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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 06-06-2008, 09:18 PM
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JG52Uther JG52Uther is offline
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Originally Posted by 6S.Maraz View Post
They have a PR manager !!!???

I'm amazed, I wouldn't ever have imagined that !

Maraz
LOOOOOOL

I think the problem that many have,me included,is the almost total lack of SoW info,and then this thing arrives totally unexpected,with what looks like SoW terrain and lighting effects,for a console game.I have no issues with console games (I have a 10 year old kid who might be interested!) but still no news of SoW for PC.From Oleg saying that SoW 'had to be released by the end of 2006' to now no release date in sight for us even in the middle of 2008.Strange.
All Oleg and co need to do is release a similar video about SoW and we would be ecstatic with happiness.
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  #42  
Old 06-06-2008, 09:23 PM
Airmail Airmail is offline
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Originally Posted by mazex View Post
IGN has some more meat:

http://xbox360.ign.com/articles/879/879845p1.html

Interesting part (said by Anatoly Subbotin, 1C's PR manager according to IGN):

"Birds of Prey will use the flight models that were developed for the PC game, but almost everything else was rewritten from scratch from the consoles. Visually, this is a gorgeous game; aircraft are rendered in sharp detail, but even more impressive were the fully 3D landscapes below. There are thousands and thousands of 3D trees, roads, villages, landmarks, cities, rivers, and more. Then there's a new damage modeling system where your plane can get chewed up pretty badly, to the point that it has gaping holes in the wings and fuselage, and that will affect your aircraft's handling on the more realistic difficulty levels."

If they have not used code from SoW:BoB after hearing that - I'd be amazed... But I have been before Why do a detailed damage model for an arcade game? Pearls before swine
They have the same FM in the console game? Well either BOB's been heavily dumbed down or the console version will bomb completely. The reviewers hated Over-G Fighters because it had an almost credible flight model.

Come to think of it I didn't see any buffeting or stalling in that video.
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  #43  
Old 06-06-2008, 09:50 PM
Chivas Chivas is offline
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Feature>>>

"Flexible difficulty level system: from arcade to realistic simulation"
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  #44  
Old 06-06-2008, 11:16 PM
fabianfred fabianfred is offline
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I hate that horrible yellow colour though.....apologies to the designer of this forum...
and the clouds are really naff...compared to the new ones we have at AAA

How do they get away with that company name anyway....Gaijin entertainment....lol

I know in the old samurai times they referred to us Europeans as Gaijin.... "hairy barbarians".....do they still do that? It would be like shouting 'Nigg**'

I know in HongKong they still call us Gwailo...and get away with it....but the HK Chinese are the worst for racism....they even think they are the best of all the Chinese in asia
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  #45  
Old 06-07-2008, 12:16 AM
Ploughman Ploughman is offline
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Well I thought it was very pretty, anachronisms and unskinned buildings aside. But the lack of ecclesiastical structures has really got my goat up, does 1C consider us a bunch of godless heathens?
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  #46  
Old 06-07-2008, 12:55 AM
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proton45 proton45 is offline
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Originally Posted by fabianfred View Post
I hate that horrible yellow colour though.....apologies to the designer of this forum...
and the clouds are really naff...compared to the new ones we have at AAA

How do they get away with that company name anyway....Gaijin entertainment....lol

I know in the old samurai times they referred to us Europeans as Gaijin.... "hairy barbarians".....do they still do that? It would be like shouting 'Nigg**'

I know in HongKong they still call us Gwailo...and get away with it....but the HK Chinese are the worst for racism....they even think they are the best of all the Chinese in asia

Gaijin doesn't mean "hairy barbarian", it means foreigner (foreign-person)...

Your statement seems to suggest that the name was chosen by the Japanese and is horribly inappropriate... do you know this for a fact, maybe its an American or Russian company?

One interesting thing I have seen in my travels is the use of the word "Gaijin" in reference to Japanese-Americans (Americans of Japaneses ancestry)... and I can assure you that the Japanese-American in question was no "hairy barbarian" (LOL)...

Last edited by proton45; 06-07-2008 at 01:00 AM.
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  #47  
Old 06-07-2008, 02:08 AM
Avimimus Avimimus is offline
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Too bad ...I was feeling flattered
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  #48  
Old 06-07-2008, 03:31 AM
fabianfred fabianfred is offline
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Quote:
Originally Posted by proton45 View Post
Gaijin doesn't mean "hairy barbarian", it means foreigner (foreign-person)...
I sit ...corrected.....
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  #49  
Old 06-07-2008, 08:02 AM
virre89 virre89 is offline
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What are you guys crying about anyway ,
Yeh im so eager as anyone else about getting a SoW update ASAP, but still even if this game has elements of BoB engine (i saw that line saying rewrittern from scratch by IGN , Dosnt mean Oleg and Theese guys cooped abit on engine development) what does it matter.

It's a console game it will most likly be very arcade if you compare with the PC version. Just be thankful SoW is still PC exclusive.. im sure we'll see an update soon.
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  #50  
Old 06-07-2008, 09:44 AM
kestrel7e7 kestrel7e7 is offline
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This development could indicate that BoB will not be released earlier than 2010. IL2-Birds of Prey appears to be the present state of the BoB engine, still being developed, not good enough for an official BoB release and instead being used as a cash boost in the lucrative console market. This will ensure BOB becomes the ultimate sim that everyone expects it to be, plus some.

Since Birds of Prey is being released in 2009 for PC it is unlikely that BoB will be released for a considerably time after because the two would be competing for a similar market.

This would also explain why there hasn't been any official word on BoB because it's release date is not on the horizon. Don't hold your breath guys.

Last edited by kestrel7e7; 06-07-2008 at 09:46 AM.
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