Quote:
Originally Posted by zapatista
you must be looking at a different picture, or are confusing rivers with roads
on the picture i refer to the problem is fairly obvious (but not a show stopper that requires release delays, we are talking about fine tuning)
on the upper left of the screenshot you see some small roads disappearing into a forested area, and that is quite normal. it is a thin narrow road.
if however you look at the lower right hand part of that picture you see much wider roads, in fact the widest road of the whole picture, and it still completely gets engulfed by trees when it enters the forest, that is what i was referring to
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The roads you're referring to are part of the texture tiles and most probably won't even be recognized as roads by the game. Actual roads can be recognized because they are detached from the underlying textures, and they run through fields and other parts of the texture (same with railroads and rivers).
The forests are another overlay which is not aligned with the underlying texture structure and you will inevitably see some odd placements, like on the upper part of that picture where a forest is placed in the middle of a field. In the same way the forests can cover the road parts of a road texture.
It's possible to have more sophisticated ways of building such a map and avoid such issues, but that would require a lot more work and time.