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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-18-2010, 06:20 PM
KOM.Nausicaa KOM.Nausicaa is offline
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The whole "terrain colors bla bla" discussion is completely fruitless. Apart from the fact that Oleg said himself THE COLORS ARE WIP, it's obvious in the last screenshots that the terrain is not rendered as in the final product, meaning missing global illumination, lighting, HDR, haze and what not and that it has been rendered differently in almost every update. That is when people claim to notice "progress". Nonsense, it's nothing else than different machines and specs in the studio and different rendering and lighting stages with some tweaks here and there. Who knows, there may even be a second or third or fourth texture layer missing in the terrains. Early Oleg interviews indicate just that. The planes work that way -- why not the terrain? What do we know about it? Zip, that's how much.
Give it a rest already. You can't change zero with all your I-linked-to-a-photo-from-the-internet-screenshots and youtube videos. Oleg has thousands of photos of England taken by himself on his hardrives and he will do what he thinks looks correct.

Last edited by KOM.Nausicaa; 10-18-2010 at 06:22 PM.
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  #2  
Old 10-18-2010, 06:51 PM
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furbs furbs is offline
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Quote:
Originally Posted by KOM.Nausicaa View Post
The whole "terrain colors bla bla" discussion is completely fruitless. Apart from the fact that Oleg said himself THE COLORS ARE WIP, it's obvious in the last screenshots that the terrain is not rendered as in the final product, meaning missing global illumination, lighting, HDR, haze and what not and that it has been rendered differently in almost every update. That is when people claim to notice "progress". Nonsense, it's nothing else than different machines and specs in the studio and different rendering and lighting stages with some tweaks here and there. Who knows, there may even be a second or third or fourth texture layer missing in the terrains. Early Oleg interviews indicate just that. The planes work that way -- why not the terrain? What do we know about it? Zip, that's how much.
Give it a rest already. You can't change zero with all your I-linked-to-a-photo-from-the-internet-screenshots and youtube videos. Oleg has thousands of photos of England taken by himself on his hardrives and he will do what he thinks looks correct.
And who made YOU olegs spokesperson?...you havnt a clue what Oleg thinks or if he wants input on the updates. If Oleg says nothing we post here will make any differance to what he does with SOW, then thats fine with me, i will stop posting.

This is a discussion thread on this weeks update if you havnt noticed, im always polite in how i post and until told by Oleg or the mods here to not to, i will carry on.

Last edited by furbs; 10-18-2010 at 07:14 PM.
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  #3  
Old 10-18-2010, 07:44 PM
d165w3ll d165w3ll is offline
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Originally Posted by KOM.Nausicaa View Post
The whole "terrain colors bla bla" discussion is completely fruitless. ... You can't change zero with all your I-linked-to-a-photo-from-the-internet-screenshots and youtube videos. Oleg has thousands of photos of England taken by himself on his hardrives and he will do what he thinks looks correct.
I'm perfectly sure that Oleg will use his judgement - and not yours.
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  #4  
Old 10-18-2010, 07:50 PM
KOM.Nausicaa KOM.Nausicaa is offline
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I'm perfectly sure that Oleg will use his judgement - and not yours.
I totally agree.
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  #5  
Old 10-18-2010, 08:37 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by KOM.Nausicaa View Post
The whole "terrain colors bla bla" discussion is completely fruitless. Apart from the fact that Oleg said himself THE COLORS ARE WIP, it's obvious in the last screenshots that the terrain is not rendered as in the final product, meaning missing global illumination, lighting, HDR, haze and what not and that it has been rendered differently in almost every update. That is when people claim to notice "progress". Nonsense, it's nothing else than different machines and specs in the studio and different rendering and lighting stages with some tweaks here and there. Who knows, there may even be a second or third or fourth texture layer missing in the terrains. Early Oleg interviews indicate just that. The planes work that way -- why not the terrain? What do we know about it? Zip, that's how much.
Give it a rest already. You can't change zero with all your I-linked-to-a-photo-from-the-internet-screenshots and youtube videos. Oleg has thousands of photos of England taken by himself on his hardrives and he will do what he thinks looks correct.
+1 (even though I suspect I may be one of those seeing (illusory?) 'progress' - lets call it 'difference' instead then.


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Originally Posted by philip.ed View Post
The clouds here look awesome.
Other people have already said it, but I just can't believe you're being serious here. They look like archetypal cotton wool, fluffy cliches! il2 is 50 times better already!

Last edited by kendo65; 10-18-2010 at 08:52 PM.
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  #6  
Old 10-18-2010, 09:08 PM
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Bolelas Bolelas is offline
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Default on-off switches.

Sorry to ask again...
Can Mr. Oleg tell me if BOB SOW will have the possibillity of adding on/of switches instead of having only the momentary switches like the ones on the keyboard? Or it will only be possible to do it by using a program to map keys?
I know some games that have it, some RC games (radio controled sim.)
Its very usefull to people who want to build pannels and stuff like that. I hope it includes that possibillity...
I enjoy all your team work, and tank you for the updates.
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  #7  
Old 10-18-2010, 09:46 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Originally Posted by kendo65 View Post
+1 (even though I suspect I may be one of those seeing (illusory?) 'progress' - lets call it 'difference' instead then.
I didn't mean to say that the progress is completely illusory. Of course stuff is happening. However most here do not have any knowledge of 3D modeling pipelines and misjudge the shots or make wrong interpretations. They see progress were there isn't any (machine was just more powerful, or AA was just switched on) and don't see the progress which actually happened. Me, for example: I don't know how it will look in the end, but I know how incredibly different something can look by simply, say, pushing the button of some lighting features in Max. People underestimate that the shots can change dramatically by a series of simple features we are not seeing yet.
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  #8  
Old 10-18-2010, 09:57 PM
kendo65 kendo65 is offline
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Yes, I was attempting to say something similar in a previous post.
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