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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Look, I have had enough. The post with the WoP screenshot, CoD screenshot, and actual photo pretty much says it all. If you expect the CoD devs to make that game look more like WoP in any way, you are not going to be happy. WoP looks like crap. If you like it, that's great, but anyone looking at that post realizes immediately that CoD is closer to the real photo. If you are counting tree branches, then you are just desperate, and there is no point to responding to you. If you have any other points you'd like to make, just look at page 47 of this thread. It is my response to anything further you have to say on this subject. |
#2
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I'm saying that the trees are two sparcely placed so increase the branches or place them closer together to make it look more dense. Oh and nearly forgot : Quote:
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Last edited by BigPickle; 05-06-2011 at 04:56 PM. |
#3
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Page 47.
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#4
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OK David, that's fine. I mean, you really are in a minority here. It's clear in the CoD pictures that there is a lack of hedgerows, there are too many randomly placed trees than is necessary, and also the trees should be neatly arranged in patches of wood-land and forest.
WoP models the neat look of the countryside very well. COlours and such are another matter entirely. Cod models the fields and colours nicely (maybe the textures could be slightly better in quality). That's all from me. I mean, personally, I wouldn't ask an American to explain my country, so really your posts don't hold a lot of water to me. I'm not being rude, just honest. |
#5
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__________________
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#6
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I think with all our expectations being raised over time that we do forget it is primarly a COMBAT sim, which it does exceptionally well, if we can get smooth game/flight play I can live with whatever the ground looks like tbh.
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#7
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#8
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Hi Snake, and no offense intended, but I have flown with online squads using only full real, on and off for the last 5 years of il2, I did buy WOP after a break from flying (working away from home for 16 months on and off) as I thought a change would be good, Played it for half a day and never looked at it since, something I would give my 9 year old boy to play with to teach him the basics of flight dynamics. Also downloaded ROF demo and gave that a shot but couldnt get into it, though that may have been more to the limited game play with the demo than the game itself. Way things are going might have to try it again.
PS, will gladly meet up with you online one day mate to have a fly around as your wingman, you can show me the sights of Kent. S` Last edited by Sauf; 05-06-2011 at 05:27 PM. |
#9
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No offence taken i wasnt trying to say WOP is a better simulator in the FM etc just that it looks more like Kent to me than does COD and I really want COD to be a good immersive game but the land colour and layout spoils the immersion whereas when im flying over kent in WOP with Trackir it looks more like the kent Countryside. thanks for the offer of winging but I think the roles should be the other way round. |
#10
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Maybe a good thing you're going to refrain from the debate. I think the other poster (the one, like everyone else, not using spoilt-kid playground descriptions) has a very fair point though in that the FSAA & general unoptimization of COD is more to blame than the game design. Things are only going to get better. |
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