Something should be done about the unrealistically high losses among the AI. I see several solutions:
1) a/c with damaged engine(s) should immediately break off / turn back and try to reach friendly lines; now they press on until it’s too late.
2) AI is no good at finding a suitable place for emergency landings, I often see them crash into forests.
3) Their strafing technique is suicidal – when attacking target they actually throttle back (!), then slowly pull up and orbit their target, instead of speeding away at full bore just above the ground, like all real-life strafers did.
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