
11-09-2009, 10:43 AM
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Approved Member
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Join Date: Oct 2007
Posts: 1,037
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Quote:
Originally Posted by TheGrunch
Engine sales or licensing are big, big money. I don't see how that couldn't be important. Of course it's not the main objective, but then neither was licensing the engine the main objective in the development of the Quake or Unreal engines, and look how widely they were licensed, and how well id and Epic profited financially. Licensing is far less common outside the FPS genre, of course.
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Perfectly right
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