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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #131  
Old 05-10-2011, 07:49 PM
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philip.ed philip.ed is offline
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Indeed, BoB2 is not just strategic. One can easily join a squadron, and participate in just that squadron's exploits. The campaign will follow historical events, but it's dynamic, so hugely reliant on the battle going on around. I personally have never had a better sim experience, and last summer, a few of us on simHQ did a day-by-day historical recreation of the BoB by posting daily AR's. It was interesting to compare eachother's, and they're well worth a read over there, as there are some awesome story lines which went on or (in my case) fizzled out...
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  #132  
Old 05-10-2011, 08:34 PM
skouras skouras is offline
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Quote:
Originally Posted by Buzpilot View Post
I sure hope you meant this for the future series, and nothing to do with info for CoD.
i hope this too
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  #133  
Old 05-10-2011, 09:00 PM
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6BL Bird-Dog 6BL Bird-Dog is offline
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Happy V-E Day to you and all the 1C team.
The prospect of flying the iL2 and the later series of i-16 in the new format is something to look foreward to.
Keep up the good work on getting COD sorted and please take no notice of the whindgers ,I expect when they were little their Moms spoilt them just to stop them grizzeling all the time
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  #134  
Old 05-10-2011, 09:18 PM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by csThor View Post
Although one could argue that CoD still lacks a number of gameplay-sensitive types such as the Bf 109 E-1 and E-4, the Ju 52 and any kind of warship for both sides ...
You are assuming they are not already done, just not implemented intot he game.. I would not assume that..
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  #135  
Old 05-10-2011, 09:40 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by philip.ed View Post
Indeed, BoB2 is not just strategic. One can easily join a squadron, and participate in just that squadron's exploits. The campaign will follow historical events, but it's dynamic, so hugely reliant on the battle going on around. I personally have never had a better sim experience, and last summer, a few of us on simHQ did a day-by-day historical recreation of the BoB by posting daily AR's. It was interesting to compare eachother's, and they're well worth a read over there, as there are some awesome story lines which went on or (in my case) fizzled out...
Sounds good. I really hope to see a decent dynamic campaign for CoD. Luthier mentioned he had produced a design document for it and was disappointed at it not being implemented as yet. I don't think that there is any other way to really integrate the immersive 'being there' experience into a game like this. Without it we are just playing single, disconnected missions with no real feeling of tension or period involvement.

Regarding the Eastern Front, i'm quite happy to see it redone with next-gen cockpits, etc. Personally I'd prefer it to the Med, though I have to say the Med would be a comparatively easy add-on for the dev team. Anyway, good to see that plans for the future are in hand.
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  #136  
Old 05-10-2011, 09:58 PM
seacondor seacondor is offline
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Quote:
Originally Posted by Al Schlageter View Post
It would be nice if these 3D artists were working on more ships for the Kanal instead.
I agree with this. Where are the destroyers? Where are the smaller merchant ships.
I'm starting to think there is a problem with AAguns on moving objects. This would stop the release of war ships.

I would like to see the Med too. But I wonder if this platform can cope with it's map size. Having worked on the Med in CFS3 I know how big it is.
However I would be pleased to see it and may be get to fly that Wellington which was used a lot in Africa and the Med.

Still come on guys let use know how we are going with the fixes and if we will see any more ships from you.

Last edited by seacondor; 05-10-2011 at 10:22 PM.
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  #137  
Old 05-10-2011, 10:22 PM
ATAG_Doc ATAG_Doc is offline
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All these babies need feeding. You're never finished feeding. Whack-a-mole sort of thing.
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  #138  
Old 05-10-2011, 11:01 PM
1.JaVA_Sjonnie 1.JaVA_Sjonnie is offline
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The whole team deserves a holiday. Great of you guys to work on that patch instead of taking a rest, that's dedication to a measure which is rare in this market.

The new screenies are very promising - I also love the IL-2.
I will never forget the first time I started up the original IL-2 sim. It wasn't flawless but boy id it beat everything else...

The same will happen with CoD; patches will remedy some of the first issues. Then we will see a constant tide of updates. The sim obviously having a long development future, it will not get the usual (IL-2) framerates but hey!
this thing is being developed for the future and it won't be long until we get more goodies.

We know all that, right?
So why don't we give our favo development team a break?

[patient mode]
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  #139  
Old 05-11-2011, 02:17 AM
FlatSpinMan FlatSpinMan is offline
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Good luck with the new project. Any project would displease some people, especially in this market.
I appreciate the gesture of sharing exciting news with other fans. Others less so, it seems.
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  #140  
Old 05-11-2011, 03:02 AM
danjama danjama is offline
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Quote:
Originally Posted by 1.JaVA_Sjonnie View Post
The whole team deserves a holiday. Great of you guys to work on that patch instead of taking a rest, that's dedication to a measure which is rare in this market.

The new screenies are very promising - I also love the IL-2.
I will never forget the first time I started up the original IL-2 sim. It wasn't flawless but boy id it beat everything else...

The same will happen with CoD; patches will remedy some of the first issues. Then we will see a constant tide of updates. The sim obviously having a long development future, it will not get the usual (IL-2) framerates but hey!
this thing is being developed for the future and it won't be long until we get more goodies.

We know all that, right?
So why don't we give our favo development team a break?

[patient mode]
massive +1
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