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IL-2 Sturmovik The famous combat flight simulator. |
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#21
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IMO we don't need special API's for head trackers - they just discourage competition, and REQUIRE the game devs to do extra work, and help prevent user-developed solutions.
The most sensible approach is to allow the six head tracking axes to be accessed just like any other axis that we use with sims. AFTER THAT, if people want a special API so they don't have to manually assign six axes, then that's all well and good.
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DIY uni-joint / hall effect sensor stick guide: http://www.mycockpit.org/forums/cont...ake-a-joystick |
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