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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 02-03-2012, 01:00 PM
BigC208 BigC208 is offline
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Originally Posted by Qpassa View Post
And please, add some screenshot if you make a Black Death test. I doubt if it's fact or fiction
Screenshots will not show if the stutters are still there. I wonder if they've been able to fix the slow downs during close combat when there's lots of smoke and explosions.

Great update. Don't care that it's minimal, just keeps us in the loop. Even if some of the above is not fixed, the almost doubling of the fps should make it at least playable for people with older systems. Maybe time to get a 120hz monitor for the well equiped members of the forum.

The news about groundcrews got me curious on how that will be implemented. Static crews or fuelers and ammo guys moving about the aircraft. No more ghost aerodromes, nice.

Last edited by BigC208; 02-03-2012 at 01:06 PM.
  #52  
Old 02-03-2012, 01:04 PM
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Originally Posted by bongodriver View Post
You do know that warbirds today are painted with gloss coats....nothing like the matt used in service.
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Originally Posted by louisv View Post
Showroom shine, like for cars is a lot shinier than in real use...the top pic looks like a plastic model...

Great news for fps, even if only a vague average spec.

Thanks
Ok, here you have some real WWII color pictures where the same effect ( yet not so strong like in shows but more than in COD ) can be seen:










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  #53  
Old 02-03-2012, 01:08 PM
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I really hope they don't implement super shiny again, the whole point of a matt paint job was to prevent being too conspicuous, whats the point in loosing a potential tactical advantage of not being spotted because you are blinging away like a massive beacon.

I should add that in those pictures the shine on the aircraft is quite diffused and wouldn't reflect over a great distance unlike the mirror like flash of a gloss job.
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Last edited by bongodriver; 02-03-2012 at 01:18 PM.
  #54  
Old 02-03-2012, 01:15 PM
BigC208 BigC208 is offline
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Originally Posted by O_Smiladon View Post
Thanks B6 & team,

look forward to the update.. One thing will we see the new graphics patch on COD or will it be down in one complete whack..So you buy BOM and with that you get the new G/E for COD?

O_Smiladon
There will be a il2 COD specific patch before the release of BoM. Been clarified by Luther several times. I can't find the thread where it's in.
  #55  
Old 02-03-2012, 01:20 PM
BigC208 BigC208 is offline
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Originally Posted by bongodriver View Post
I really hope they don't implement super shiny again, the whole point of a matt paint job was to prevent being too conspicuous, whats the point in loosing a potential tactical advantage of not being spotted because you are blinging away like a massive beacon.
You're right, but the planes look so pretty. Also, aircraft are really very hard to detect when viewed from above. They blend in too well with the landscape. Camouflage is one thing but MKI eyball stealth is another.
  #56  
Old 02-03-2012, 01:23 PM
BlackSix BlackSix is offline
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Originally Posted by Ailantd View Post
8. Are you planning to return to the reflections on aircraft surfaces as shown in this video?
http://youtu.be/Ye_VY1aV3Zg
Quote:
These exact same reflections you see are there today, just toned down.

So, will you consider tune it up again?
Maybe we will set up

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Originally Posted by FS~Phat View Post
B6 You dont happen to have any info you can share with us on if the CTD/memory leak issue has at least been identified and worked on possibly for the next patch?
Quote:
Originally Posted by O_Smiladon View Post

look forward to the update.. One thing will we see the new graphics patch on COD or will it be down in one complete whack..So you buy BOM and with that you get the new G/E for COD?
Graphical patch created for CoD

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Originally Posted by Pluto View Post
but what about the online problems with constant game crashes when in multiplayer, suddenly disappearing planes, poor visibility of planes and stuff, will that also be resolved with the next patch ?

And ..., WHEN will this next patch come, this spring, in summer, autumn next year ? When ?
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Originally Posted by Feathered_IV View Post
Benchmarks for the beta sound encouraging. Wasn't there plans to release the beta for public testing?
I can not tell yet accurate information on this

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Originally Posted by JG52Krupi View Post
So can we take from the new data on fps that you guys are now in a closed beta stage of the new patch?
Testing of the graphical
  #57  
Old 02-03-2012, 01:26 PM
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Originally Posted by BlackSix View Post
Testing of the graphical
I guess this means it might be out in beta form soon, am I right?
  #58  
Old 02-03-2012, 01:30 PM
III/JG53_Don III/JG53_Don is offline
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Originally Posted by BigC208 View Post
The news about groundcrews got me curious on how that will be implemented. Static crews or fuelers and ammo guys moving about the aircraft. No more ghost aerodromes, nice.
Don't want to kill your excitement, but B6 wrote sth. about "ground units". As far as I understand it, he propably meant sth. like Sovjet/German tanks, cars, Artillery etc.

Despite Groundcrews on the aerodrome would be awesome though
  #59  
Old 02-03-2012, 01:34 PM
BlackSix BlackSix is offline
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Originally Posted by Tvrdi View Post
Any info on the fixing memory leak and the fix for slowdowns (drop of FPS) when effects are near (dust, fire etc.)?
Now we can not give information

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Originally Posted by jimbop View Post
BlackSix, I'll post something more detailed tomorrow but regarding bomber 6DOF the problem is that you can currently swivel your head but not move it in actual 6DOF as in x- and y-axes. The target gets hidden behind cockpit features (e.g. panels framing the canopy glass) on the final approach and you can't look around them to see it. Nothing to do with the sight view.
Ок

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Originally Posted by tumu View Post
thx for info.

Only one question , i can understand work its very hard and needs too much time ( last update ) , this its the question.

¿ its programated turn some actually non-flyables planes to flyable?? like Defiant, gladiator, beaufighter...
No. Maybe there will be modifications of flyables aircraft

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Originally Posted by Ploughman View Post
Whilst there wont' be any more content for CloD you will still be looking to improve FMs won't you?
Yes, maybe

Quote:
Originally Posted by 6BL Bird-Dog View Post
Thanks for the update Black Six,the new FPS figures look impressive,are there any figures for ATI/AMD gpus please?

Also is there any further feedback from the questions and request list you took 12-28-2011, 09:10 AM ?
No. Feedback will not be

Quote:
Originally Posted by Kodoss View Post
B6, can you ask Ilja to run the blackdeath track with the new graphic engine and post min., average and max. frame rates by highest setting and resolution?
Yes

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Originally Posted by addman View Post
I guess this means it might be out in beta form soon, am I right?
Wait for the news, can not say
  #60  
Old 02-03-2012, 01:35 PM
BlackSix BlackSix is offline
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Originally Posted by III/JG53_Don View Post
Don't want to kill your excitement, but B6 wrote sth. about "ground units". As far as I understand it, he propably meant sth. like Sovjet/German tanks, cars, Artillery etc.
Yes
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