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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Brilliant Post!! Although I do understand peoples plight in arcade, taking too long to get a kill, think of it this way. If you were a casual gamer, and not very good (yet) at IL-2 would you enjoy being shot down so easily in an arcade match? If the damage model was adjusted in arcade, then the new people would get owned all the time QUICKLY and leave even quicker...... For those of you complaining about arcade, fly realistic or Sim mode... You seem to be good enough at flying to stay behind the person, and in realistic, one or two good cannon burst is all you need to cripple or kill an enemy plane. Think of arcade as IL-2 with training wheels, all great to learn how to fly, but you sure as hell dont want to let your friends see you with them on....... Friends, dont let friends fly arcade........ |
#2
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Does anyone else have a problem with lag. I haven't got the greatest of connections (10mb but not much upload) so I don't usually don't host games. When I'm in someone elses lobby I have the slightest of lag and it makes it imposible to hit anything unless im flying right straight behind someone or going head to head. Ive tested it on arcade I aim at the deflection marker and fire and nothing happens, the plane goes merrily on because the guy isn't actually there anymore. On capture the airstrip I fire loads of rockets at people slowly landing to no effect, then when they stop their plane suddenly jumps into a different position??? Its quite anoying. Also I never know when I'm being hit, I get no sound. I think this game is really sensitive to any amount of lag even the smallest amount.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#3
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Not getting any lag, but if you're connecting to rooms hosted in the US, for instance, you'll get lag due to the distances involved.
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#4
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I was also playing with Yossarian and his mate today, no problems what so ever. (unless some-one would leave the game, then very short lag then back to normal.) I think it has more to do if the connections like each other, some people I just cant connect with... House MD for one. |
#5
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Come to think of it, one player in our party couldn't join a room I was hosting for some reason. Got in the first time and promptly dropped at launch, then couldn't get in at all. Switched hosts and it was fine. I know my NAT is open, and pretty sure he said his was as well. No comm issues.
Sometimes the route for connecting just screws things up IMO. |
#6
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I've just played a few games of Strike with 10 mixed UK & US players with no lag. If anybody have not tried this mode yet I can recommend it. Half the team go bombers, the other half fighters, it was really good fun. The leaderboards say only 18 people have ever played it, and it is more fun than dogfighting even because you get dogfights and bombing and bomber intercepts all in one game, there was a good mix of aircraft aswell, stuka's, Il2M's, all the fighters and level bombers, seriously try it. Last edited by Yossarian; 09-09-2009 at 01:50 AM. |
#7
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Well its not lag like you sometimes see jumping around, Everything looks fine and when I fire I see the hits but the plane is undamaged. I don't know what it is ment to be like in multi player on realistic and pro but someone said a few cannon shots is enough??? lol not for me, I follow close behind someone who is moving around alot and watch the rounds hit for minutes and nothing. Only if they are in level flight can I do any damage. I'm pretty sure its not just me having shit aim because I had no problem on sim in the demo (not started the campaign yet)
Oh well, at least I can hit ground targets in strike.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
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