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IL-2 Sturmovik The famous combat flight simulator. |
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^^ Good post.
The biggest problem with .50s is to learn how to use them most effectively. What would undoubtedly make them more effective is if we had an option to set individual convergence (like in CloD). That would spread them out and more easily hurt anyone on the receiving end. This is where I think, P-47 with its 8x.50 cals has an advantage. By pressing just your guns trigger you will fire only 2 pairs, to fire the other two you need to press your cannons trigger. Logic implies that different convergence for guns and cannons gives you different settings for each 2 pairs of .50. I need to test this in the game, but I am pretty sure this is the case. Back to P-51. In order to maximize their efficiency you really need to fire in the ideal convergence range (as I demonstrated in the video). Best way of teaching yourself that is by just loading up QMB and trying to strafe soft targets on the ground. Soon you will learn not to fire too soon or too late. Done a few sorties online lately and IIRC there was an P-51 FM change in one of the patches by TD? I had to change the way I fly to get the most out of the plane. Here is what I would recommend for 4.11.1, for COMBAT operations:
With the above combat settings you can easily keep the plane above 500 km/h IAS at all times. Cruise settings of 50" and 2700 RPM (~ 80 Power / 80 PP) will get you far whilst saving fuel. When you're done perfecting in the D model, grab Mustang III. ![]() EDIT: And always remember that 50% fuel is sufficient for 2h flight on full power. Never ever take more than 20-30%. Save fuel by using cruise settings. Drop tanks are just for show. With 30% you only need to check your fuel tank behind your left shoulder (in reality IIRC this one was drained first as it changed P-51s CoG drastically, perhaps another thing for TD to fix...).
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 02-19-2013 at 10:46 AM. |
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