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  #301  
Old 07-30-2013, 09:41 PM
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ElAurens ElAurens is offline
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Default

I have one sailing around on my Test Center map.

I've been able to sink it with just the cannons on a Tempest.
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
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  #302  
Old 07-31-2013, 08:30 AM
ben_wh ben_wh is offline
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Default Wingmen reacting to Joystick Button 4?

Hi,

I have Joytstick button 4 and 'F4' key mapped to 'Padlock Enemy'. Now whenever I pressed Joystick button 4 the wingmen respond 'Roger.' as if I have given an order. Is it normal?

I have check the setting.ini that Joystick button 5 is not mapped to any Hotkey Orders.

Thank you,

Last edited by ben_wh; 07-31-2013 at 08:33 AM.
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  #303  
Old 07-31-2013, 01:37 PM
Stig1207 Stig1207 is offline
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Default

Quote:
Originally Posted by ben_wh View Post
Hi,

I have Joytstick button 4 and 'F4' key mapped to 'Padlock Enemy'. Now whenever I pressed Joystick button 4 the wingmen respond 'Roger.' as if I have given an order. Is it normal?

I have check the setting.ini that Joystick button 5 is not mapped to any Hotkey Orders.

Thank you,
I have been wondering about this too. Does it have something to do with this feature that was introduced in 4.11:

If AI planes in player’s own flight have not noticed the enemy planes, player has possibility to
“point out” the enemy presence to the friendly AI planes by padlocking enemy plane so that it
is visible at roughly center of the screen (15 deg. cone). This works even if the padlock is not
enabled. Also the commands attack all/bombers/fighters has the same function built in as the
padlock key. So issuing “attack fighters” command to your wingman would fail if your wingman
has not seen the enemy and you give the command while you don’t see the enemy. Giving the
command when you see the enemy at the center of your screen (in cockpit) gives your
wingman the direction of the enemy and wingman can attack it. This prevents abusing the
attack commands like a radar. ?

Perhaps along with the 'Bandits' command in the comms that came with 4.12?

But the 'roger' comes from the wingman after pressing F4 and before 'Bandits' (Tab + W, if I remember correctly).
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  #304  
Old 07-31-2013, 03:38 PM
Volksfürsorge Volksfürsorge is offline
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Quote:
Originally Posted by ben_wh View Post
Hi,

I have Joytstick button 4 and 'F4' key mapped to 'Padlock Enemy'. Now whenever I pressed Joystick button 4 the wingmen respond 'Roger.' as if I have given an order. Is it normal?

I have check the setting.ini that Joystick button 5 is not mapped to any Hotkey Orders.

Thank you,
Reported this issue already, but got no answer from TD. Perhaps it really is a new feature, or part of a coming one...
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  #305  
Old 07-31-2013, 06:39 PM
daidalos.team daidalos.team is offline
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Quote:
Originally Posted by Volksfürsorge View Post
Reported this issue already, but got no answer from TD. Perhaps it really is a new feature, or part of a coming one...
From 4.11 Guide:

Quote:
Note
If AI planes in player’s own flight have not noticed the enemy planes, player has possibility to
“point out” the enemy presence to the friendly AI planes by padlocking enemy plane so that it
is visible at roughly center of the screen (15 deg. cone). This works even if the padlock is not
enabled. Also the commands attack all/bombers/fighters has the same function built in as the
padlock key. So issuing “attack fighters” command to your wingman would fail if your wingman
has not seen the enemy and you give the command while you don’t see the enemy. Giving the
command when you see the enemy at the center of your screen (in cockpit) gives your
wingman the direction of the enemy and wingman can attack it. This prevents abusing the
attack commands like a radar.
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  #306  
Old 07-31-2013, 07:03 PM
Juri_JS Juri_JS is offline
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The new evasive maneuvers of heavy bombers when attacked by fighters are a little overdone. I've seen B-24s doing rolls, not really a good idea in a four-engined bomber.
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  #307  
Old 08-01-2013, 08:33 AM
Volksfürsorge Volksfürsorge is offline
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Quote:
Originally Posted by daidalos.team View Post
From 4.11 Guide:
OK. But the response "Roger" from wingman was not in 4.11. Thanks.

Last edited by Volksfürsorge; 08-01-2013 at 02:11 PM.
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  #308  
Old 08-01-2013, 08:09 PM
Soldier_Fortune Soldier_Fortune is offline
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Location: Madrid, Spain
Posts: 68
Default The SM79 torpedo sight

Hello.

There is an issue with the SM79's torpedo sight. It's not caused by the last patch, but I hope it might be fixed in a next patch.

When the "toggle sight view" is selected, the player's point of view doesn't follow the slip of the torpedo sight, like it does with the similar device of the B5N2.

While it's easy to release a torpedo with deflection against a moving ship from a secure distance in a 'Kate', with good accuracy, it is not possible to do it so in a SM79.

Thanks.
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  #309  
Old 08-02-2013, 08:58 AM
KU_Rigamortis KU_Rigamortis is offline
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Default Player aircraft wont despawn after landing

I doubt this is a bug, probably my lack of knowledge regarding FMB.

- Online dogfight mission.
- Solomon's map

- I created 3 home bases at Henderson, fighter 1, and fighter 2. Each base has a combination of AI taxiing to take off combined with static planes available for players to fly.

- The radius of each base does not overlap another.
- There are static aircraft at each field that cover every player spawnable aircraft, even for planes that are not available at those fields.

So here is the issue. I spawn a P40B at Henderson. It spawns in at the location of a static aircraft as anticipated. I take off and fly to fighter 1 airfield and land. That airfield has static P-40B aircraft, and can also spawn unlimited P-40B aircraft. However, if I hit refly and choose a different aircraft to fly' the P-40B that I just landed is still sitting on the runway where I despawned.

I also replicated this on the Marianas map. The home base options to "use stationary planes" and "return static aircraft to original position" properties are checked.
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  #310  
Old 08-02-2013, 09:26 AM
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FC99 FC99 is offline
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Quote:
Originally Posted by Juri_JS View Post
The new evasive maneuvers of heavy bombers when attacked by fighters are a little overdone. I've seen B-24s doing rolls, not really a good idea in a four-engined bomber.
There is no new evasive maneuvers for bombers.
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