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-   -   COOPS possible with yesterday's patch? (http://forum.fulqrumpublishing.com/showthread.php?t=23997)

Tigertooo 06-22-2011 08:47 PM

COOPS possible with yesterday's patch?
 
just wondering,not being able to test online yet
thnx

Nitrous 06-23-2011 04:08 PM

No. Still only possible to play coops on the naff online map.

I must say 1c team, We are now 3 months since the game was released and still can't play coops on the BoB map.

I, along with alot of others am extremely disappointed with your work on the patches.

Try fixing the game before adding content to it please its not much to ask.

LT.INSTG8R 06-23-2011 04:28 PM

Agreed!

Not all of us are into dogfight servers and prefer missions. Currently there is and has been no way for Co-op to work at all.

I know many people who put alot of work into producing great Co-op missions and they can't use them at all with CoD in it's current state.

I would hope that this should be a priority for this game.

Tigertooo 06-23-2011 07:08 PM

Pitty, so patience will even be more a virtue

xpupx 06-24-2011 05:02 AM

Bump
 
Quote:

Originally Posted by LT.INSTG8R (Post 301154)
Agreed!

Not all of us are into dogfight servers and prefer missions. Currently there is and has been no way for Co-op to work at all.

I know many people who put alot of work into producing great Co-op missions and they can't use them at all with CoD in it's current state.

I would hope that this should be a priority for this game.



CO-OP THAT WOULD BE NICE! LUCKY I GOT THE GAME FOR THE CO-OP SIDE OF IT!
Just had a read of the box it clearly says that it cooperative game play for the Battle of Britain !
Not too sure whereabouts the cross vs. roundel map fits in to the British Isles?
The co-op should have been fixed before we were able to buy it! Looks like Australia are Beta testers!

335th_GRAthos 06-24-2011 09:22 AM

Hallo gentlemen,

I am sorry, I am new to this and I would like to understand what exactly he problem of the COOPs is?


In the IL2FB we had to play COOP because the dogfight missions could not have moving objects. And I remember what kind of PITA it was having to wait for the mission to fill in with players before the start (because afterwards you could not join in).

In CoD both problems are solved in dogfight mode, that is great!
So what is that the COOP has to offer that I am missing?


~S~

Warhound 06-24-2011 03:28 PM

I think they mainly want everyone to be forced to one side and fly together as a team.
Afaik this is possible? Just need a missionwriter to script it so only the red/blue side is playable and have multiple missions and targets worked into it with AI on the opposing side.
Would basically be a whole campaign/series of coops rolled into a single map, so you can play hours and hours without constantly restarting and loading a new scenario.

arthursmedley 06-25-2011 11:38 AM

Quote:

Originally Posted by 335th_GRAthos (Post 301420)
Hallo gentlemen,

I am sorry, I am new to this and I would like to understand what exactly he problem of the COOPs is?


In the IL2FB we had to play COOP because the dogfight missions could not have moving objects. And I remember what kind of PITA it was having to wait for the mission to fill in with players before the start (because afterwards you could not join in).

In CoD both problems are solved in dogfight mode, that is great!
So what is that the COOP has to offer that I am missing?


~S~

Grathos, does your squad not organise it's own coops with a mate hosting and everyone on teamspeak? Dogfight maps are o.k. but it's essentially a lone-wolf type of play.
I think CoD's full potential will really start to come alive when they sort Coop mode out.
In the QMB for single player there is the "Aerial battle Dover" scenerio. My squad has around thirty active members. Imagine the Dover scenerio with fifteen guys attacking in Spits and fifteen guys defending bombers in '109's, all co-ordinated on teamspeak. When they get it sorted it'll be fantastic!

Ataros 06-25-2011 02:35 PM

There is no such things as "dogfight" and "coop" in CloD, only general "online" simulating real life (because you do not have separate dogfight and coop in real life). Dogfight and coop separation was a limitation of the original IL-2 engine.

If you want to limit yourself to the classic original Il-2 style coop just create an online map with both bots and spawnpoints. Then in the beginning of the mission spawn whatever planes you want and go ahead escorting/intercepting bombers or attacking ground targets depending on what you scripted bots to do.

Probably you mean lack of coop-style missions when yo say coop is not available. Just create your own missions with bots and spawn-points as I mentioned above. FMB and unlimited C# scripting possibilities are there for you.

arthursmedley 06-25-2011 03:38 PM

Quote:

Originally Posted by Ataros (Post 302109)
There is no such things as "dogfight" and "coop" in CloD, only general "online" simulating real life (because you do not have separate dogfight and coop in real life). Dogfight and coop separation was a limitation of the original IL-2 engine.

If you want to limit yourself to the classic original Il-2 style coop just create an online map with both bots and spawnpoints. Then in the beginning of the mission spawn whatever planes you want and go ahead escorting/intercepting bombers or attacking ground targets depending on what you scripted bots to do.

Probably you mean lack of coop-style missions when yo say coop is not available. Just create your own missions with bots and spawn-points as I mentioned above. FMB and unlimited C# scripting possibilities are there for you.

Thanks Athos, interesting post. Been thinking in IL2 terms so long none of that occurred to me, Doh! Perhaps that Dover scenerio can be played with in FMB. Really looking forward to some big coop type action with the guys in CoD.


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