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IL-2 Sturmovik The famous combat flight simulator.

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  #151  
Old 02-19-2011, 03:43 AM
julien673 julien673 is offline
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Originally Posted by BadAim View Post
Holy #(*&^&$*&. Give it a break naysayers. Don't buy the game. Just don't freaking buy it. I'll never give a *&(^$ if you buy it or not, I just don't want to hear your *&^%$# whining any more. SHUT UP!

I'm sorry if I've offended any retarded idiot shits, I've been drinking and my filters are down. Please don't think I have some kind of vendetta against you. I don't, I've just run out of patience. Stupid people try my patience, that's all. So if you are one of those who choose to be willfully ignorant, I'm truly and deeply sorry that I cannot compromise what I believe for you.

2nd edit: I'm sure I'll regret this tomorrow, but I don't care tonight, so &^%$$ you if you think Oleg is an a$$hole, I happen to think quite highly of him and the whole rest of his team too.
Drunk and texting... always funny
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  #152  
Old 02-19-2011, 04:09 AM
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LukeFF LukeFF is offline
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Originally Posted by Richie View Post
They don't look in other threads. It's not a pesky question and they're not going to answer it in the threads that are headlined with that question. This thread is the only chance every week to get in touch with either Oleg or Ilya. and quite a few people have been wondering about this so don't roll those eyes at me.
Like it or not, the question/request from you is off-topic and no, you are incorrect when they say they don't look at other threads.

Besides, the release date isn't up to them. It's up to the publisher.
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  #153  
Old 02-19-2011, 04:30 AM
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Richie Richie is offline
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Won't speak no more
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  #154  
Old 02-19-2011, 04:53 AM
Ctrl E Ctrl E is offline
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Originally Posted by LukeFF View Post
Like it or not, the question/request from you is off-topic and no, you are incorrect when they say they don't look at other threads.

Besides, the release date isn't up to them. It's up to the publisher.
yeesh. chill out buddy. i love oleg's work. i'm a fan, it is just the release date in australia seems to have changed today along with a bunch of others.

let's hug and make up, eh? c'mon buddy. give me some love.
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  #155  
Old 02-19-2011, 05:02 AM
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He111 He111 is offline
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Stuka pilots that know how to evade! Hope that's the AI!

.
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  #156  
Old 02-19-2011, 05:18 AM
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David198502 David198502 is offline
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Originally Posted by Meusli View Post
We should create a support thread for people with wives/girlfriends so that we can assemble the best excuses to get more game time. That and reasons for needing more computer equipment!
thats a great idea!!!could need some tips on this topic as well!
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  #157  
Old 02-19-2011, 05:47 AM
The Kraken The Kraken is offline
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Quote:
Originally Posted by zapatista View Post
you must be looking at a different picture, or are confusing rivers with roads

on the picture i refer to the problem is fairly obvious (but not a show stopper that requires release delays, we are talking about fine tuning)

on the upper left of the screenshot you see some small roads disappearing into a forested area, and that is quite normal. it is a thin narrow road.

if however you look at the lower right hand part of that picture you see much wider roads, in fact the widest road of the whole picture, and it still completely gets engulfed by trees when it enters the forest, that is what i was referring to
The roads you're referring to are part of the texture tiles and most probably won't even be recognized as roads by the game. Actual roads can be recognized because they are detached from the underlying textures, and they run through fields and other parts of the texture (same with railroads and rivers).

The forests are another overlay which is not aligned with the underlying texture structure and you will inevitably see some odd placements, like on the upper part of that picture where a forest is placed in the middle of a field. In the same way the forests can cover the road parts of a road texture.

It's possible to have more sophisticated ways of building such a map and avoid such issues, but that would require a lot more work and time.

Last edited by The Kraken; 02-19-2011 at 06:37 AM.
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  #158  
Old 02-19-2011, 07:11 AM
McHilt McHilt is offline
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Originally Posted by DKoor View Post
Hah, when this game hits shelves that date is gonna be the most epic date since the invention of PC. For me. And many of you, I know.
Yes DKoor, yes... unfortunately it was said there won't be a 'shelves version' in the netherlands, just download, but that's also fine.

Oh......Nice atmosphere in the screenies team 1C!
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  #159  
Old 02-19-2011, 07:24 AM
tintifaxl tintifaxl is offline
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Originally Posted by reflected View Post
The new screenshots are breathtaking, BUT!

1: Oleg, you're using the post 1941 font for the RAF planes' IDs! The font that was used in the BoB was a lot more square! It's available on simmerspaintshop.

2: 92 sqn did NOT have black and white undersides during the BoB only from December 1940, but those were Spit MKIIs with white spinners and white tailband.

Please do your homework better, the importance of historical accuracy is paramount!
Absolutely not for me, I as many, many others woudn't know and care. In fact, now that I know it ... I still don't care
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  #160  
Old 02-19-2011, 08:23 AM
meplay meplay is offline
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Quote:
Originally Posted by Mad G View Post
S!

Gents,

They improved colors like these last pics of today, but see this:

Original



Irfanview gama and saturation moddified


Irfanview gama and saturation moddified



Irfanview gama and saturation moddified WOP style


So, which appeals to you most? Easily configured in your GPU driver panel control.

SP!
I think the third 1 down
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