Quote:
Originally Posted by notafinger!
Is it a problem with the stats or a script in the mission? When somebody bails their plane just vanishes, never hitting the ground and therefore being counted as destroyed. I've witnessed this on three occasions now; hit a plane, pilot bails, then as I'm watching the plane head to the ground to confirm the kill it despawns. If the plane is never recorded as destroyed on the server how can the stats engine be expected to record it?
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As I mentioned already sow forums... If we were using despawn script, stats would be counted properly. Unfortunately despawn script is causing "ghosts" object which are disturbing proper game play. So we decided to sacrifice stats as we can always go through logs.txt file and confirm whatever was going on the server through it.
Quote:
Originally Posted by notafinger!
On ATAG when somebody bails the plane does not disappear but is shown as an AI plane when it hits the ground and is counted as destroyed. Can SOWC just use the same script as ATAG? I'll admit, I have no clue how this stuff works in CloD but it seems one server is not having an issue with empty planes despawning.
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ATAG software haven`t been released yet...
~S~
Vogler
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Last edited by _79_dev; 07-18-2012 at 08:08 AM.
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