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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-14-2010, 05:56 PM
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T}{OR T}{OR is offline
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Quote:
Originally Posted by Sternjaeger View Post
it's a dirty business, hands always covered in grease, oil and cuts, but when you feel 1650HP growling in your guts, swinging that big propeller 10ft in front of you, 12 cylinders furiously roaring in all their power.. well it's well worth the dirty hands

..The truth is that I like physics but I've always been rubbish in maths (I always lose a + or a - somewhere..).. LOL
Now you're just talking dirty...

For me it is the other way around - I was always better in maths than in physics, but loosing a '+' or '-' is not strange to me either.



@ wildone & pencon: What we have been discussing here on last two pages are basics (of basics) of how internal combustion engines work. The mere fact that Oleg is considering to implement something like variable exhaust flames dependent on the mixture ratio is mind boggling. Let alone the individual cylinder modeling that has already been confirmed. Simply phenomenal work Oleg & co.


Before this gets more OT I will get back to the subject...

I wonder if the proper firing order has been simulated as well? Judging by the amount of details already shown, I would be surprised if it wasn't.
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Last edited by T}{OR; 12-14-2010 at 05:58 PM.
 


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