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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 07-03-2011, 05:09 PM
_1SMV_Poppy_64 _1SMV_Poppy_64 is offline
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Quote:
Originally Posted by Ataros View Post
I do not know why anyone would limit himself to old style 8 vs. 8 duels when these amazing possibilities are available in the new engine. This is only psychological limitation I assume as people tend to reject anything they are not accustomed to.
Hi,
here nobody would limit himself by using old coop engine, I try to explain again what is not playable in this game:

- first: there is a community that whit old IL2 is playing a lot of tournament with more than 60 pilots in flight. They are not just a players, they want to replicate the real air war, BUT THEY NEED PLAYABILITY.

- So, where COD is not playable? Some examples...

1) when enter in a coop the icons of the aircrafts are to small! Try to select a group of aircraft where there are 60 pilots to enter in game!!!! It is impossible. Did you try?

2) To do a tournament, we need to build the missions: statics objects icons disappear when zoomin out, local meteo has the adjust slider wrong...

3) And the most important, that's seems not understood here: event log! You told me that with the scripts we can have how we want: we wrote thousand and thousand of lines in pearl, php, java to build up parsers for tournaments, a question: why you have removed in the log the information needed for parsing? Why we need to write more code in C# (without an official COD manual, not a C# manual, but a IL2 COD manual)?

4) last: there is not a manual for the mission builder (in the IL2 COD the mission builder pages are just a introduction), we have to looking for the instructions in the forum, it is normal?

Without these answers, the biggest community of IL2 will continue to flight with IL2 and no one of serius team will jump to COD.

It is clear?
With a complete respect, off course.
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Last edited by _1SMV_Poppy_64; 07-03-2011 at 06:40 PM.
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