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#121
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Very nice!
![]() ...canvas looks great on the land vehicles
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 02-18-2011 at 10:45 PM. |
#122
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Some guys are still wondering about the shiny 109s. He just likes flying shiny new 109s for some reason. Three quarters down the page.
http://forum.1cpublishing.eu/showthr...=18564&page=40 |
#123
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Was it usual for spits to deploy flaps in combat? 1 of the screenshots has the spit with flaps down - is he trying to land on the 109? (or am i overlooking something/crazy-drunk?)
Last edited by Tenebrae; 02-18-2011 at 11:00 PM. |
#124
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Looking great! I agree that the colors are looking better too!
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#125
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![]() We should create a support thread for people with wives/girlfriends so that we can assemble the best excuses to get more game time. That and reasons for needing more computer equipment! |
#126
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#127
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nice new screenshots, looks like it is coming together nicely, especially the color tones are more realistic now (to be expected with the final tuning)
good to also see 3D forest extending all the way to the horizon, rather then it becoming a flat 2D landscape question: on screenshot 5 (the lower altitude dogfight) the forest seems to completely engulf the roads , this might be fine for a small country road passing through a Forrest area, but for a medium to larger size roads it isnt very realistic. will this be manually edited and fine tuned before release ? |
#128
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"Here's a 100. You deserve a night out hunn" How's that sound? Our.."Here's 10 bucks go to the movies" |
#129
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I'm just guessing, but I would imagine that the roads were quite narrow back in those years. ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#130
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The colours are looking fantastic, and the improvements to the appearance of the landscapes is astonishing. The simulation of altitude is looking brilliant.
One criticism i still make however is the radio masts seem to be detached from the fuselage- the shadows don't seem to connect to them. I noted this in one of the first pictures presented to us in an early build of this engine. A quick question- in the 3rd picture of the second series posted today, what's the panel open on the wing of the Spit? Is it something to do with deploying the flaps? |
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