Quote:
Originally Posted by LEXX
And now we find that opposition was always wrong, as I always predicted. The reason CFS failed was lack of support from the developer. Oleg didn't abandon his sim the way Microsoft abandoned their sim, although he severely crippled it himself by catering to the arcade dogfight server segment at the expense of his offline financial base and to some extent the online war segment also. That is a mistake he looks like he may have learned from.
WTE::
That's a good sign of the community maturing. The old anonomous public server bullies who dominated the forums slowly fade away from the playground by giving up the sim, by enjoying a no-mod sim the same as mod simmers enjoy a modded sim, or by going mod themselves.
|
I kinda disagree there Lexx.. I do believe that mods or the uncontrolled use of them was a direct factor in the demise of CFS... It got to the point where you just couldn't tell what was a cheat and what wasn't.. CFS3 was another big factor... the fact that it was such a pig.. I seriously believe that the difference is the community in this case is a huge factor in why we don't see what we saw in CFS.. That is one reason why it irks me so when I hear all this nonsense... We are not like most other flight sim communities because this sim is not like other sims. Most of us came here for a reason. We could have stayed in CFS but we didn't.. the integrity of the sim is one reason why, so to think that just because we now have mods the first thing every one will want to do is start modding FMs is insulting, and just plain wrong. For most of us the integrity of the sim is still a factor and the fact that so many mods are functional enhancements is a testament to that. If any one who has issues with these mods would go to the AAA site they would see what was going on... even if they still chose to not use them.