with, but figured I'd post it anyway.
Except for the He-111 H-6 and H-12 being able to open and close bomb bay doors that don't exist, that's about it on my list.
To Daidalos Team: Keep up the excellent work. I would love to see this game progress toward coding to handle multiple CPU cores which would allow better graphics, etc.
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  #5  
Old 10-09-2013, 11:33 PM
IceFire IceFire is offline
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Quote:
Originally Posted by ElAurens View Post
I have an old one I did on the Kuban That has V1s firing from a hilltop. I'll have to fire it up and see what happens in 4.12.
Have a look. I've done V-1 launches in dogfight servers in the past so I'm not too challenged here but it doesn't seem to work and I've done all sorts of things to see why.

Might be time to check and see if there is anything in the dedicated server log as well.
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  #6  
Old 10-10-2013, 01:23 PM
ECV56_Guevara ECV56_Guevara is offline
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I don´t know if this has benn posted before.
There´s a ·"bomb delay bug"
It s easy to reproduce.
Go to Arming screen. Select bombs, choose delay i.e. 3 seconds.
Go to brief screen.
Go back to Arming screen. Delay goes to 0 by itself. If you forgot to correct it...probably you will die in your own bomb explosion.
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  #7  
Old 10-10-2013, 09:37 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by ECV56_Guevara View Post
I don´t know if this has benn posted before.
There´s a ·"bomb delay bug"
It s easy to reproduce.
Go to Arming screen. Select bombs, choose delay i.e. 3 seconds.
Go to brief screen.
Go back to Arming screen. Delay goes to 0 by itself. If you forgot to correct it...probably you will die in your own bomb explosion.
Works ok my end

Can you be more specific ie:

Aircraft type
Payload
Coop/Dogfight
Map

Thxz
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  #8  
Old 10-10-2013, 11:21 PM
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Aviar Aviar is offline
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Quote:
Originally Posted by ECV56_Guevara View Post
I don´t know if this has benn posted before.
There´s a ·"bomb delay bug"
It s easy to reproduce.
Go to Arming screen. Select bombs, choose delay i.e. 3 seconds.
Go to brief screen.
Go back to Arming screen. Delay goes to 0 by itself. If you forgot to correct it...probably you will die in your own bomb explosion.
This has been around for at least a couple of patches. So many players have killed themselves in my coops because they did not set the delay BEFORE EVERY MISSION. (I believe it only happens when 'Bomb Fuzes' is not activated.) Even if there is a value in the Delay box, you should always enter it again, as it resets to zero when you leave the arming screen if you don't.

Previously, your delay setting was always saved. It's not like that any more. Maybe DT can fix it one day.

Aviar
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  #9  
Old 10-11-2013, 01:56 AM
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ElAurens ElAurens is offline
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Pay no attention to that Ki 84 flying over the Kuban, but do note the V1 merrily on it's way to it's designated target.

I made that screen grab last night. The DF mission was done several years ago, but the V1s still launch just as they used to.

I have used this map as a template for two missions, this one, that has all the late and "what if" uber planes, and one that has more historical plane sets.

Both work just fine.

Oh, and it also works in HSFX as well.
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Last edited by ElAurens; 10-11-2013 at 02:00 AM.
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  #10  
Old 10-11-2013, 02:37 AM
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Tempest123 Tempest123 is offline
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P-40M manifold pressure gauge makes no movement from about %85 to %100 open, then jumps to around 50 inches with WEP. This is on Karalien/leningrad map, don't know if this is in any way historical but it's hard to judge your power.
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