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#61
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500 kg fuel is 100% for the Fw 190D-9 and about 70% for the P-51, which gives them similar endurance. 1900hp is indeed with boost.
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#62
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Can you provide graphs with lets say 30% fuel in the Mustang and the same equivalent for 190 Dora? Something that would depict a typical online scenario (my presumption here is based on your comment that it gives them the same endurance, and that 30% fuel in Dora would be enough - it has been even longer when I last time took one up to virtual skies and I am away from my PC right now to test if it would).
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![]() Speaking of, I'd love to have the ability to manually switch between different tanks during flight. Especially when flying bombers like I do nowadays (i.e. B-25 is notorious for losing fuel rapidly if you get a ruptured tank).
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 02-22-2013 at 08:47 AM. |
#63
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Actually, there have been multiple posts and comments on various forums about this subject. You can go search ubi forum for instance or even google search. Even the game designer admitted that IL-2, being a 10yr old game, took a very primitive approach towards fuel management modeling. In the case of P-51, the game only models one big fuel tank; it does not distinguish between wing tanks and fuelsalage tank. As you fly and fuel drains, all the game does is subtract overall weight and prolly do a bit parallel shifting to aircraft's performance curves. But the matter of fact is that's far from accurate for a real life mustang. As I said before, two exactly same mustangs, one with 50gal in fuelsalage tank and another with 25gal each in wing tanks. Although they weigh the same their performances are vast different. But based on this particular game's modeling logics, their in-game performance will be exactly the same. If you own A2A Accu-sim p-51, which is a much more accurate portrait of real life pony than IL-2, you can do the test (just make sure you load more than 20gal in fuesalage tank; anything more than 20 will shift COG significantly). I believe DCS P-51 (FM is very similar to A2A one) can do the same although I am not 100% sure. Back in WWII, the standard procedure for P-51s on long range escort missions was to drain fuelsalage tank first, then drop tanks and wing tanks last. By the time they crossed the channel into France, their fuelsalage tank will be way below 20gal or even empty. And if they are engaged by LW at this moment onwards, they can simply dump the drop tanks and leave a clean and very manuverable plane to dogfight with enemy.
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#64
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#65
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What I can say is that DCS is very good and IL2 good (especially for 10+yrs). I'm a bit skeptical about the DCS P51 stall characteristics, but maybe I'm wrong as I don't own or fly a real one. ![]()
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#66
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#67
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Must be something new then, since in v4.09 (last time I checked) you first drained the two next to your legs, and only when they were dry the one behind your shoulder started to go.
Will double check next time when I find an opportunity to take it to skies.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#68
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At no time has weight distribution been part of the IL2 3D model. CoG is *fixed* and does not vary. |
#69
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![]() I am fully aware of the fixed CoG and single tank. But if you keep track of your fuel levels throughout the flight, you will notice that the center tank drains "last".
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#70
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If I go with 50% fuel (250 kg) for the D-9 and 30% fuel (205 kg) for the P-51, giving both a similar range and endurance at typical dogfight server loadouts, the relative performance is still about as shown in the other chart, only that climb rate is about 20m/s at sea level for both of them.
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