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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 02-03-2012, 10:29 AM
Jatta Raso Jatta Raso is offline
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i for one would also like to see some heads up on the memory leak and disappearing dots (ghost planes are making multiplayer verging on edge of unplayable at least for me); else is good to know, but i'll save my judgement over the FPS increase until i see it myself. as others pointed out, stutters are the main issue...

and no word on the flight characteristics revision ??? we'll bear with the super rotol hurricane, pitty MkI and meh 109s like forever?... again good to know you're at it, but this issue is a MUST. i dare not elaborate, fear the mods...

Last edited by Jatta Raso; 02-03-2012 at 10:37 AM.
  #32  
Old 02-03-2012, 10:31 AM
Ploughman Ploughman is offline
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Thanks for the update. Good news about the FPS increase, looking forward to seeing some images from the graphics overhaul, in lieu of the graphics overhaul.

Whilst there wont' be any more content for CloD you will still be looking to improve FMs won't you?
  #33  
Old 02-03-2012, 10:35 AM
jimbop jimbop is offline
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Hope so! I'd really like to see the HE-111 bomb release calibrated to drop at the correct point. Unfortunately short at the moment - seems modelled in imperial and interface in metric!
  #34  
Old 02-03-2012, 10:36 AM
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6BL Bird-Dog 6BL Bird-Dog is offline
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Thanks for the update Black Six,the new FPS figures look impressive,are there any figures for ATI/AMD gpus please?

Also is there any further feedback from the questions and request list you took 12-28-2011, 09:10 AM ?

Last edited by 6BL Bird-Dog; 02-03-2012 at 10:40 AM.
  #35  
Old 02-03-2012, 10:37 AM
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Ailantd Ailantd is offline
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Quote:
Originally Posted by JG52Krupi View Post
You can't see a reflection on matte but it didn't stop it shinning that's what's missing/needs work
Even with matte paint at very tangent angles the material becomes reflective.
Here you have some images where this effect its clearly visible. It helps a lot to give a photo feeling to the image and material:







Here you can see a full reflection under the wing. Also in aircraft in the background you can see reflections and direct sun shining.


Etc...
Even more, at right angles even mate paint shines a lot. Without that matte it simply become blinding and even blinding when reflecting the sun.

but this has been discussed a lot.
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  #36  
Old 02-03-2012, 10:39 AM
Kodoss Kodoss is offline
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B6, can you ask Ilja to run the blackdeath track with the new graphic engine and post min., average and max. frame rates by highest setting and resolution?

I think that would be more comparable than only average.

And thanks for the little update.
  #37  
Old 02-03-2012, 10:43 AM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by Ailantd View Post
Even with matte paint at very tangent angles the material becomes reflective.
Here you have some images where this effect its clearly visible. It helps a lot to give a photo feeling to the image and material:







Here you can see a full reflection under the wing. Also in aircraft in the background you can see reflections and direct sun shining.


Etc...
Even more, at right angles even mate paint shines a lot. Without that matte it simply become blinding and even blinding when reflecting the sun.

but this has been discussed a lot.
You do know that warbirds today are painted with gloss coats....nothing like the matt used in service.
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  #38  
Old 02-03-2012, 10:43 AM
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6BL Bird-Dog 6BL Bird-Dog is offline
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Quote:
Originally Posted by Kodoss View Post
B6, can you ask Ilja to run the blackdeath track with the new graphic engine and post min., average and max. frame rates by highest setting and resolution?

I think that would be more comparable than only average.

And thanks for the little update.
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  #39  
Old 02-03-2012, 10:55 AM
wolfhound338 wolfhound338 is offline
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Thanks for the update
  #40  
Old 02-03-2012, 10:57 AM
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Thank you for the up-date...wow on the FPS
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