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#451
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Yes, I also think that the landscape in SoW should take its lead from the teletubbies.
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#452
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#453
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The spitfire vid of SoW shows some nice clouds.
And it can only have gotten better. Same goes for the scenery. Only thing I'm hoping for is some less hard defined edges between buildings and earth. And some grime so you escape to the clear blue skies with a sigh of relief |
#454
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![]() Apart from a certain cartoony-nature, what is wrong with the cloud models in that game? The shape is certainly more realistic than SoW, and consider this the lighting is too. |
#455
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![]() Here are some clouds from IL2. (See PM BTW) |
#456
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#457
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#458
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have you played sow? you are beta tester? good for you if yes (quote)Dutch_851 Aw, and I went to all that trouble of posting pictures of real clouds without flat bottoms! ![]() Here are some clouds from IL2. flat cloud base in il2 without somebody telling oleg years ago? wow |
#459
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Il-2's flat-cloud base is partially there, yes
![]() I'm not a BETA tester; I'm just basing my (limited) knowledge on shots shown. ![]() |
#460
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Have a look at this :
http://www.youtube.com/user/orbxtube#p/u/4/fQ2kyHmXTss Of course, I know we can't ask for the same levels of details in a combat sim (with all the other parameters to compute outside the graphical aspects), but something heading this way, at least for the color palette and the natural implantation of the elements. |
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